/usr/include/libmwaw-0.1/libmwaw/MWAWPropertyHandler.hxx is in libmwaw-dev 0.1.11-1ubuntu1.
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/* libmwaw
* Version: MPL 2.0 / LGPLv2+
*
* The contents of this file are subject to the Mozilla Public License Version
* 2.0 (the "License"); you may not use this file except in compliance with
* the License or as specified alternatively below. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* Major Contributor(s):
* Copyright (C) 2002 William Lachance (wrlach@gmail.com)
* Copyright (C) 2002,2004 Marc Maurer (uwog@uwog.net)
* Copyright (C) 2004-2006 Fridrich Strba (fridrich.strba@bluewin.ch)
* Copyright (C) 2006, 2007 Andrew Ziem
* Copyright (C) 2011, 2012 Alonso Laurent (alonso@loria.fr)
*
*
* All Rights Reserved.
*
* For minor contributions see the git repository.
*
* Alternatively, the contents of this file may be used under the terms of
* the GNU Lesser General Public License Version 2 or later (the "LGPLv2+"),
* in which case the provisions of the LGPLv2+ are applicable
* instead of those above.
*/
#ifndef MWAW_PROPERTY_HANDLER
# define MWAW_PROPERTY_HANDLER
# include <assert.h>
# include <ostream>
# include <sstream>
# include <string>
class WPXBinaryData;
class WPXProperty;
class WPXPropertyList;
class WPXString;
//! a generic property handler
class MWAWPropertyHandler
{
public:
//! constructor
MWAWPropertyHandler() {}
//! destructor
virtual ~MWAWPropertyHandler() {}
//! starts an element
virtual void startElement(const char *psName, const WPXPropertyList &xPropList) = 0;
//! ends an element
virtual void endElement(const char *psName) = 0;
//! writes a list of characters
virtual void characters(WPXString const &sCharacters) = 0;
//! checks a encoded WPXBinaryData created by MWAWPropertyHandlerEncoder
bool checkData(WPXBinaryData const &encoded);
//! reads a encoded WPXBinaryData created by MWAWPropertyHandlerEncoder
bool readData(WPXBinaryData const &encoded);
};
/*! \brief write in WPXBinaryData a list of tags/and properties
*
* In order to be read by writerperfect, we must code document consisting in
* tag and propertyList in an intermediar format:
* - [string:s]: an int length(s) follow by the length(s) characters of string s
* - [startElement:name proplist:prop]:
* char 'S', [string] name, int \#properties, 2\#prop*[string]
* (ie. \#prop sequence of ([string] key, [string] value) )
* - [endElement:name ]: char 'E', [string] name
* - [characters:s ]: char 'T', [string] s
* - if len(s)==0, we write nothing
* - the string is written as is (ie. we do not escaped any characters).
*/
class MWAWPropertyHandlerEncoder
{
public:
//! constructor
MWAWPropertyHandlerEncoder();
//! starts an element
void startElement(const char *psName, const WPXPropertyList &xPropList);
//! ends an element
void endElement(const char *psName);
//! writes a list of characters
void characters(std::string const &sCharacters);
//! retrieves the data
bool getData(WPXBinaryData &data);
protected:
//! adds a string : size and string
void writeString(const char *name);
//! adds an integer value in f
void writeInteger(int val);
//! the streamfile
std::stringstream m_f;
};
#endif
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