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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

/* Implementations of various class and method modifier attributes. */

#ifndef mozilla_Attributes_h_
#define mozilla_Attributes_h_

/*
 * This header does not include any other headers so that it can be included by
 * code that is (only currently) mfbt-incompatible.
 */

/* Suppress any warnings about c++0x extensions. */
#if defined(__clang__)
# pragma clang diagnostic ignored "-Wc++0x-extensions"
#endif

/*
 * MOZ_INLINE is a macro which expands to tell the compiler that the method
 * decorated with it should be inlined.  This macro is usable from C and C++
 * code, even though C89 does not support the |inline| keyword.  The compiler
 * may ignore this directive if it chooses.
 */
#if defined(__cplusplus)
#  define MOZ_INLINE            inline
#elif defined(_MSC_VER)
#  define MOZ_INLINE            __inline
#elif defined(__GNUC__)
#  define MOZ_INLINE            __inline__
#else
#  define MOZ_INLINE            inline
#endif

/*
 * MOZ_ALWAYS_INLINE is a macro which expands to tell the compiler that the
 * method decorated with it must be inlined, even if the compiler thinks
 * otherwise.  This is only a (much) stronger version of the MOZ_INLINE hint:
 * compilers are not guaranteed to respect it (although they're much more likely
 * to do so).
 */
#if defined(DEBUG)
#  define MOZ_ALWAYS_INLINE     MOZ_INLINE
#elif defined(_MSC_VER)
#  define MOZ_ALWAYS_INLINE     __forceinline
#elif defined(__GNUC__)
#  define MOZ_ALWAYS_INLINE     __attribute__((always_inline)) MOZ_INLINE
#else
#  define MOZ_ALWAYS_INLINE     MOZ_INLINE
#endif

/*
 * g++ requires -std=c++0x or -std=gnu++0x to support C++11 functionality
 * without warnings (functionality used by the macros below).  These modes are
 * detectable by checking whether __GXX_EXPERIMENTAL_CXX0X__ is defined or, more
 * standardly, by checking whether __cplusplus has a C++11 or greater value.
 * Current versions of g++ do not correctly set __cplusplus, so we check both
 * for forward compatibility.
 */
#if defined(__clang__)
   /*
    * Per Clang documentation, "Note that marketing version numbers should not
    * be used to check for language features, as different vendors use different
    * numbering schemes. Instead, use the feature checking macros."
    */
#  ifndef __has_extension
#    define __has_extension __has_feature /* compatibility, for older versions of clang */
#  endif
#  if __has_extension(cxx_deleted_functions)
#    define MOZ_HAVE_CXX11_DELETE
#  endif
#  if __has_extension(cxx_override_control)
#    define MOZ_HAVE_CXX11_OVERRIDE
#    define MOZ_HAVE_CXX11_FINAL         final
#  endif
#  if __has_extension(cxx_strong_enums)
#    define MOZ_HAVE_CXX11_ENUM_TYPE
#    define MOZ_HAVE_CXX11_STRONG_ENUMS
#  endif
#  if __has_attribute(noinline)
#    define MOZ_HAVE_NEVER_INLINE        __attribute__((noinline))
#  endif
#  if __has_attribute(noreturn)
#    define MOZ_HAVE_NORETURN            __attribute__((noreturn))
#  endif
#elif defined(__GNUC__)
#  if defined(__GXX_EXPERIMENTAL_CXX0X__) || __cplusplus >= 201103L
#    if __GNUC__ > 4
#      define MOZ_HAVE_CXX11_DELETE
#      define MOZ_HAVE_CXX11_OVERRIDE
#      define MOZ_HAVE_CXX11_FINAL       final
#    elif __GNUC__ == 4
#      if __GNUC_MINOR__ >= 7
#        define MOZ_HAVE_CXX11_OVERRIDE
#        define MOZ_HAVE_CXX11_FINAL     final
#      endif
#      if __GNUC_MINOR__ >= 4
#        define MOZ_HAVE_CXX11_DELETE
#        define MOZ_HAVE_CXX11_ENUM_TYPE
#        define MOZ_HAVE_CXX11_STRONG_ENUMS
#      endif
#    endif
#  else
     /* __final is a non-C++11 GCC synonym for 'final', per GCC r176655. */
#    if __GNUC__ > 4
#      define MOZ_HAVE_CXX11_FINAL       __final
#    elif __GNUC__ == 4
#      if __GNUC_MINOR__ >= 7
#        define MOZ_HAVE_CXX11_FINAL     __final
#      endif
#    endif
#  endif
#  define MOZ_HAVE_NEVER_INLINE          __attribute__((noinline))
#  define MOZ_HAVE_NORETURN              __attribute__((noreturn))
#elif defined(_MSC_VER)
#  if _MSC_VER >= 1400
#    define MOZ_HAVE_CXX11_OVERRIDE
     /* MSVC currently spells "final" as "sealed". */
#    define MOZ_HAVE_CXX11_FINAL         sealed
#    define MOZ_HAVE_CXX11_ENUM_TYPE
#  endif
#  if _MSC_VER >= 1700
#    define MOZ_HAVE_CXX11_STRONG_ENUMS
#  endif
#  define MOZ_HAVE_NEVER_INLINE          __declspec(noinline)
#  define MOZ_HAVE_NORETURN              __declspec(noreturn)
#endif

/*
 * MOZ_NEVER_INLINE is a macro which expands to tell the compiler that the
 * method decorated with it must never be inlined, even if the compiler would
 * otherwise choose to inline the method.  Compilers aren't absolutely
 * guaranteed to support this, but most do.
 */
#if defined(MOZ_HAVE_NEVER_INLINE)
#  define MOZ_NEVER_INLINE      MOZ_HAVE_NEVER_INLINE
#else
#  define MOZ_NEVER_INLINE      /* no support */
#endif

/*
 * MOZ_NORETURN, specified at the start of a function declaration, indicates
 * that the given function does not return.  (The function definition does not
 * need to be annotated.)
 *
 *   MOZ_NORETURN void abort(const char* msg);
 *
 * This modifier permits the compiler to optimize code assuming a call to such a
 * function will never return.  It also enables the compiler to avoid spurious
 * warnings about not initializing variables, or about any other seemingly-dodgy
 * operations performed after the function returns.
 *
 * This modifier does not affect the corresponding function's linking behavior.
 */
#if defined(MOZ_HAVE_NORETURN)
#  define MOZ_NORETURN          MOZ_HAVE_NORETURN
#else
#  define MOZ_NORETURN          /* no support */
#endif

/*
 * MOZ_ASAN_BLACKLIST is a macro to tell AddressSanitizer (a compile-time
 * instrumentation shipped with Clang) to not instrument the annotated function.
 * Furthermore, it will prevent the compiler from inlining the function because
 * inlining currently breaks the blacklisting mechanism of AddressSanitizer.
 */
#if defined(MOZ_ASAN)
#  define MOZ_ASAN_BLACKLIST MOZ_NEVER_INLINE __attribute__((no_address_safety_analysis))
# else
#  define MOZ_ASAN_BLACKLIST
#endif


#ifdef __cplusplus

/*
 * MOZ_DELETE, specified immediately prior to the ';' terminating an undefined-
 * method declaration, attempts to delete that method from the corresponding
 * class.  An attempt to use the method will always produce an error *at compile
 * time* (instead of sometimes as late as link time) when this macro can be
 * implemented.  For example, you can use MOZ_DELETE to produce classes with no
 * implicit copy constructor or assignment operator:
 *
 *   struct NonCopyable
 *   {
 *     private:
 *       NonCopyable(const NonCopyable& other) MOZ_DELETE;
 *       void operator=(const NonCopyable& other) MOZ_DELETE;
 *   };
 *
 * If MOZ_DELETE can't be implemented for the current compiler, use of the
 * annotated method will still cause an error, but the error might occur at link
 * time in some cases rather than at compile time.
 *
 * MOZ_DELETE relies on C++11 functionality not universally implemented.  As a
 * backstop, method declarations using MOZ_DELETE should be private.
 */
#if defined(MOZ_HAVE_CXX11_DELETE)
#  define MOZ_DELETE            = delete
#else
#  define MOZ_DELETE            /* no support */
#endif

/*
 * MOZ_OVERRIDE explicitly indicates that a virtual member function in a class
 * overrides a member function of a base class, rather than potentially being a
 * new member function.  MOZ_OVERRIDE should be placed immediately before the
 * ';' terminating the member function's declaration, or before '= 0;' if the
 * member function is pure.  If the member function is defined in the class
 * definition, it should appear before the opening brace of the function body.
 *
 *   class Base
 *   {
 *     public:
 *       virtual void f() = 0;
 *   };
 *   class Derived1 : public Base
 *   {
 *     public:
 *       virtual void f() MOZ_OVERRIDE;
 *   };
 *   class Derived2 : public Base
 *   {
 *     public:
 *       virtual void f() MOZ_OVERRIDE = 0;
 *   };
 *   class Derived3 : public Base
 *   {
 *     public:
 *       virtual void f() MOZ_OVERRIDE { }
 *   };
 *
 * In compilers supporting C++11 override controls, MOZ_OVERRIDE *requires* that
 * the function marked with it override a member function of a base class: it
 * is a compile error if it does not.  Otherwise MOZ_OVERRIDE does not affect
 * semantics and merely documents the override relationship to the reader (but
 * of course must still be used correctly to not break C++11 compilers).
 */
#if defined(MOZ_HAVE_CXX11_OVERRIDE)
#  define MOZ_OVERRIDE          override
#else
#  define MOZ_OVERRIDE          /* no support */
#endif

/*
 * MOZ_FINAL indicates that some functionality cannot be overridden through
 * inheritance.  It can be used to annotate either classes/structs or virtual
 * member functions.
 *
 * To annotate a class/struct with MOZ_FINAL, place MOZ_FINAL immediately after
 * the name of the class, before the list of classes from which it derives (if
 * any) and before its opening brace.  MOZ_FINAL must not be used to annotate
 * unnamed classes or structs.  (With some compilers, and with C++11 proper, the
 * underlying expansion is ambiguous with specifying a class name.)
 *
 *   class Base MOZ_FINAL
 *   {
 *     public:
 *       Base();
 *       ~Base();
 *       virtual void f() { }
 *   };
 *   // This will be an error in some compilers:
 *   class Derived : public Base
 *   {
 *     public:
 *       ~Derived() { }
 *   };
 *
 * One particularly common reason to specify MOZ_FINAL upon a class is to tell
 * the compiler that it's not dangerous for it to have a non-virtual destructor
 * yet have one or more virtual functions, silencing the warning it might emit
 * in this case.  Suppose Base above weren't annotated with MOZ_FINAL.  Because
 * ~Base() is non-virtual, an attempt to delete a Derived* through a Base*
 * wouldn't call ~Derived(), so any cleanup ~Derived() might do wouldn't happen.
 * (Formally C++ says behavior is undefined, but compilers will likely just call
 * ~Base() and not ~Derived().)  Specifying MOZ_FINAL tells the compiler that
 * it's safe for the destructor to be non-virtual.
 *
 * In compilers implementing final controls, it is an error to inherit from a
 * class annotated with MOZ_FINAL.  In other compilers it serves only as
 * documentation.
 *
 * To annotate a virtual member function with MOZ_FINAL, place MOZ_FINAL
 * immediately before the ';' terminating the member function's declaration, or
 * before '= 0;' if the member function is pure.  If the member function is
 * defined in the class definition, it should appear before the opening brace of
 * the function body.  (This placement is identical to that for MOZ_OVERRIDE.
 * If both are used, they should appear in the order 'MOZ_FINAL MOZ_OVERRIDE'
 * for consistency.)
 *
 *   class Base
 *   {
 *     public:
 *       virtual void f() MOZ_FINAL;
 *   };
 *   class Derived
 *   {
 *     public:
 *       // This will be an error in some compilers:
 *       virtual void f();
 *   };
 *
 * In compilers implementing final controls, it is an error for a derived class
 * to override a method annotated with MOZ_FINAL.  In other compilers it serves
 * only as documentation.
 */
#if defined(MOZ_HAVE_CXX11_FINAL)
#  define MOZ_FINAL             MOZ_HAVE_CXX11_FINAL
#else
#  define MOZ_FINAL             /* no support */
#endif

/**
 * MOZ_ENUM_TYPE specifies the underlying numeric type for an enum.  It's
 * specified by placing MOZ_ENUM_TYPE(type) immediately after the enum name in
 * its declaration, and before the opening curly brace, like
 *
 *   enum MyEnum MOZ_ENUM_TYPE(uint16_t)
 *   {
 *     A,
 *     B = 7,
 *     C
 *   };
 *
 * In supporting compilers, the macro will expand to ": uint16_t".  The
 * compiler will allocate exactly two bytes for MyEnum, and will require all
 * enumerators to have values between 0 and 65535.  (Thus specifying "B =
 * 100000" instead of "B = 7" would fail to compile.)  In old compilers, the
 * macro expands to the empty string, and the underlying type is generally
 * undefined.
 */
#ifdef MOZ_HAVE_CXX11_ENUM_TYPE
#  define MOZ_ENUM_TYPE(type)   : type
#else
#  define MOZ_ENUM_TYPE(type)   /* no support */
#endif

/**
 * MOZ_BEGIN_ENUM_CLASS and MOZ_END_ENUM_CLASS provide access to the
 * strongly-typed enumeration feature of C++11 ("enum class").  If supported
 * by the compiler, an enum defined using these macros will not be implicitly
 * converted to any other type, and its enumerators will be scoped using the
 * enumeration name.  Place MOZ_BEGIN_ENUM_CLASS(EnumName, type) in place of
 * "enum EnumName {", and MOZ_END_ENUM_CLASS(EnumName) in place of the closing
 * "};".  For example,
 *
 *   MOZ_BEGIN_ENUM_CLASS(Enum, int32_t)
 *     A, B = 6
 *   MOZ_END_ENUM_CLASS(Enum)
 *
 * This will make "Enum::A" and "Enum::B" appear in the global scope, but "A"
 * and "B" will not.  In compilers that support C++11 strongly-typed
 * enumerations, implicit conversions of Enum values to numeric types will
 * fail.  In other compilers, Enum itself will actually be defined as a class,
 * and some implicit conversions will fail while others will succeed.
 *
 * The type argument specifies the underlying type for the enum where
 * supported, as with MOZ_ENUM_TYPE().  For simplicity, it is currently
 * mandatory.  As with MOZ_ENUM_TYPE(), it will do nothing on compilers that do
 * not support it.
 */
#if defined(MOZ_HAVE_CXX11_STRONG_ENUMS)
  /* All compilers that support strong enums also support an explicit
   * underlying type, so no extra check is needed */
#  define MOZ_BEGIN_ENUM_CLASS(Name, type) enum class Name : type {
#  define MOZ_END_ENUM_CLASS(Name)         };
#else
   /**
    * We need Name to both name a type, and scope the provided enumerator
    * names.  Namespaces and classes both provide scoping, but namespaces
    * aren't types, so we need to use a class that wraps the enum values.  We
    * have an implicit conversion from the inner enum type to the class, so
    * statements like
    *
    *   Enum x = Enum::A;
    *
    * will still work.  We need to define an implicit conversion from the class
    * to the inner enum as well, so that (for instance) switch statements will
    * work.  This means that the class can be implicitly converted to a numeric
    * value as well via the enum type, since C++ allows an implicit
    * user-defined conversion followed by a standard conversion to still be
    * implicit.
    *
    * We have an explicit constructor from int defined, so that casts like
    * (Enum)7 will still work.  We also have a zero-argument constructor with
    * no arguments, so declaration without initialization (like "Enum foo;")
    * will work.
    *
    * Additionally, we'll delete as many operators as possible for the inner
    * enum type, so statements like this will still fail:
    *
    *   f(5 + Enum::B); // deleted operator+
    *
    * But we can't prevent things like this, because C++ doesn't allow
    * overriding conversions or assignment operators for enums:
    *
    *   int x = Enum::A;
    *   int f()
    *   {
    *     return Enum::A;
    *   }
    */
#  define MOZ_BEGIN_ENUM_CLASS(Name, type) \
     class Name \
     { \
       public: \
         enum Enum MOZ_ENUM_TYPE(type) \
         {
#  define MOZ_END_ENUM_CLASS(Name) \
         }; \
         Name() {} \
         Name(Enum aEnum) : mEnum(aEnum) {} \
         explicit Name(int num) : mEnum((Enum)num) {} \
         operator Enum() const { return mEnum; } \
       private: \
         Enum mEnum; \
     }; \
     inline int operator+(const int&, const Name::Enum&) MOZ_DELETE; \
     inline int operator+(const Name::Enum&, const int&) MOZ_DELETE; \
     inline int operator-(const int&, const Name::Enum&) MOZ_DELETE; \
     inline int operator-(const Name::Enum&, const int&) MOZ_DELETE; \
     inline int operator*(const int&, const Name::Enum&) MOZ_DELETE; \
     inline int operator*(const Name::Enum&, const int&) MOZ_DELETE; \
     inline int operator/(const int&, const Name::Enum&) MOZ_DELETE; \
     inline int operator/(const Name::Enum&, const int&) MOZ_DELETE; \
     inline int operator%(const int&, const Name::Enum&) MOZ_DELETE; \
     inline int operator%(const Name::Enum&, const int&) MOZ_DELETE; \
     inline int operator+(const Name::Enum&) MOZ_DELETE; \
     inline int operator-(const Name::Enum&) MOZ_DELETE; \
     inline int& operator++(Name::Enum&) MOZ_DELETE; \
     inline int operator++(Name::Enum&, int) MOZ_DELETE; \
     inline int& operator--(Name::Enum&) MOZ_DELETE; \
     inline int operator--(Name::Enum&, int) MOZ_DELETE; \
     inline bool operator==(const int&, const Name::Enum&) MOZ_DELETE; \
     inline bool operator==(const Name::Enum&, const int&) MOZ_DELETE; \
     inline bool operator!=(const int&, const Name::Enum&) MOZ_DELETE; \
     inline bool operator!=(const Name::Enum&, const int&) MOZ_DELETE; \
     inline bool operator>(const int&, const Name::Enum&) MOZ_DELETE; \
     inline bool operator>(const Name::Enum&, const int&) MOZ_DELETE; \
     inline bool operator<(const int&, const Name::Enum&) MOZ_DELETE; \
     inline bool operator<(const Name::Enum&, const int&) MOZ_DELETE; \
     inline bool operator>=(const int&, const Name::Enum&) MOZ_DELETE; \
     inline bool operator>=(const Name::Enum&, const int&) MOZ_DELETE; \
     inline bool operator<=(const int&, const Name::Enum&) MOZ_DELETE; \
     inline bool operator<=(const Name::Enum&, const int&) MOZ_DELETE; \
     inline bool operator!(const Name::Enum&) MOZ_DELETE; \
     inline bool operator&&(const bool&, const Name::Enum&) MOZ_DELETE; \
     inline bool operator&&(const Name::Enum&, const bool&) MOZ_DELETE; \
     inline bool operator||(const bool&, const Name::Enum&) MOZ_DELETE; \
     inline bool operator||(const Name::Enum&, const bool&) MOZ_DELETE; \
     inline int operator~(const Name::Enum&) MOZ_DELETE; \
     inline int operator&(const int&, const Name::Enum&) MOZ_DELETE; \
     inline int operator&(const Name::Enum&, const int&) MOZ_DELETE; \
     inline int operator|(const int&, const Name::Enum&) MOZ_DELETE; \
     inline int operator|(const Name::Enum&, const int&) MOZ_DELETE; \
     inline int operator^(const int&, const Name::Enum&) MOZ_DELETE; \
     inline int operator^(const Name::Enum&, const int&) MOZ_DELETE; \
     inline int operator<<(const int&, const Name::Enum&) MOZ_DELETE; \
     inline int operator<<(const Name::Enum&, const int&) MOZ_DELETE; \
     inline int operator>>(const int&, const Name::Enum&) MOZ_DELETE; \
     inline int operator>>(const Name::Enum&, const int&) MOZ_DELETE; \
     inline int& operator+=(int&, const Name::Enum&) MOZ_DELETE; \
     inline int& operator-=(int&, const Name::Enum&) MOZ_DELETE; \
     inline int& operator*=(int&, const Name::Enum&) MOZ_DELETE; \
     inline int& operator/=(int&, const Name::Enum&) MOZ_DELETE; \
     inline int& operator%=(int&, const Name::Enum&) MOZ_DELETE; \
     inline int& operator&=(int&, const Name::Enum&) MOZ_DELETE; \
     inline int& operator|=(int&, const Name::Enum&) MOZ_DELETE; \
     inline int& operator^=(int&, const Name::Enum&) MOZ_DELETE; \
     inline int& operator<<=(int&, const Name::Enum&) MOZ_DELETE; \
     inline int& operator>>=(int&, const Name::Enum&) MOZ_DELETE;
#endif

/**
 * MOZ_WARN_UNUSED_RESULT tells the compiler to emit a warning if a function's
 * return value is not used by the caller.
 *
 * Place this attribute at the very beginning of a function definition. For
 * example, write
 *
 *   MOZ_WARN_UNUSED_RESULT int foo();
 *
 * or
 *
 *   MOZ_WARN_UNUSED_RESULT int foo() { return 42; }
 */
#if defined(__GNUC__) || defined(__clang__)
#  define MOZ_WARN_UNUSED_RESULT __attribute__ ((warn_unused_result))
#else
#  define MOZ_WARN_UNUSED_RESULT
#endif

#endif /* __cplusplus */

#endif  /* mozilla_Attributes_h_ */