/usr/include/mia-2.0/mia/3d/transformio.hh is in libmia-2.0-dev 2.0.13-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 | /* -*- mia-c++ -*-
*
* This file is part of MIA - a toolbox for medical image analysis
* Copyright (c) Leipzig, Madrid 1999-2013 Gert Wollny
*
* MIA is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MIA; if not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef mia_3d_transformio_hh
#define mia_3d_transformio_hh
#include <mia/core/iohandler.hh>
#include <mia/core/ioplugin.hh>
#include <mia/3d/transform.hh>
NS_MIA_BEGIN
/**
\ingroup io
\brief Base class for the generic IO of transformations
*/
typedef TIOPlugin<C3DTransformation> C3DTransformationIO;
/**
\ingroup io
\brief Plug-in handler for the transformation IO plug-ins
*/
typedef THandlerSingleton< TIOPluginHandler<C3DTransformationIO> > C3DTransformationIOPluginHandler;
/**
\ingroup io
\brief data key type for temporary storage of 3D transformations \sa CDatapool
*/
typedef C3DTransformationIOPluginHandler::Instance::DataKey C3DTransformationDataKey;
/**
\ingroup io
\brief convenienance function to load a transformation
\param file file name to load the transformation from
\returns the loaded transformation or an empty std::shared_ptr
*/
inline P3DTransformation load_3dtransform(const std::string& file)
{
return C3DTransformationIOPluginHandler::instance().load(file);
}
/**
\ingroup io
\brief specialized version to load a transformation
\param file file name to load the transformation from
\returns the loaded transformation or an empty std::shared_ptr
*/
template <>
inline P3DTransformation load_transform<P3DTransformation>(const std::string& file)
{
return load_3dtransform(file);
}
/**
\ingroup io
\brief convenienance function to save a transformation
\param file file name to store the transformation in
\param transform the transformation to be stored
*/
inline bool save_transform(const std::string& file, const C3DTransformation& transform)
{
return C3DTransformationIOPluginHandler::instance().save(file, transform);
}
NS_MIA_END
#endif
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