/usr/include/marble/MarbleWidget.h is in libmarble-dev 4:4.13.0-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 | //
// This file is part of the Marble Virtual Globe.
//
// This program is free software licensed under the GNU LGPL. You can
// find a copy of this license in LICENSE.txt in the top directory of
// the source code.
//
// Copyright 2006-2008 Torsten Rahn <tackat@kde.org>
// Copyright 2007 Inge Wallin <ingwa@kde.org>
//
#ifndef MARBLE_MARBLEWIDGET_H
#define MARBLE_MARBLEWIDGET_H
/** @file
* This file contains the headers for MarbleWidget.
*
* @author Torsten Rahn <tackat@kde.org>
* @author Inge Wallin <inge@lysator.liu.se>
*/
#include <QPixmap>
#include <QWidget>
#include "GeoDataCoordinates.h"
#include "GeoDataLookAt.h"
#include "MarbleGlobal.h" // types needed in all of marble.
#include "marble_export.h"
#include "GeoDataFolder.h"
// Qt
class QAbstractItemModel;
class QItemSelectionModel;
class QSettings;
namespace Marble
{
class AbstractDataPluginItem;
class AbstractFloatItem;
class GeoDataLatLonAltBox;
class GeoDataLatLonBox;
class GeoPainter;
class GeoSceneDocument;
class LayerInterface;
class MarbleModel;
class MarbleWidgetPopupMenu;
class MarbleWidgetInputHandler;
class MarbleWidgetPrivate;
class Quaternion;
class RenderPlugin;
class RoutingLayer;
class TextureLayer;
class TileCoordsPyramid;
class TileCreator;
class GeoDataPlacemark;
class ViewportParams;
class PopupLayer;
/**
* @short A widget class that displays a view of the earth.
*
* This widget displays a view of the earth or any other globe,
* depending on which dataset is used. The user can navigate the
* globe using either a control widget, e.g. the MarbleControlBox, or
* the mouse. The mouse and keyboard control is done through a
* MarbleWidgetInputHandler. Only some aspects of the widget can be
* controlled by the mouse and/or keyboard.
*
* By clicking on the globe and moving the mouse, the position can be
* changed. The user can also zoom by using the scroll wheel of the
* mouse in the widget. The zoom value is not tied to any units, but
* is an abstract value without any physical meaning. A value around
* 1000 shows the full globe in a normal-sized window. Higher zoom
* values give a more zoomed-in view.
*
* The MarbleWidget owns a data model to work. This model is contained
* in the MarbleModel class, and it is painted by using a MarbleMap.
* The widget takes care of creating the map and model. A MarbleModel
* contains several datatypes, among them <b>tiles</b> which provide the
* background, <b>vectors</b> which provide things like country
* borders and coastlines and <b>placemarks</b> which can show points
* of interest, such as cities, mountain tops or the poles.
*
* In addition to navigating with the mouse, you can also use it to
* get information about items on the map. You can either click on a
* placemark with the left mouse button or with the right mouse button
* anywhere on the map.
*
* The left mouse button opens up a menu with all the placemarks
* within a certain distance from the mouse pointer. When you choose
* one item from the menu, Marble will open up a dialog window with
* some information about the placemark and also try to connect to
* Wikipedia to retrieve an article about it. If there is such an
* article, you will get a mini-browser window with the article in a tab.
*
* @see MarbleControlBox
* @see MarbleMap
* @see MarbleModel
*/
class MARBLE_EXPORT MarbleWidget : public QWidget
{
Q_OBJECT
#ifdef MARBLE_DBUS
Q_CLASSINFO("D-Bus Interface", "org.kde.MarbleWidget")
#endif
Q_PROPERTY(int zoom READ zoom WRITE setZoom)
Q_PROPERTY(QString mapThemeId READ mapThemeId WRITE setMapThemeId)
Q_PROPERTY(int projection READ projection WRITE setProjection)
Q_PROPERTY(qreal longitude READ centerLongitude WRITE setCenterLongitude)
Q_PROPERTY(qreal latitude READ centerLatitude WRITE setCenterLatitude)
Q_PROPERTY(bool showOverviewMap READ showOverviewMap WRITE setShowOverviewMap)
Q_PROPERTY(bool showScaleBar READ showScaleBar WRITE setShowScaleBar)
Q_PROPERTY(bool showCompass READ showCompass WRITE setShowCompass)
Q_PROPERTY(bool showGrid READ showGrid WRITE setShowGrid)
Q_PROPERTY(bool showClouds READ showClouds WRITE setShowClouds)
Q_PROPERTY(bool showSunShading READ showSunShading WRITE setShowSunShading)
Q_PROPERTY(bool showCityLights READ showCityLights WRITE setShowCityLights)
Q_PROPERTY(bool isLockedToSubSolarPoint READ isLockedToSubSolarPoint WRITE setLockToSubSolarPoint)
Q_PROPERTY(bool isSubSolarPointIconVisible READ isSubSolarPointIconVisible WRITE setSubSolarPointIconVisible)
Q_PROPERTY(bool showAtmosphere READ showAtmosphere WRITE setShowAtmosphere)
Q_PROPERTY(bool showCrosshairs READ showCrosshairs WRITE setShowCrosshairs)
Q_PROPERTY(bool showPlaces READ showPlaces WRITE setShowPlaces)
Q_PROPERTY(bool showCities READ showCities WRITE setShowCities)
Q_PROPERTY(bool showTerrain READ showTerrain WRITE setShowTerrain)
Q_PROPERTY(bool showOtherPlaces READ showOtherPlaces WRITE setShowOtherPlaces)
Q_PROPERTY(bool showRelief READ showRelief WRITE setShowRelief)
Q_PROPERTY(bool showIceLayer READ showIceLayer WRITE setShowIceLayer)
Q_PROPERTY(bool showBorders READ showBorders WRITE setShowBorders)
Q_PROPERTY(bool showRivers READ showRivers WRITE setShowRivers)
Q_PROPERTY(bool showLakes READ showLakes WRITE setShowLakes)
Q_PROPERTY(quint64 volatileTileCacheLimit READ volatileTileCacheLimit WRITE setVolatileTileCacheLimit)
public:
/**
* @brief Construct a new MarbleWidget.
* @param parent the parent widget
*
* This constructor should be used when you will only use one
* MarbleWidget. The widget will create its own MarbleModel when
* created.
*/
explicit MarbleWidget( QWidget *parent = 0 );
virtual ~MarbleWidget();
/// @name Access to helper objects
//@{
/**
* @brief Return the model that this view shows.
*/
MarbleModel *model() const;
ViewportParams *viewport();
const ViewportParams *viewport() const;
MarbleWidgetPopupMenu *popupMenu();
/**
* Returns the current input handler
*/
MarbleWidgetInputHandler *inputHandler() const;
/**
* @brief Set the input handler
*/
void setInputHandler( MarbleWidgetInputHandler *handler );
/**
* @brief Returns a list of all RenderPlugins on the widget, this includes float items
* @return the list of RenderPlugins
*/
QList<RenderPlugin *> renderPlugins() const;
/**
* @brief Returns a list of all FloatItems on the widget
* @return the list of the floatItems
*/
QList<AbstractFloatItem *> floatItems() const;
/**
* @brief Returns the FloatItem with the given id
* @return The pointer to the requested floatItem,
*
* If no item is found the null pointer is returned.
*/
AbstractFloatItem * floatItem( const QString &nameId ) const;
/**
* Reads the plugin settings from the passed QSettings.
* You shouldn't use this in a KDE application as these use KConfig. Here you could
* use MarblePart which is handling this automatically.
* @param settings The QSettings object to be used.
*/
void readPluginSettings( QSettings& settings );
/**
* Writes the plugin settings in the passed QSettings.
* You shouldn't use this in a KDE application as these use KConfig. Here you could
* use MarblePart which is handling this automatically.
* @param settings The QSettings object to be used.
*/
void writePluginSettings( QSettings& settings ) const;
/**
* @brief Retrieve the view context (i.e. still or animated map)
*/
ViewContext viewContext() const;
/**
* @brief Get the GeoSceneDocument object of the current map theme
*/
GeoSceneDocument * mapTheme() const;
/**
* @brief Returns all widgets of dataPlugins on the position curpos
*/
QList<AbstractDataPluginItem *> whichItemAt( const QPoint& curpos ) const;
/**
* @brief Add a layer to be included in rendering.
*/
void addLayer( LayerInterface *layer );
/**
* @brief Remove a layer from being included in rendering.
*/
void removeLayer( LayerInterface *layer );
RoutingLayer* routingLayer();
PopupLayer* popupLayer();
/**
* @brief Get the Projection used for the map
* @return @c Spherical a Globe
* @return @c Equirectangular a flat map
* @return @c Mercator another flat map
*/
Projection projection() const;
// int projection() const;
//@}
/// @name Visible map area
//@{
/**
* @brief Get the ID of the current map theme
* To ensure that a unique identifier is being used the theme does NOT
* get represented by its name but the by relative location of the file
* that specifies the theme:
*
* Example:
* mapThemeId = "earth/bluemarble/bluemarble.dgml"
*/
QString mapThemeId() const;
/**
* @brief Return the projected region which describes the (shape of the) projected surface.
*/
QRegion mapRegion() const;
/**
* @brief Return the radius of the globe in pixels.
*/
int radius() const;
/**
* @brief Return the current zoom amount.
*/
int zoom() const;
int tileZoomLevel() const;
/**
* @brief Return the current distance.
*/
qreal distance() const;
/**
* @brief Return the current distance string.
*/
QString distanceString() const;
/**
* @brief Return the minimum zoom value for the current map theme.
*/
int minimumZoom() const;
/**
* @brief Return the minimum zoom value for the current map theme.
*/
int maximumZoom() const;
//@}
/// @name Position management
//@{
/**
* @brief Get the screen coordinates corresponding to geographical coordinates in the widget.
* @param lon the lon coordinate of the requested pixel position
* @param lat the lat coordinate of the requested pixel position
* @param x the x coordinate of the pixel is returned through this parameter
* @param y the y coordinate of the pixel is returned through this parameter
* @return @c true if the geographical coordinates are visible on the screen
* @c false if the geographical coordinates are not visible on the screen
*/
bool screenCoordinates( qreal lon, qreal lat,
qreal& x, qreal& y ) const;
/**
* @brief Get the earth coordinates corresponding to a pixel in the widget.
* @param x the x coordinate of the pixel
* @param y the y coordinate of the pixel
* @param lon the longitude angle is returned through this parameter
* @param lat the latitude angle is returned through this parameter
* @return @c true if the pixel (x, y) is within the globe
* @c false if the pixel (x, y) is outside the globe, i.e. in space.
*/
bool geoCoordinates( int x, int y,
qreal& lon, qreal& lat,
GeoDataCoordinates::Unit = GeoDataCoordinates::Degree ) const;
/**
* @brief Return the longitude of the center point.
* @return The longitude of the center point in degree.
*/
qreal centerLongitude() const;
/**
* @brief Return the latitude of the center point.
* @return The latitude of the center point in degree.
*/
qreal centerLatitude() const;
/**
* @brief Return how much the map will move if one of the move slots are called.
* @return The move step.
*/
qreal moveStep() const;
/**
* @brief Return the lookAt
*/
GeoDataLookAt lookAt() const;
/**
* @return The current point of focus, e.g. the point that is not moved
* when changing the zoom level. If not set, it defaults to the
* center point.
* @see centerLongitude centerLatitude setFocusPoint resetFocusPoint
*/
GeoDataCoordinates focusPoint() const;
/**
* @brief Change the point of focus, overridding any previously set focus point.
* @param focusPoint New focus point
* @see focusPoint resetFocusPoint
*/
void setFocusPoint( const GeoDataCoordinates &focusPoint );
/**
* @brief Invalidate any focus point set with @ref setFocusPoint.
* @see focusPoint setFocusPoint
*/
void resetFocusPoint();
/**
* @brief Return the globe radius (pixel) for the given distance (km)
*/
qreal radiusFromDistance( qreal distance ) const;
/**
* @brief Return the distance (km) at the given globe radius (pixel)
*/
qreal distanceFromRadius( qreal radius ) const;
/**
* Returns the zoom value (no unit) corresponding to the given camera distance (km)
*/
qreal zoomFromDistance( qreal distance ) const;
/**
* Returns the distance (km) corresponding to the given zoom value
*/
qreal distanceFromZoom( qreal zoom ) const;
//@}
/// @name Placemark management
//@{
QVector<const GeoDataPlacemark*> whichFeatureAt( const QPoint& ) const;
//@}
/// @name Float items and map appearance
//@{
/**
* @brief Return whether the overview map is visible.
* @return The overview map visibility.
*/
bool showOverviewMap() const;
/**
* @brief Return whether the scale bar is visible.
* @return The scale bar visibility.
*/
bool showScaleBar() const;
/**
* @brief Return whether the compass bar is visible.
* @return The compass visibility.
*/
bool showCompass() const;
/**
* @brief Return whether the cloud cover is visible.
* @return The cloud cover visibility.
*/
bool showClouds() const;
/**
* @brief Return whether the night shadow is visible.
* @return visibility of night shadow
*/
bool showSunShading() const;
/**
* @brief Return whether the city lights are shown instead of the night shadow.
* @return visibility of city lights
*/
bool showCityLights() const;
/**
* @brief Return whether the globe is locked to the sub solar point
* @return if globe is locked to sub solar point
*/
bool isLockedToSubSolarPoint() const;
/**
* @brief Return whether the sun icon is shown in the sub solar point.
* @return visibility of the sun icon in the sub solar point
*/
bool isSubSolarPointIconVisible() const;
/**
* @brief Return whether the atmospheric glow is visible.
* @return The cloud cover visibility.
*/
bool showAtmosphere() const;
/**
* @brief Return whether the crosshairs are visible.
* @return The crosshairs' visibility.
*/
bool showCrosshairs() const;
/**
* @brief Return whether the coordinate grid is visible.
* @return The coordinate grid visibility.
*/
bool showGrid() const;
/**
* @brief Return whether the place marks are visible.
* @return The place mark visibility.
*/
bool showPlaces() const;
/**
* @brief Return whether the city place marks are visible.
* @return The city place mark visibility.
*/
bool showCities() const;
/**
* @brief Return whether the terrain place marks are visible.
* @return The terrain place mark visibility.
*/
bool showTerrain() const;
/**
* @brief Return whether other places are visible.
* @return The visibility of other places.
*/
bool showOtherPlaces() const;
/**
* @brief Return whether the relief is visible.
* @return The relief visibility.
*/
bool showRelief() const;
/**
* @brief Return whether the ice layer is visible.
* @return The ice layer visibility.
*/
bool showIceLayer() const;
/**
* @brief Return whether the borders are visible.
* @return The border visibility.
*/
bool showBorders() const;
/**
* @brief Return whether the rivers are visible.
* @return The rivers' visibility.
*/
bool showRivers() const;
/**
* @brief Return whether the lakes are visible.
* @return The lakes' visibility.
*/
bool showLakes() const;
/**
* @brief Return whether the frame rate gets displayed.
* @return the frame rates visibility
*/
bool showFrameRate() const;
bool showBackground() const;
/**
* @brief Retrieve the map quality depending on the view context
*/
MapQuality mapQuality( ViewContext = Still ) const;
/**
* @brief Retrieve whether travels to a point should get animated
*/
bool animationsEnabled() const;
AngleUnit defaultAngleUnit() const;
void setDefaultAngleUnit( AngleUnit angleUnit );
QFont defaultFont() const;
void setDefaultFont( const QFont& font );
//@}
/// @name Tile management
//@{
/**
* @brief Returns the limit in kilobytes of the volatile (in RAM) tile cache.
* @return the limit of volatile tile cache
*/
quint64 volatileTileCacheLimit() const;
//@}
/// @name Miscellaneous
//@{
/**
* @brief Return a QPixmap with the current contents of the widget.
*/
QPixmap mapScreenShot();
//@}
/// @todo Enable this instead of the zoomView slot below for proper deprecation warnings
/// around Marble 1.8
// @deprecated Please use setZoom
//MARBLE_DEPRECATED( void zoomView( int zoom, FlyToMode mode = Instant ) );
public Q_SLOTS:
/// @name Position management slots
//@{
/**
* @brief Set the radius of the globe in pixels.
* @param radius The new globe radius value in pixels.
*/
void setRadius( int radius );
/**
* @brief Zoom the view to a certain zoomlevel
* @param zoom the new zoom level.
*
* The zoom level is an abstract value without physical
* interpretation. A zoom value around 1000 lets the viewer see
* all of the earth in the default window.
*/
void setZoom( int zoom, FlyToMode mode = Instant );
/**
* @deprecated To be removed soon. Please use setZoom instead. Same parameters.
*/
void zoomView( int zoom, FlyToMode mode = Instant );
/**
* @brief Zoom the view by a certain step
* @param zoomStep the difference between the old zoom and the new
*/
void zoomViewBy( int zoomStep, FlyToMode mode = Instant );
/**
* @brief Zoom in by the amount zoomStep.
*/
void zoomIn( FlyToMode mode = Automatic );
/**
* @brief Zoom out by the amount zoomStep.
*/
void zoomOut( FlyToMode mode = Automatic );
/**
* @brief Set the distance of the observer to the globe in km.
* @param distance The new distance in km.
*/
void setDistance( qreal distance );
/**
* @brief Rotate the view by the two angles phi and theta.
* @param deltaLon an angle that specifies the change in terms of longitude
* @param deltaLat an angle that specifies the change in terms of latitude
*
* This function rotates the view by two angles,
* deltaLon ("theta") and deltaLat ("phi").
* If we start at (0, 0), the result will be the exact equivalent
* of (lon, lat), otherwise the resulting angle will be the sum of
* the previous position and the two offsets.
*/
void rotateBy( const qreal deltaLon, const qreal deltaLat, FlyToMode mode = Instant );
/**
* @brief Center the view on a geographical point
* @param lat an angle in degrees parallel to the latitude lines
* +90(N) - -90(S)
* @param lon an angle in degrees parallel to the longitude lines
* +180(W) - -180(E)
*/
void centerOn( const qreal lon, const qreal lat, bool animated = false );
/**
* @brief Center the view on a point
* This method centers the Marble map on the point described by the latitude
* and longitude in the GeoDataCoordinate parameter @c point. It also zooms
* the map to be at the elevation described by the altitude. If this is
* not the desired functionality or you do not have an accurate altitude
* then use @see centerOn(qreal, qreal, bool)
* @param point the point in 3 dimensions above the globe to move the view
* to. It will always be looking vertically down.
*/
void centerOn( const GeoDataCoordinates &point, bool animated = false );
/**
* @brief Center the view on a bounding box so that it completely fills the viewport
* This method not only centers on the center of the GeoDataLatLon box but it also
* adjusts the zoom of the marble widget so that the LatLon box provided fills
* the viewport.
* @param box The GeoDataLatLonBox to zoom and move the MarbleWidget to.
*/
void centerOn( const GeoDataLatLonBox& box, bool animated = false );
/**
* @brief Center the view on a placemark according to the following logic:
* - if the placemark has a lookAt, zoom and center on that lookAt
* - otherwise use the placemark geometry's latLonAltBox
* @param box The GeoDataPlacemark to zoom and move the MarbleWidget to.
*/
void centerOn( const GeoDataPlacemark& placemark, bool animated = false );
/**
* @brief Set the latitude for the center point
* @param lat the new value for the latitude in degree.
* @param mode the FlyToMode that will be used.
*/
void setCenterLatitude( qreal lat, FlyToMode mode = Instant );
/**
* @brief Set the longitude for the center point
* @param lon the new value for the longitude in degree.
* @param mode the FlyToMode that will be used.
*/
void setCenterLongitude( qreal lon, FlyToMode mode = Instant );
/**
* @brief Move left by the moveStep.
*/
void moveLeft( FlyToMode mode = Automatic );
/**
* @brief Move right by the moveStep.
*/
void moveRight( FlyToMode mode = Automatic );
/**
* @brief Move up by the moveStep.
*/
void moveUp( FlyToMode mode = Automatic );
/**
* @brief Move down by the moveStep.
*/
void moveDown( FlyToMode mode = Automatic );
/**
* @brief Center the view on the default start point with the default zoom.
*/
void goHome( FlyToMode mode = Automatic );
/**
* @brief Change the camera position to the given position.
* @param lookAt New camera position. Changing the camera position means
* that both the current center position as well as the zoom value may change
* @param mode Interpolation type for intermediate camera positions. Automatic
* (default) chooses a suitable interpolation among Instant, Lenar and Jump.
* Instant will directly set the new zoom and position values, while
* Linear results in a linear interpolation of intermediate center coordinates
* along the sphere and a linear interpolation of changes in the camera distance
* to the ground. Finally, Jump will behave the same as Linear with regard to
* the center position interpolation, but use a parabolic height increase
* towards the middle point of the intermediate positions. This appears
* like a jump of the camera.
*/
void flyTo( const GeoDataLookAt &lookAt, FlyToMode mode = Automatic );
//@}
/// @name Float items and map appearance slots
//@{
/**
* @brief Set the Projection used for the map
* @param projection projection type (e.g. Spherical, Equirectangular, Mercator)
*/
void setProjection( int projection );
void setProjection( Projection projection );
/**
* @brief Set a new map theme
* @param maptheme The ID of the new maptheme. To ensure that a unique
* identifier is being used the theme does NOT get represented by its
* name but the by relative location of the file that specifies the theme:
*
* Example:
* maptheme = "earth/bluemarble/bluemarble.dgml"
*/
void setMapThemeId( const QString& maptheme );
/**
* @brief Sets the value of a map theme property
* @param value value of the property (usually: visibility)
*
* Later on we might add a "setPropertyType and a QVariant
* if needed.
*/
void setPropertyValue( const QString& name, bool value );
/**
* @brief Set whether the overview map overlay is visible
* @param visible visibility of the overview map
*/
void setShowOverviewMap( bool visible );
/**
* @brief Set whether the scale bar overlay is visible
* @param visible visibility of the scale bar
*/
void setShowScaleBar( bool visible );
/**
* @brief Set whether the compass overlay is visible
* @param visible visibility of the compass
*/
void setShowCompass( bool visible );
/**
* @brief Set whether the cloud cover is visible
* @param visible visibility of the cloud cover
*/
void setShowClouds( bool visible );
/**
* @brief Set whether the night shadow is visible.
* @param visibile visibility of shadow
*/
void setShowSunShading( bool visible );
/**
* @brief Set whether city lights instead of night shadow are visible.
* @param visible visibility of city lights
*/
void setShowCityLights( bool visible );
/**
* @brief Set the globe locked to the sub solar point
* @param vsible if globe is locked to the sub solar point
*/
void setLockToSubSolarPoint( bool visible );
/**
* @brief Set whether the sun icon is shown in the sub solar point
* @param visible if the sun icon is shown in the sub solar point
*/
void setSubSolarPointIconVisible( bool visible );
/**
* @brief Set whether the atmospheric glow is visible
* @param visible visibility of the atmospheric glow
*/
void setShowAtmosphere( bool visible );
/**
* @brief Set whether the crosshairs are visible
* @param visible visibility of the crosshairs
*/
void setShowCrosshairs( bool visible );
/**
* @brief Set whether the coordinate grid overlay is visible
* @param visible visibility of the coordinate grid
*/
void setShowGrid( bool visible );
/**
* @brief Set whether the place mark overlay is visible
* @param visible visibility of the place marks
*/
void setShowPlaces( bool visible );
/**
* @brief Set whether the city place mark overlay is visible
* @param visible visibility of the city place marks
*/
void setShowCities( bool visible );
/**
* @brief Set whether the terrain place mark overlay is visible
* @param visible visibility of the terrain place marks
*/
void setShowTerrain( bool visible );
/**
* @brief Set whether the other places overlay is visible
* @param visible visibility of other places
*/
void setShowOtherPlaces( bool visible );
/**
* @brief Set whether the relief is visible
* @param visible visibility of the relief
*/
void setShowRelief( bool visible );
/**
* @brief Set whether the ice layer is visible
* @param visible visibility of the ice layer
*/
void setShowIceLayer( bool visible );
/**
* @brief Set whether the borders visible
* @param visible visibility of the borders
*/
void setShowBorders( bool visible );
/**
* @brief Set whether the rivers are visible
* @param visible visibility of the rivers
*/
void setShowRivers( bool visible );
/**
* @brief Set whether the lakes are visible
* @param visible visibility of the lakes
*/
void setShowLakes( bool visible );
/**
* @brief Set whether the frame rate gets shown
* @param visible visibility of the frame rate
*/
void setShowFrameRate( bool visible );
void setShowBackground( bool visible );
/**
* @brief Set whether the is tile is visible
* NOTE: This is part of the transitional debug API
* and might be subject to changes until Marble 0.8
* @param visible visibility of the tile
*/
void setShowTileId( bool visible );
/**
* @brief Set whether the runtime tracing for layers gets shown
* @param visible visibility of the runtime tracing
*/
void setShowRuntimeTrace( bool visible );
/**
* @brief Set the map quality for the specified view context.
*
* @param quality map quality for the specified view context
* @param viewContext view context whose map quality should be set
*/
void setMapQualityForViewContext( MapQuality quality, ViewContext viewContext );
/**
* @brief Set the view context (i.e. still or animated map)
*/
void setViewContext( ViewContext viewContext );
/**
* @brief Set whether travels to a point should get animated
*/
void setAnimationsEnabled( bool enabled );
//@}
/// @name Tile management slots
//@{
void clearVolatileTileCache();
/**
* @brief Set the limit of the volatile (in RAM) tile cache.
* @param kilobytes The limit in kilobytes.
*/
void setVolatileTileCacheLimit( quint64 kiloBytes );
/**
* @brief A slot that is called when the model starts to create new tiles.
* @param creator the tile creator object.
* @param name the name of the created theme.
* @param description a descriptive text that can be shown in a dialog.
* @see creatingTilesProgress
*
* This function is connected to the models signal with the same
* name. When the model needs to create a cache of tiles in
* several different resolutions, it will emit creatingTilesStart
* once with a name of the theme and a descriptive text. The
* widget can then pop up a dialog to explain why there is a
* delay. The model will then call creatingTilesProgress several
* times until the parameter reaches 100 (100%), after which the
* creation process is finished. After this there will be no more
* calls to creatingTilesProgress, and the poup dialog can then be
* closed.
*/
void creatingTilesStart( TileCreator *creator, const QString& name, const QString& description );
/**
* @brief Re-download all visible tiles.
*/
void reloadMap();
void downloadRegion( QVector<TileCoordsPyramid> const & );
//@}
/// @name Miscellaneous slots
//@{
/**
* @brief Used to notify about the position of the mouse click
*/
void notifyMouseClick( int x, int y );
void setSelection( const QRect& region );
void setInputEnabled( bool );
const TextureLayer *textureLayer() const;
//@}
Q_SIGNALS:
/**
* @brief Signal that the zoom has changed, and to what.
* @param zoom The new zoom value.
* @see setZoom()
*/
void zoomChanged( int zoom );
void distanceChanged( const QString& distanceString );
void tileLevelChanged( int level );
/**
* @brief Signal that the theme has changed
* @param theme Name of the new theme.
*/
void themeChanged( const QString& theme );
void projectionChanged( Projection );
void mouseMoveGeoPosition( const QString& );
void mouseClickGeoPosition( qreal lon, qreal lat, GeoDataCoordinates::Unit );
void framesPerSecond( qreal fps );
/** This signal is emit when a new rectangle region is selected over the map
* The list of double values include coordinates in degrees using this order:
* lon1, lat1, lon2, lat2 (or West, North, East, South) as left/top, right/bottom rectangle.
*/
void regionSelected( const QList<double>& );
/**
* This signal is emit when the settings of a plugin changed.
*/
void pluginSettingsChanged();
/**
* @brief Signal that a render item has been initialized
*/
void renderPluginInitialized( RenderPlugin *renderPlugin );
/**
* This signal is emitted when the visible region of the map changes. This typically happens
* when the user moves the map around or zooms.
*/
void visibleLatLonAltBoxChanged( const GeoDataLatLonAltBox& visibleLatLonAltBox );
protected:
/**
* @brief Reimplementation of the leaveEvent() function in QWidget.
*/
virtual void leaveEvent( QEvent *event );
/**
* @brief Reimplementation of the paintEvent() function in QWidget.
*/
virtual void paintEvent( QPaintEvent *event );
/**
* @brief Reimplementation of the resizeEvent() function in QWidget.
*/
virtual void resizeEvent( QResizeEvent *event );
#if QT_VERSION < 0x050000
void connectNotify( const char * signal );
void disconnectNotify( const char * signal );
#else
virtual void connectNotify(const QMetaMethod &signal);
virtual void disconnectNotify(const QMetaMethod &signal);
#endif
/**
* @brief Reimplementation of the changeEvent() function in QWidget to
* react to changes of the enabled state
*/
virtual void changeEvent( QEvent * event );
/**
* @brief Enables custom drawing onto the MarbleWidget straight after
* @brief the globe and before all other layers has been rendered.
* @param painter
*
* @deprecated implement LayerInterface and add it using @p addLayer()
*/
virtual void customPaint( GeoPainter *painter );
private:
Q_PRIVATE_SLOT( d, void updateMapTheme() )
Q_PRIVATE_SLOT( d, void updateSystemBackgroundAttribute() )
private:
Q_DISABLE_COPY( MarbleWidget )
MarbleWidgetPrivate * const d;
friend class MarbleWidgetPrivate;
class CustomPaintLayer;
friend class CustomPaintLayer;
friend class MarbleWidgetDefaultInputHandler;
};
}
#endif
|