/usr/include/mapserver/mapogcsld.h is in libmapserver1-dev 6.4.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* $Id$
*
* Project: MapServer
* Purpose: OGC SLD implementation
* Author: Y. Assefa, DM Solutions Group (assefa@dmsolutions.ca)
*
**********************************************************************
* Copyright (c) 2003, Y. Assefa, DM Solutions Group Inc
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of this Software or works derived from this Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
****************************************************************************/
#include "mapserver.h"
MS_DLL_EXPORT char *msSLDGenerateSLD(mapObj *map, int iLayer, const char *pszVersion);
MS_DLL_EXPORT int msSLDApplySLDURL(mapObj *map, char *szURL, int iLayer,
char *pszStyleLayerName, char **ppszLayerNames);
MS_DLL_EXPORT int msSLDApplySLD(mapObj *map, char *psSLDXML, int iLayer,
char *pszStyleLayerName, char **ppszLayerNames);
#ifdef USE_OGR
/* There is a dependency to OGR for the MiniXML parser */
#include "cpl_minixml.h"
/* -------------------------------------------------------------------- */
/* prototypes. */
/* -------------------------------------------------------------------- */
layerObj *msSLDParseSLD(mapObj *map, char *psSLDXML, int *pnLayers);
int msSLDParseNamedLayer(CPLXMLNode *psRoot, layerObj *layer);
int msSLDParseRule(CPLXMLNode *psRoot, layerObj *psLayer);
int msSLDParseStroke(CPLXMLNode *psStroke, styleObj *psStyle,
mapObj *map, int iColorParam);
int msSLDParsePolygonFill(CPLXMLNode *psFill, styleObj *psStyle,
mapObj *map);
int msSLDParseLineSymbolizer(CPLXMLNode *psRoot, layerObj *psLayer,
int bNewClass);
int msSLDParsePolygonSymbolizer(CPLXMLNode *psRoot, layerObj *psLayer,
int bNewClass);
int msSLDParsePointSymbolizer(CPLXMLNode *psRoot, layerObj *psLayer,
int bNewClass);
int msSLDParseTextSymbolizer(CPLXMLNode *psRoot, layerObj *psLayer,
int bOtherSymboliser);
int msSLDParseRasterSymbolizer(CPLXMLNode *psRoot, layerObj *psLayer);
int msSLDParseGraphicFillOrStroke(CPLXMLNode *psGraphicFill,
char *pszDashValue,
styleObj *psStyle, mapObj *map, int bPointLayer);
int msSLDParseExternalGraphic(CPLXMLNode *psExternalGraphic, styleObj *psStyle,
mapObj *map);
int msSLDGetLineSymbol(mapObj *map);
int msSLDGetDashLineSymbol(mapObj *map, char *pszDashArray);
int msSLDGetMarkSymbol(mapObj *map, char *pszSymbolName, int bFilled);
int msSLDGetGraphicSymbol(mapObj *map, char *pszFileName, char *extGraphicName, int nGap);
int msSLDSetColorObject(char *psHexColor, colorObj *psColor);
int msSLDParseTextParams(CPLXMLNode *psRoot, layerObj *psLayer, classObj *psClass);
int ParseTextPointPlacement(CPLXMLNode *psRoot, classObj *psClass);
int ParseTextLinePlacement(CPLXMLNode *psRoot, classObj *psClass);
char *msSLDGenerateSLDLayer(layerObj *psLayer, int nVersion);
char *msSLDGetFilter(classObj *psClass, const char *pszWfsFilter);
char *msSLDGenerateLineSLD(styleObj *psStyle, layerObj *psLayer, int nVersion);
char *msSLDGeneratePolygonSLD(styleObj *psStyle, layerObj *psLayer, int nVersion);
char *msSLDGeneratePointSLD(styleObj *psStyle, layerObj *psLayer, int nVersion);
char *msSLDGenerateTextSLD(classObj *psClass, layerObj *psLayer, int nVersion);
FilterEncodingNode *BuildExpressionTree(char *pszExpression, FilterEncodingNode *psNode);
#endif
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