/usr/include/magics/IsoShadingAttributes.cc is in libmagics++-dev 2.18.15-5.
This file is owned by root:root, with mode 0o644.
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******************************* LICENSE *******************************/
/*! \file IsoShadingAttributes.cc
\brief Implementation of IsoShading Attributes class.
\author Meteorological Visualisation Section, ECMWF
This file is automatically generated.
Do Not Edit!
Generated: Wed Dec 18 17:22:55 2013
*/
#include "IsoShadingAttributes.h"
#include "MagicsParameter.h"
#include "Factory.h"
#include "MagTranslator.h"
#include "XmlNode.h"
#include "ParameterSettings.h"
using namespace magics;
IsoShadingAttributes::IsoShadingAttributes():
technique_(MagTranslator<string, ShadingTechnique>().magics("contour_shade_technique")),
max_(ParameterManager::getDouble("contour_shade_max_level")),
min_(ParameterManager::getDouble("contour_shade_min_level")),
colourMethod_(MagTranslator<string, ColourTechnique>().magics("contour_shade_colour_method"))
{
}
IsoShadingAttributes::~IsoShadingAttributes()
{
}
void IsoShadingAttributes::set(const std::map<string, string>& params)
{
vector<string> prefix(5);
prefix[0] = "contour_shade";
prefix[1] = "contour_shade";
prefix[2] = "contour_shade";
prefix[3] = "contour";
prefix[4] = "contour";
setMember(prefix, "contour_shade_technique", technique_, params);
setAttribute(prefix, "contour_shade_max_level", max_, params);
setAttribute(prefix, "contour_shade_min_level", min_, params);
setMember(prefix, "contour_shade_colour_method", colourMethod_, params);
}
void IsoShadingAttributes::copy(const IsoShadingAttributes& other)
{
technique_ = auto_ptr<ShadingTechnique>(other.technique_->clone());
max_ = other.max_;
min_ = other.min_;
colourMethod_ = auto_ptr<ColourTechnique>(other.colourMethod_->clone());
}
bool IsoShadingAttributes::accept(const string& node)
{
if ( magCompare(node, "shading") )
return true;
if ( acceptNode(node, technique_) )
return true;
if ( acceptNode(node, colourMethod_) )
return true;
return false;
}
void IsoShadingAttributes::set(const XmlNode& node)
{
if ( this->accept(node.name()) == false )
return;
if ( magCompare(node.name(), "shading") )
set(node.attributes());
else {
setMember(node.name(), technique_, node);
setMember(node.name(), colourMethod_, node);
}
for (XmlNode::ElementIterator elt = node.firstElement(); elt != node.lastElement(); ++elt) {
setMember((*elt)->name(), technique_, *(*elt));
setMember((*elt)->name(), colourMethod_, *(*elt));
}
}
void IsoShadingAttributes::print(ostream& out) const
{
out << "IsoShadingAttributes[";
out << "technique = " << *technique_;
out << ", max = " << max_;
out << ", min = " << min_;
out << ", colourMethod = " << *colourMethod_;
out << "]" << "\n";
}
void IsoShadingAttributes::toxml(ostream& out) const
{
out << "\"shading\"";
out << ", \"contour_shade_technique\":";
technique_->toxml(out);
out << ", \"contour_shade_max_level\":";
niceprint(out,max_);
out << ", \"contour_shade_min_level\":";
niceprint(out,min_);
out << ", \"contour_shade_colour_method\":";
colourMethod_->toxml(out);
}
static MagicsParameter<string> contour_shade_technique("contour_shade_technique", "polygon_shading", "");
static MagicsParameter<double> contour_shade_max_level("contour_shade_max_level", 1.0e+21, "");
static MagicsParameter<double> contour_shade_min_level("contour_shade_min_level", -1.0e+21, "");
static MagicsParameter<string> contour_shade_colour_method("contour_shade_colour_method", "calculate", "");
#include "CellShading.h"
#include "MarkerShadingTechnique.h"
#include "PolyShadingTechnique.h"
static SimpleObjectMaker<PolyShadingTechnique, ShadingTechnique> polygon_shading_PolyShadingTechnique("polygon_shading");
static SimpleObjectMaker<PolyShadingTechnique, ShadingTechnique> polygon_PolyShadingTechnique("polygon");
static SimpleObjectMaker<GridShading, ShadingTechnique> grid_shading_GridShading("grid_shading");
static SimpleObjectMaker<CellShading, ShadingTechnique> cell_shading_CellShading("cell_shading");
static SimpleObjectMaker<MarkerShadingTechnique, ShadingTechnique> marker_MarkerShadingTechnique("marker");
#include "ListColourTechnique.h"
#include "CalculateColourTechnique.h"
static SimpleObjectMaker<CalculateColourTechnique, ColourTechnique> calculate_CalculateColourTechnique("calculate");
static SimpleObjectMaker<ListColourTechnique, ColourTechnique> list_ListColourTechnique("list");
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