/usr/include/magics/GDDriver.h is in libmagics++-dev 2.18.15-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright 2007 European Centre for Medium-Range Weather Forecasts (ECMWF)
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
******************************** LICENSE ********************************/
/*!
\file GDDriver.h
\brief Definition of GDDriver.
\author Meteorological Visualisation Section, ECMWF
Started: Mon Oct 29 16:05:47 2007
*/
#ifndef MPP_GDDriver_H
#define MPP_GDDriver_H
#include <BaseDriver.h>
#include <GDDriverAttributes.h>
#include <XmlNode.h>
#include <gd.h>
namespace magics
{
/*! \class GDDriver
\brief This driver produces output in various raster image formats.
\ingroup drivers
The raster image format driver produces output in various raster image formats
thanks to GD ( http://www.libgd.org ).
*/
class GDDriver: public BaseDriver, public GDDriverAttributes
{
public:
GDDriver();
~GDDriver();
void open();
void close();
void setJPG(bool b = true) const {jpg_ = b;}
void setGIF(bool b = true) const {gif_ = b;}
void setPNG(bool b = true) const {png_ = b;}
void setAnimation(bool b = true) const {animated_ = b; if(b) gif_ = true;}
/*!
\brief sets a new XML node
*/
void set(const XmlNode& node)
{
if ( magCompare(node.name(), "gif") ||
magCompare(node.name(), "gif_animation") ||
magCompare(node.name(), "gd_png") ||
magCompare(node.name(), "png") ||
magCompare(node.name(), "jpeg") )
{
XmlNode basic = node;
basic.name("driver");
BaseDriver::set(basic);
basic.name("gd");
GDDriverAttributes::set(basic);
}
}
/*!
\brief sets a new map
*/
void set(const map<string, string>& map)
{
BaseDriver::set(map);
GDDriverAttributes::set(map);
}
private:
MAGICS_NO_EXPORT void startPage() const;
MAGICS_NO_EXPORT void endPage() const;
MAGICS_NO_EXPORT void project(const Layout& lay) const;
MAGICS_NO_EXPORT void unproject() const;
MAGICS_NO_EXPORT void setNewColour(const Colour &col) const;
MAGICS_NO_EXPORT int setLineParameters(const LineStyle style, const MFloat w) const;
MAGICS_NO_EXPORT void renderPolyline(const int, MFloat *, MFloat *) const;
MAGICS_NO_EXPORT void renderPolyline2(const int n, MFloat *x, MFloat *y) const;
MAGICS_NO_EXPORT void renderSimplePolygon(const int, MFloat *, MFloat *) const;
MAGICS_NO_EXPORT void renderSimplePolygon(const Polyline& line) const;
MAGICS_NO_EXPORT void renderText(const Text& text) const;
MAGICS_NO_EXPORT void circle(const MFloat x, const MFloat y, const MFloat r, const int) const;
MAGICS_NO_EXPORT bool renderPixmap(MFloat,MFloat,MFloat,MFloat,int,int,unsigned char*,int, bool) const;
MAGICS_NO_EXPORT bool renderCellArray(const Image& obj) const;
MAGICS_NO_EXPORT MFloat setY(const MFloat y) const {return -y;}
MAGICS_NO_EXPORT MFloat setAngleY(const MFloat y) const {return -y;}
MAGICS_NO_EXPORT void renderMagLogo(MFloat x, MFloat y) const;
MAGICS_NO_EXPORT void renderSymbols(const Symbol& symbol) const;
MAGICS_NO_EXPORT MFloat projectX(const MFloat x) const {return offsetX_+(x*coordRatioX_);}
MAGICS_NO_EXPORT MFloat projectY(const MFloat y) const {return offsetY_+(y*coordRatioY_);}
mutable ofstream xmlFile_;
mutable FILE* outFile_;
mutable string filename_;
mutable string currentFont_;
mutable int currentFontSize_;
mutable int currentColourIndex_;
mutable int currentLineStyleIndex_;
mutable int currentPageCount_;
mutable int lastPage_; //!< for layers
mutable MFloat scaleFactor_; //!< needed because GD uses different sizes as CM
mutable Layout* currentLayout_;
mutable vector<gdImagePtr> Images_;
mutable gdImagePtr currentImage_;
mutable gdImagePtr Brush_;
mutable bool animated_;
mutable bool jpg_;
mutable bool gif_;
mutable bool png_;
mutable bool clipping_;
mutable int dimensionXglobal_;
mutable int dimensionYglobal_;
mutable MFloat offsetX_;
mutable MFloat offsetY_;
mutable stack<MFloat> offsetsX_;
mutable stack<MFloat> offsetsY_;
mutable stack<MFloat> boxoffsetsX_;
mutable stack<MFloat> boxoffsetsY_;
//! Method to print string about this class on to a stream of type ostream (virtual).
void print(ostream&) const;
MAGICS_NO_EXPORT void debugOutput(const string &s) const;
//! Copy constructor - No copy allowed
GDDriver(const GDDriver&);
//! Overloaded << operator to copy - No copy allowed
GDDriver& operator=(const GDDriver&);
// -- Friends
//! Overloaded << operator to call print().
friend ostream& operator<<(ostream& s,const GDDriver& p)
{ p.print(s); return s; }
};
} // namespace magics
#endif
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