This file is indexed.

/usr/include/IceE/Object.h is in libicee-dev 1.2.0-6.1ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice-E is licensed to you under the terms described in the
// ICEE_LICENSE file included in this distribution.
//
// **********************************************************************

#ifndef ICEE_OBJECT_H
#define ICEE_OBJECT_H

#include <IceE/ObjectF.h>
#include <IceE/Current.h>
#include <IceE/DispatchStatus.h>

namespace IceInternal
{

class Incoming;
class BasicStream;

}

namespace Ice
{

class ICE_API Object : public IceUtil::Shared
{
public:

    virtual bool operator==(const Object&) const;
    virtual bool operator<(const Object&) const;

    virtual Int ice_hash() const;

    virtual bool ice_isA(const std::string&, const Current& = Current()) const;
    IceInternal::DispatchStatus ___ice_isA(IceInternal::Incoming&, const Current&);

    virtual void ice_ping(const Current&  = Current()) const;
    IceInternal::DispatchStatus ___ice_ping(IceInternal::Incoming&, const Current&);

    virtual std::vector< std::string> ice_ids(const Current& = Current()) const;
    IceInternal::DispatchStatus ___ice_ids(IceInternal::Incoming&, const Current&);

    virtual const std::string& ice_id(const Current& = Current()) const;
    IceInternal::DispatchStatus ___ice_id(IceInternal::Incoming&, const Current&);

    static const std::string& ice_staticId();

    virtual ObjectPtr ice_clone() const;

    static std::string __all[];
    virtual IceInternal::DispatchStatus __dispatch(IceInternal::Incoming&, const Current&);

protected:

    Object() {};
    virtual ~Object() {} // This class is abstract.

    static void __checkMode(OperationMode expected, OperationMode received) // Inline for performance reasons.
    {
	if(expected != received)
	{
	    __invalidMode(expected, received); // Not inlined.
	}
    }
    static void __invalidMode(OperationMode, OperationMode);
};

class ICE_API Blobject : public Object
{
public:

    // Returns true if ok, false if user exception.
    virtual bool ice_invoke(const std::vector<Byte>&, std::vector<Byte>&, const Current&) = 0;
    virtual IceInternal::DispatchStatus __dispatch(IceInternal::Incoming&, const Current&);
};

}

#endif