/usr/include/gecode/int/ldsb/brancher.hpp is in libgecode-dev 4.2.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
* Main authors:
* Christopher Mears <chris.mears@monash.edu>
*
* Copyright:
* Christopher Mears, 2012
*
* Last modified:
* $Date: 2013-05-20 13:21:09 +0200 (Mon, 20 May 2013) $ by $Author: schulte $
* $Revision: 13644 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <deque>
#include <set>
namespace Gecode { namespace Int { namespace LDSB {
forceinline
Literal::Literal(void)
: _variable(-1), _value(-1) {}
forceinline
Literal::Literal(int idx, int val)
: _variable(idx), _value(val) {}
forceinline
bool
Literal::operator <(const Literal &rhs) const {
int d = rhs._variable - _variable;
if (d > 0) return true;
else if (d == 0) return rhs._value > _value;
else return false;
}
template<class Val>
inline
LDSBChoice<Val>::LDSBChoice(const Brancher& b, unsigned int a, const Pos& p,
const Val& n, const Literal* literals,
int nliterals)
: PosValChoice<Val>(b,a,p,n), _literals(literals), _nliterals(nliterals)
{}
template<class Val>
LDSBChoice<Val>::~LDSBChoice(void) {
delete [] _literals;
}
template<class Val>
forceinline const Literal*
LDSBChoice<Val>::literals(void) const { return _literals; }
template<class Val>
forceinline int
LDSBChoice<Val>::nliterals(void) const { return _nliterals; }
template<class Val>
size_t
LDSBChoice<Val>::size(void) const {
return sizeof(LDSBChoice<Val>);
}
template<class Val>
void
LDSBChoice<Val>::archive(Archive& e) const {
PosValChoice<Val>::archive(e);
e << _nliterals;
for (int i = 0 ; i < _nliterals ; i++) {
e << _literals[i]._variable;
e << _literals[i]._value;
}
}
template<class View, int n, class Val, unsigned int a>
LDSBBrancher<View,n,Val,a>
::LDSBBrancher(Home home, ViewArray<View>& x,
ViewSel<View>* vs[n],
ValSelCommitBase<View,Val>* vsc,
SymmetryImp<View>** syms, int nsyms,
BranchFilter bf,
VarValPrint vvp)
: ViewValBrancher<View,n,Val,a>(home, x, vs, vsc, bf, vvp),
_syms(syms),
_nsyms(nsyms),
_prevPos(-1)
{
home.notice(*this, AP_DISPOSE, true);
}
template<class View, int n, class Val, unsigned int a>
forceinline BrancherHandle
LDSBBrancher<View,n,Val,a>::
post(Home home, ViewArray<View>& x,
ViewSel<View>* vs[n], ValSelCommitBase<View,Val>* vsc,
SymmetryImp<View>** syms, int nsyms,
BranchFilter bf, VarValPrint vvp) {
return *new (home) LDSBBrancher<View,n,Val,a>(home,x,vs,vsc,syms,nsyms,bf,vvp);
}
template<class View, int n, class Val, unsigned int a>
forceinline
LDSBBrancher<View,n,Val,a>::
LDSBBrancher(Space& home, bool shared, LDSBBrancher<View,n,Val,a>& b)
: ViewValBrancher<View,n,Val,a>(home,shared,b),
_nsyms(b._nsyms),
_prevPos(b._prevPos) {
_syms = home.alloc<SymmetryImp<View>*>(_nsyms);
for (int i = 0 ; i < _nsyms ; i++)
_syms[i] = b._syms[i]->copy(home, shared);
}
template<class View, int n, class Val, unsigned int a>
Actor*
LDSBBrancher<View,n,Val,a>::copy(Space& home, bool shared) {
return new (home) LDSBBrancher<View,n,Val,a>(home,shared,*this);
}
// Compute choice
template<class View, int n, class Val, unsigned int a>
const Choice*
LDSBBrancher<View,n,Val,a>::choice(Space& home) {
// Making the PVC here is not so nice, I think.
const Choice* c = ViewValBrancher<View,n,Val,a>::choice(home);
const PosValChoice<Val>* pvc = static_cast<const PosValChoice<Val>* >(c);
// Compute symmetries.
int choicePos = pvc->pos().pos;
int choiceVal = pvc->val();
delete c;
_prevPos = choicePos;
// TODO: It should be possible to use simpler containers than the
// STL ones here.
std::deque<Literal> queue;
std::set<Literal> seen;
seen.insert(Literal(choicePos, choiceVal));
queue.push_back(Literal(choicePos, choiceVal));
do {
Literal l = queue[0];
queue.pop_front();
for (int i = 0 ; i < _nsyms ; i++) {
ArgArray<Literal> toExclude = _syms[i]->symmetric(l, this->x);
for (int j = 0 ; j < toExclude.size() ; ++j) {
if (seen.find(toExclude[j]) == seen.end())
queue.push_back(toExclude[j]);
seen.insert(toExclude[j]);
}
}
} while (queue.size() > 0);
// Convert "seen" vector into array.
int nliterals = seen.size();
Literal* literals = new Literal[nliterals];
std::set<Literal>::iterator it = seen.begin();
for (int i = 0 ; i < nliterals ; i++) {
literals[i] = *it;
++it;
}
return new LDSBChoice<Val>(*this,a,choicePos,choiceVal, literals, nliterals);
}
template<class View, int n, class Val, unsigned int a>
const Choice*
LDSBBrancher<View,n,Val,a>::choice(const Space& home, Archive& e) {
(void) home;
int p; e >> p;
Val v; e >> v;
int nliterals; e >> nliterals;
Literal* literals = new Literal[nliterals];
for (int i = 0 ; i < nliterals ; i++) {
e >> literals[i]._variable;
e >> literals[i]._value;
}
return new LDSBChoice<Val>(*this,a,p,v, literals, nliterals);
}
template <>
inline
ModEvent
prune<Int::IntView>(Space& home, Int::IntView x, int v) {
return x.nq(home, v);
}
template <>
inline
ModEvent
prune<Int::BoolView>(Space& home, Int::BoolView x, int v) {
return x.nq(home, v);
}
template<class View, int n, class Val, unsigned int a>
ExecStatus
LDSBBrancher<View,n,Val,a>
::commit(Space& home, const Choice& c, unsigned int b) {
const LDSBChoice<Val>& pvc
= static_cast<const LDSBChoice<Val>&>(c);
int choicePos = pvc.pos().pos;
int choiceVal = pvc.val();
if (b == 0) {
// Post the branching constraint.
ExecStatus fromBase = ViewValBrancher<View,n,Val,a>::commit(home, c, b);
GECODE_ES_CHECK(fromBase);
for (int i = 0 ; i < this->_nsyms ; i++)
this->_syms[i]->update(Literal(choicePos, choiceVal));
} else if (b == 1) {
// Post the branching constraint.
ExecStatus fromBase = ViewValBrancher<View,n,Val,a>::commit(home, c, b);
GECODE_ES_CHECK(fromBase);
// Post prunings.
int nliterals = pvc.nliterals();
const Literal* literals = pvc.literals();
for (int i = 0 ; i < nliterals ; i++) {
const Literal& l = literals[i];
ModEvent me = prune<View>(home, this->x[l._variable], l._value);
GECODE_ME_CHECK(me);
}
}
return ES_OK;
}
template<class View, int n, class Val, unsigned int a>
size_t
LDSBBrancher<View,n,Val,a>::dispose(Space& home) {
home.ignore(*this,AP_DISPOSE,true);
(void) ViewValBrancher<View,n,Val,a>::dispose(home);
return sizeof(LDSBBrancher<View,n,Val,a>);
}
}}}
// STATISTICS: int-branch
|