/usr/include/freefoam/sampling/sampledPatch.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::sampledPatch
Description
A sampledSurface on a patch. Non-triangulated by default.
SourceFiles
sampledPatch.C
\*---------------------------------------------------------------------------*/
#ifndef sampledPatch_H
#define sampledPatch_H
#include <sampling/sampledSurface.H>
#include <surfMesh/MeshedSurface.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class sampledPatch Declaration
\*---------------------------------------------------------------------------*/
class sampledPatch
:
public MeshedSurface<face>,
public sampledSurface
{
//- Private typedefs for convenience
typedef MeshedSurface<face> MeshStorage;
// Private data
//- Name of patch
const word patchName_;
//- Triangulated faces or keep faces as is
bool triangulate_;
//- Track if the surface needs an update
mutable bool needsUpdate_;
//- Local patch face labels
labelList patchFaceLabels_;
// Private Member Functions
//- sample field on faces
template <class Type>
tmp<Field<Type> > sampleField
(
const GeometricField<Type, fvPatchField, volMesh>& vField
) const;
template <class Type>
tmp<Field<Type> >
interpolateField(const interpolation<Type>&) const;
//- remap action on triangulation or cleanup
virtual void remapFaces(const UList<label>& faceMap);
public:
//- Runtime type information
TypeName("sampledPatch");
// Constructors
//- Construct from components
sampledPatch
(
const word& name,
const polyMesh& mesh,
const word& patchName,
const bool triangulate = false
);
//- Construct from dictionary
sampledPatch
(
const word& name,
const polyMesh& mesh,
const dictionary& dict
);
// Destructor
virtual ~sampledPatch();
// Member Functions
//- Does the surface need an update?
virtual bool needsUpdate() const;
//- Mark the surface as needing an update.
// May also free up unneeded data.
// Return false if surface was already marked as expired.
virtual bool expire();
//- Update the surface as required.
// Do nothing (and return false) if no update was needed
virtual bool update();
const word patchName() const
{
return patchName_;
}
label patchIndex() const
{
return mesh().boundaryMesh().findPatchID(patchName_);
}
const labelList& patchFaceLabels() const
{
return patchFaceLabels_;
}
//- Points of surface
virtual const pointField& points() const
{
return MeshStorage::points();
}
//- Faces of surface
virtual const faceList& faces() const
{
return MeshStorage::faces();
}
//- sample field on surface
virtual tmp<scalarField> sample
(
const volScalarField&
) const;
//- sample field on surface
virtual tmp<vectorField> sample
(
const volVectorField&
) const;
//- sample field on surface
virtual tmp<sphericalTensorField> sample
(
const volSphericalTensorField&
) const;
//- sample field on surface
virtual tmp<symmTensorField> sample
(
const volSymmTensorField&
) const;
//- sample field on surface
virtual tmp<tensorField> sample
(
const volTensorField&
) const;
//- interpolate field on surface
virtual tmp<scalarField> interpolate
(
const interpolation<scalar>&
) const;
//- interpolate field on surface
virtual tmp<vectorField> interpolate
(
const interpolation<vector>&
) const;
//- interpolate field on surface
virtual tmp<sphericalTensorField> interpolate
(
const interpolation<sphericalTensor>&
) const;
//- interpolate field on surface
virtual tmp<symmTensorField> interpolate
(
const interpolation<symmTensor>&
) const;
//- interpolate field on surface
virtual tmp<tensorField> interpolate
(
const interpolation<tensor>&
) const;
//- Write
virtual void print(Ostream&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include <sampling/sampledPatchTemplates.C>
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
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