/usr/include/freefoam/fvMotionSolvers/fvMotionSolver.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::fvMotionSolver
Description
Virtual base class for finite volume mesh motion solvers.
The boundary motion is set as a boundary condition on the motion velocity
variable motionU.
SourceFiles
fvMotionSolver.C
\*---------------------------------------------------------------------------*/
#ifndef fvMotionSolver_H
#define fvMotionSolver_H
#include <dynamicMesh/motionSolver.H>
#include <OpenFOAM/pointFieldsFwd.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class fvMesh;
class mapPolyMesh;
/*---------------------------------------------------------------------------*\
Class fvMotionSolver Declaration
\*---------------------------------------------------------------------------*/
class fvMotionSolver
:
public motionSolver
{
protected:
// Protected data
//- The fvMesh to be moved
const fvMesh& fvMesh_;
// Protected member functions
//- Create the corresponding patch types for cellMotion from those
// of the given pointMotion
template<class Type>
wordList cellMotionBoundaryTypes
(
const typename GeometricField<Type, pointPatchField, pointMesh>::
GeometricBoundaryField& pmUbf
) const;
public:
//- Runtime type information
TypeName("fvMotionSolver");
// Constructors
//- Construct from polyMesh
fvMotionSolver(const polyMesh& mesh);
// Destructor
virtual ~fvMotionSolver();
// Member Functions
//- Return reference to the fvMesh to be moved
const fvMesh& mesh() const
{
return fvMesh_;
}
//- Return point location obtained from the current motion field
virtual tmp<pointField> curPoints() const = 0;
//- Solve for motion
virtual void solve() = 0;
//- Update the pointMesh corresponding to the new points
void movePoints(const pointField&);
//- Update the mesh corresponding to given map
virtual void updateMesh(const mapPolyMesh&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "fvMotionSolverTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
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