/usr/include/freefoam/engine/engineValve.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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You should have received a copy of the GNU General Public License
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Class
Foam::engineValve
Description
Foam::engineValve
SourceFiles
engineValve.C
\*---------------------------------------------------------------------------*/
#ifndef engineValve_H
#define engineValve_H
#include <OpenFOAM/word.H>
#include <meshTools/coordinateSystem.H>
#include <OpenFOAM/polyPatchID.H>
#include <OpenFOAM/graph.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class polyMesh;
class engineTime;
/*---------------------------------------------------------------------------*\
Class engineValve Declaration
\*---------------------------------------------------------------------------*/
class engineValve
{
// Private data
//- Name of valve
word name_;
//- Reference to engine mesh
const polyMesh& mesh_;
//- Reference to engine database
const engineTime& engineDB_;
//- Coordinate system
autoPtr<coordinateSystem> csPtr_;
// Patch and zone names
//- Valve bottom patch
polyPatchID bottomPatch_;
//- Valve poppet patch
polyPatchID poppetPatch_;
//- Valve stem patch
polyPatchID stemPatch_;
//- Valve curtain manifold patch
polyPatchID curtainInPortPatch_;
//- Valve curtain cylinder patch
polyPatchID curtainInCylinderPatch_;
//- Valve detach in cylinder patch
polyPatchID detachInCylinderPatch_;
//- Valve detach in port patch
polyPatchID detachInPortPatch_;
//- Faces to detach
labelList detachFaces_;
// Valve lift data
//- Valve lift profile
graph liftProfile_;
//- Lift curve start angle
scalar liftProfileStart_;
//- Lift curve end angle
scalar liftProfileEnd_;
//- Minimum valve lift. On this lift the valve is considered closed
const scalar minLift_;
// Valve layering data
//- Min top layer thickness
const scalar minTopLayer_;
//- Max top layer thickness
const scalar maxTopLayer_;
//- Min bottom layer thickness
const scalar minBottomLayer_;
//- Max bottom layer thickness
const scalar maxBottomLayer_;
//- Valve diameter
const scalar diameter_;
// Private Member Functions
//- Disallow default bitwise copy construct
engineValve(const engineValve&);
//- Disallow default bitwise assignment
void operator=(const engineValve&);
//- Adjust crank angle to drop within the limits of the lift profile
scalar adjustCrankAngle(const scalar theta) const;
public:
// Static data members
// Constructors
//- Construct from components
engineValve
(
const word& name,
const polyMesh& mesh,
const autoPtr<coordinateSystem>& valveCS,
const word& bottomPatchName,
const word& poppetPatchName,
const word& stemPatchName,
const word& curtainInPortPatchName,
const word& curtainInCylinderPatchName,
const word& detachInCylinderPatchName,
const word& detachInPortPatchName,
const labelList& detachFaces,
const graph& liftProfile,
const scalar minLift,
const scalar minTopLayer,
const scalar maxTopLayer,
const scalar minBottomLayer,
const scalar maxBottomLayer,
const scalar diameter
);
//- Construct from dictionary
engineValve
(
const word& name,
const polyMesh& mesh,
const dictionary& dict
);
// Destructor - default
// Member Functions
//- Return name
const word& name() const
{
return name_;
}
//- Return coordinate system
const coordinateSystem& cs() const
{
return csPtr_();
}
//- Return lift profile
const graph& liftProfile() const
{
return liftProfile_;
}
//- Return valve diameter
scalar diameter() const
{
return diameter_;
}
// Valve patches
//- Return ID of bottom patch
const polyPatchID& bottomPatchID() const
{
return bottomPatch_;
}
//- Return ID of poppet patch
const polyPatchID& poppetPatchID() const
{
return poppetPatch_;
}
//- Return ID of stem patch
const polyPatchID& stemPatchID() const
{
return stemPatch_;
}
//- Return ID of curtain in cylinder patch
const polyPatchID& curtainInCylinderPatchID() const
{
return curtainInCylinderPatch_;
}
//- Return ID of curtain in port patch
const polyPatchID& curtainInPortPatchID() const
{
return curtainInPortPatch_;
}
//- Return ID of detach in cylinder patch
const polyPatchID& detachInCylinderPatchID() const
{
return detachInCylinderPatch_;
}
//- Return ID of detach in port patch
const polyPatchID& detachInPortPatchID() const
{
return detachInPortPatch_;
}
//- Return face labels of detach curtain
const labelList& detachFaces() const
{
return detachFaces_;
}
// Valve layering thickness
scalar minTopLayer() const
{
return minTopLayer_;
}
scalar maxTopLayer() const
{
return maxTopLayer_;
}
scalar minBottomLayer() const
{
return minBottomLayer_;
}
scalar maxBottomLayer() const
{
return maxBottomLayer_;
}
// Valve position and velocity
//- Return valve lift given crank angle in degrees
scalar lift(const scalar theta) const;
//- Is the valve open?
bool isOpen() const;
//- Return current lift
scalar curLift() const;
//- Return valve velocity for current time-step
scalar curVelocity() const;
//- Return list of active patch labels for the valve head
// (stem is excluded)
labelList movingPatchIDs() const;
//- Write dictionary
void writeDict(Ostream&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
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