/usr/include/freefoam/autoMesh/trackedParticle.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     |
    \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.
    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.
    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.
    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
Class
    Foam::trackedParticle
Description
    Particle class that marks cells it passes through. Used to mark cells
    visited by feature edges. Uses ExactParticle tracking class so
    will work on concave cells.
SourceFiles
    trackedParticle.C
\*---------------------------------------------------------------------------*/
#ifndef trackedParticle_H
#define trackedParticle_H
#include "ExactParticle.H"
#include <OpenFOAM/autoPtr.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class trackedParticleCloud;
/*---------------------------------------------------------------------------*\
                           Class trackedParticle Declaration
\*---------------------------------------------------------------------------*/
class trackedParticle
:
    public ExactParticle<trackedParticle>
{
    // Private data
        //- end point to track to
        point end_;
        //- level of this particle
        label level_;
        //- passive label
        label i_;
        //- passive label
        label j_;
public:
    friend class Cloud<trackedParticle>;
    //- Class used to pass tracking data to the trackToFace function
    class trackData
    {
        //- Reference to the cloud containing this particle
        Cloud<trackedParticle>& cloud_;
        labelList& maxLevel_;
    public:
        bool switchProcessor;
        bool keepParticle;
        // Constructors
            trackData(Cloud<trackedParticle>& cloud, labelList& maxLevel)
            :
                cloud_(cloud),
                maxLevel_(maxLevel)
            {}
        // Member functions
            Cloud<trackedParticle>& cloud()
            {
                return cloud_;
            }
            labelList& maxLevel()
            {
                return maxLevel_;
            }
    };
    // Constructors
        //- Construct from components
        trackedParticle
        (
            const Cloud<trackedParticle>& c,
            const vector& position,
            const label celli,
            const point& end,
            const label level,
            const label i,
            const label j
        );
        //- Construct from Istream
        trackedParticle
        (
            const Cloud<trackedParticle>& c,
            Istream& is,
            bool readFields = true
        );
        //- Construct and return a clone
        autoPtr<trackedParticle> clone() const
        {
            return autoPtr<trackedParticle>(new trackedParticle(*this));
        }
    // Member Functions
        //- point to track to
        point& end()
        {
            return end_;
        }
        //- transported label
        label& i()
        {
            return i_;
        }
        //- transported label
        label& j()
        {
            return j_;
        }
        // Tracking
            //- Track all particles to their end point
            bool move(trackData&);
            //- Overridable function to handle the particle hitting a patch
            //  Executed before other patch-hitting functions
            bool hitPatch
            (
                const polyPatch&,
                trackedParticle::trackData& td,
                const label patchI
            );
            bool hitPatch
            (
                const polyPatch&,
                int&,
                const label patchI
           );
            //- Overridable function to handle the particle hitting a wedge
            void hitWedgePatch
            (
                const wedgePolyPatch&,
                trackedParticle::trackData& td
            );
            void hitWedgePatch
            (
                const wedgePolyPatch&,
                int&
            );
            //- Overridable function to handle the particle hitting a
            //  symmetryPlane
            void hitSymmetryPatch
            (
                const symmetryPolyPatch&,
                trackedParticle::trackData& td
            );
            void hitSymmetryPatch
            (
                const symmetryPolyPatch&,
                int&
            );
            //- Overridable function to handle the particle hitting a cyclic
            void hitCyclicPatch
            (
                const cyclicPolyPatch&,
                trackedParticle::trackData& td
            );
            void hitCyclicPatch
            (
                const cyclicPolyPatch&,
                int&
            );
            //- Overridable function to handle the particle hitting a
            //- processorPatch
            void hitProcessorPatch
            (
                const processorPolyPatch&,
                trackedParticle::trackData& td
            );
            void hitProcessorPatch
            (
                const processorPolyPatch&,
                int&
            );
            //- Overridable function to handle the particle hitting a wallPatch
            void hitWallPatch
            (
                const wallPolyPatch&,
                trackedParticle::trackData& td
            );
            void hitWallPatch
            (
                const wallPolyPatch&,
                int&
            );
            //- Overridable function to handle the particle hitting a polyPatch
            void hitPatch
            (
                const polyPatch&,
                trackedParticle::trackData& td
            );
            void hitPatch
            (
                const polyPatch&,
                int&
            );
    // Ostream Operator
        friend Ostream& operator<<(Ostream&, const trackedParticle&);
};
template<>
inline bool contiguous<trackedParticle>()
{
    return true;
}
//template<>
//void Cloud<trackedParticle>::readFields();
//
//template<>
//void Cloud<trackedParticle>::writeFields() const;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
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