/usr/include/freefoam/autoMesh/refinementSurfaces.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 | /*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::refinementSurfaces
Description
Container for data on surfaces used for surface-driven refinement.
Contains all the data about the level of refinement needed per
surface.
SourceFiles
refinementSurfaces.C
\*---------------------------------------------------------------------------*/
#ifndef refinementSurfaces_H
#define refinementSurfaces_H
#include <triSurface/triSurfaceGeoMesh.H>
#include <triSurface/triSurfaceFields.H>
#include <OpenFOAM/vectorList.H>
#include <meshTools/pointIndexHit.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class searchableSurfaces;
class shellSurfaces;
class triSurfaceMesh;
/*---------------------------------------------------------------------------*\
Class refinementSurfaces Declaration
\*---------------------------------------------------------------------------*/
class refinementSurfaces
{
// Private data
//- Reference to all geometry.
const searchableSurfaces& allGeometry_;
//- Indices of surfaces that are refinement ones
labelList surfaces_;
//- Surface name (word)
wordList names_;
//- Per 'interface' surface : name of faceZone to put faces into
wordList faceZoneNames_;
//- Per 'interface' surface : name of cellZone to put cells into
wordList cellZoneNames_;
//- Per 'interface' surface : (only used if surface is closed)
// whether to zone cells inside or outside surface.
boolList zoneInside_;
//- From local region number to global region number
labelList regionOffset_;
//- From global region number to refinement level
labelList minLevel_;
//- From global region number to refinement level
labelList maxLevel_;
//- From global region number to perpendicular angle
scalarField perpendicularAngle_;
// Private Member Functions
//- Disallow default bitwise copy construct
refinementSurfaces(const refinementSurfaces&);
//- Disallow default bitwise assignment
void operator=(const refinementSurfaces&);
public:
// Constructors
//- Construct from surfaces and dictionaries
refinementSurfaces
(
const searchableSurfaces& allGeometry,
const PtrList<dictionary>&
);
//- Construct from surfaces and dictionary
refinementSurfaces
(
const searchableSurfaces& allGeometry,
const dictionary&
);
// Member Functions
// Access
const searchableSurfaces& geometry() const
{
return allGeometry_;
}
const labelList& surfaces() const
{
return surfaces_;
}
//- Names of surfaces
const wordList& names() const
{
return names_;
}
//- Per 'interface' surface : name of faceZone to put faces into
const wordList& faceZoneNames() const
{
return faceZoneNames_;
}
//- Per 'interface' surface : name of cellZone to put cells into
const wordList& cellZoneNames() const
{
return cellZoneNames_;
}
//- Get indices of unnamed surfaces (surfaces without faceZoneName)
labelList getUnnamedSurfaces() const;
//- Get indices of named surfaces (surfaces with faceZoneName)
labelList getNamedSurfaces() const;
//- Get indices of closed named surfaces
labelList getClosedNamedSurfaces() const;
//- From local region number to global region number
const labelList& regionOffset() const
{
return regionOffset_;
}
//- From global region number to refinement level
const labelList& minLevel() const
{
return minLevel_;
}
//- From global region number to refinement level
const labelList& maxLevel() const
{
return maxLevel_;
}
//- From global region number to perpendicular angle
const scalarField& perpendicularAngle() const
{
return perpendicularAngle_;
}
// Helper
//- From surface and region on surface to global region
label globalRegion(const label surfI, const label regionI) const
{
return regionOffset_[surfI]+regionI;
}
//- Min level for surface and region on surface
label minLevel(const label surfI, const label regionI) const
{
return minLevel_[globalRegion(surfI, regionI)];
}
//- Max level for surface and region on surface
label maxLevel(const label surfI, const label regionI) const
{
return maxLevel_[globalRegion(surfI, regionI)];
}
label nRegions() const
{
return minLevel_.size();
}
//- Calculate minLevelFields
void setMinLevelFields
(
const shellSurfaces& shells
);
////- Helper: count number of triangles per region
//static labelList countRegions(const triSurface&);
// Searching
//- Find intersection of edge. Return -1 or first surface
// with higher (than currentLevel) minlevel.
// Return surface number and level.
void findHigherIntersection
(
const pointField& start,
const pointField& end,
const labelList& currentLevel, // current cell refinement level
labelList& surfaces,
labelList& surfaceLevel
) const;
//- Find all intersections of edge. Unsorted order.
void findAllHigherIntersections
(
const pointField& start,
const pointField& end,
const labelList& currentLevel, // current cell refinement level
List<vectorList>& surfaceNormal,
labelListList& surfaceLevel
) const;
//- Find intersection nearest to the endpoints. surface1,2 are
// not indices into surfacesToTest but refinement surface indices.
// Returns surface, region on surface (so not global surface)
// and position on surface.
void findNearestIntersection
(
const labelList& surfacesToTest,
const pointField& start,
const pointField& end,
labelList& surface1,
List<pointIndexHit>& hit1,
labelList& region1,
labelList& surface2,
List<pointIndexHit>& hit2,
labelList& region2
) const;
//- Used for debugging only: find intersection of edge.
void findAnyIntersection
(
const pointField& start,
const pointField& end,
labelList& surfaces,
List<pointIndexHit>&
) const;
//- Find nearest point on surfaces.
void findNearest
(
const labelList& surfacesToTest,
const pointField& samples,
const scalarField& nearestDistSqr,
labelList& surfaces,
List<pointIndexHit>&
) const;
//- Find nearest point on surfaces. Return surface and region on
// surface (so not global surface)
void findNearestRegion
(
const labelList& surfacesToTest,
const pointField& samples,
const scalarField& nearestDistSqr,
labelList& hitSurface,
labelList& hitRegion
) const;
//- Detect if a point is 'inside' (closed) surfaces.
// Returns -1 if not, returns first surface it is.
void findInside
(
const labelList& surfacesToTest,
const pointField& pt,
labelList& insideSurfaces
) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
|