/usr/include/freefoam/OpenFOAM/tetMatcher.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
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Class
Foam::tetMatcher
Description
A cellMatcher for tet cells
See Also
cellMatcher
SourceFiles
tetMatcher.C
\*---------------------------------------------------------------------------*/
#ifndef tetMatcher_H
#define tetMatcher_H
#include <OpenFOAM/cellMatcher.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class tetMatcher Declaration
\*---------------------------------------------------------------------------*/
class tetMatcher
:
public cellMatcher
{
// Static data members
//- constants for this shape
static const label vertPerCell;
static const label facePerCell;
static const label maxVertPerFace;
// Private Member Functions
//- Disallow default bitwise copy construct
tetMatcher(const tetMatcher&);
//- Disallow default bitwise assignment
void operator=(const tetMatcher&);
public:
// Constructors
//- Construct null
tetMatcher();
// Destructor
~tetMatcher();
// Member Functions
virtual label nVertPerCell() const
{
return vertPerCell;
}
virtual label nFacePerCell() const
{
return facePerCell;
}
virtual label nMaxVertPerFace() const
{
return maxVertPerFace;
}
virtual label faceHashValue() const;
virtual bool faceSizeMatch(const faceList&, const labelList&) const;
virtual bool matchShape
(
const bool checkOnly,
const faceList& faces,
const labelList& faceOwner,
const label cellI,
const labelList& myFaces
);
virtual bool isA(const primitiveMesh& mesh, const label cellI);
virtual bool isA(const faceList&);
virtual bool matches
(
const primitiveMesh& mesh,
const label cellI,
cellShape& shape
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
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