This file is indexed.

/usr/include/freefoam/OpenFOAM/scalarMatrices.H is in libfreefoam-dev 0.1.0+dfsg-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     |
    \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.

Class
    scalarMatrices

Description
    Scalar matrices

SourceFiles
    scalarMatrices.C
    scalarMatricesTemplates.C

\*---------------------------------------------------------------------------*/

#ifndef scalarMatrices_H
#define scalarMatrices_H

#include <OpenFOAM/RectangularMatrix.H>
#include <OpenFOAM/SquareMatrix.H>
#include <OpenFOAM/DiagonalMatrix.H>
#include <OpenFOAM/scalarField.H>
#include <OpenFOAM/labelList.H>

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{

typedef RectangularMatrix<scalar> scalarRectangularMatrix;
typedef SquareMatrix<scalar> scalarSquareMatrix;
typedef DiagonalMatrix<scalar> scalarDiagonalMatrix;

//- Solve the matrix using Gaussian elimination with pivoting,
//  returning the solution in the source
template<class Type>
void solve(scalarSquareMatrix& matrix, Field<Type>& source);

//- Solve the matrix using Gaussian elimination with pivoting
//  and return the solution
template<class Type>
void solve
(
    Field<Type>& psi,
    const scalarSquareMatrix& matrix,
    const Field<Type>& source
);

//- LU decompose the matrix with pivoting
void LUDecompose
(
    scalarSquareMatrix& matrix,
    labelList& pivotIndices
);

//- LU back-substitution with given source, returning the solution
//  in the source
template<class Type>
void LUBacksubstitute
(
    const scalarSquareMatrix& luMmatrix,
    const labelList& pivotIndices,
    Field<Type>& source
);

//- Solve the matrix using LU decomposition with pivoting
//  returning the LU form of the matrix and the solution in the source
template<class Type>
void LUsolve(scalarSquareMatrix& matrix, Field<Type>& source);

void multiply
(
    scalarRectangularMatrix& answer,         // value changed in return
    const scalarRectangularMatrix& A,
    const scalarRectangularMatrix& B
);

void multiply
(
    scalarRectangularMatrix& answer,         // value changed in return
    const scalarRectangularMatrix& A,
    const scalarRectangularMatrix& B,
    const scalarRectangularMatrix& C
);

void multiply
(
    scalarRectangularMatrix& answer,         // value changed in return
    const scalarRectangularMatrix& A,
    const DiagonalMatrix<scalar>& B,
    const scalarRectangularMatrix& C
);

//- Return the inverse of matrix A using SVD
scalarRectangularMatrix SVDinv
(
    const scalarRectangularMatrix& A,
    scalar minCondition = 0
);


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#ifdef NoRepository
#   include "scalarMatricesTemplates.C"
#endif

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************ vim: set sw=4 sts=4 et: ************************ //