/usr/include/freefoam/OpenFOAM/polyBoundaryMesh.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210  | /*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     |
    \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.
    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.
    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.
    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.
Class
    Foam::polyBoundaryMesh
Description
    Foam::polyBoundaryMesh
SourceFiles
    polyBoundaryMesh.C
\*---------------------------------------------------------------------------*/
#ifndef polyBoundaryMesh_H
#define polyBoundaryMesh_H
#include <OpenFOAM/polyPatchList.H>
#include <OpenFOAM/regIOobject.H>
#include <OpenFOAM/labelPair.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
typedef List<labelPair> labelPairList;
class polyMesh;
// Forward declaration of friend functions and operators
class polyBoundaryMesh;
Ostream& operator<<(Ostream&, const polyBoundaryMesh&);
/*---------------------------------------------------------------------------*\
                      Class polyBoundaryMesh Declaration
\*---------------------------------------------------------------------------*/
class polyBoundaryMesh
:
    public polyPatchList,
    public regIOobject
{
    // private data
        //- Reference to mesh
        const polyMesh& mesh_;
        //- Edges of neighbouring patches
        mutable List<labelPairList>* neighbourEdgesPtr_;
    // Private Member Functions
        //- Create identity map
        static labelList ident(const label len);
        //- Calculate the geometry for the patches (transformation tensors etc.)
        void calcGeometry();
        //- Disallow construct as copy
        polyBoundaryMesh(const polyBoundaryMesh&);
        //- Disallow assignment
        void operator=(const polyBoundaryMesh&);
public:
    //- Declare friendship with polyMesh
    friend class polyMesh;
    //- Runtime type information
    TypeName("polyBoundaryMesh");
    // Constructors
        //- Read constructor given IOobject and a polyMesh reference
        //  Note point pointers are unset, only used in copying meshes
        polyBoundaryMesh
        (
            const IOobject&,
            const polyMesh&
        );
        //- Construct given size
        polyBoundaryMesh
        (
            const IOobject&,
            const polyMesh&,
            const label size
        );
    // Destructor
        ~polyBoundaryMesh();
        //- Clear geometry at this level and at patches
        void clearGeom();
        //- Clear addressing at this level and at patches
        void clearAddressing();
    // Member functions
        //- Return the mesh reference
        const polyMesh& mesh() const
        {
            return mesh_;
        }
        //- Per patch the edges on the neighbouring patch. Is for every external
        //  edge the neighbouring patch and neighbouring (external) patch edge
        //  label. Note that edge indices are offset by nInternalEdges to keep
        //  it as much as possible consistent with coupled patch addressing
        //  (where coupling is by local patch face index).
        //  Only valid for singly connected polyBoundaryMesh and not parallel
        const List<labelPairList>& neighbourEdges() const;
        //- Return a list of patch names
        wordList names() const;
        //- Return a list of patch types
        wordList types() const;
        //- Return a list of physical types
        wordList physicalTypes() const;
        //- Find patch index given a name
        label findPatchID(const word& patchName) const;
        //- Return patch index for a given face label
        label whichPatch(const label faceIndex) const;
        //- Return the set of patch IDs corresponding to the given list of names
        //  Wild cards are expanded.
        labelHashSet patchSet(const wordList&) const;
        //- Check whether all procs have all patches and in same order. Return
        //  true if in error.
        bool checkParallelSync(const bool report = false) const;
        //- Check boundary definition. Return true if in error.
        bool checkDefinition(const bool report = false) const;
        //- Correct polyBoundaryMesh after moving points
        void movePoints(const pointField&);
        //- Correct polyBoundaryMesh after topology update
        void updateMesh();
        //- Reorders patches. Ordering does not have to be done in
        //  ascending or descending order. Reordering has to be unique.
        //  (is shuffle) Calls updateMesh() after reordering to recalculate
        //  data.
        void reorder(const UList<label>&);
        //- writeData member function required by regIOobject
        bool writeData(Ostream&) const;
        //- Write using given format, version and form uncompression
        bool writeObject
        (
            IOstream::streamFormat fmt,
            IOstream::versionNumber ver,
            IOstream::compressionType cmp
        ) const;
    // Ostream operator
        friend Ostream& operator<<(Ostream&, const polyBoundaryMesh&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
 |