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/usr/include/freefoam/OpenFOAM/pointZone.H is in libfreefoam-dev 0.1.0+dfsg-1build1.

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/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     |
    \\  /    A nd           | Copyright (C) 1991-2010 OpenCFD Ltd.
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.

Class
    Foam::pointZone

Description
    A subset of mesh points.
    The labels of points in the zone can be obtained from the addressing()
    list.

    For quick check whether a point belongs to the zone use the lookup
    mechanism in pointZoneMesh, where all the zoned points are registered
    with their zone number.

SourceFiles
    pointZone.C
    newPointZone.C

\*---------------------------------------------------------------------------*/

#ifndef pointZone_H
#define pointZone_H

#include <OpenFOAM/labelList.H>
#include <OpenFOAM/typeInfo.H>
#include <OpenFOAM/dictionary.H>
#include <OpenFOAM/pointZoneMeshFwd.H>
#include <OpenFOAM/Map.H>
#include <OpenFOAM/pointField.H>

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{

// Forward declaration of friend functions and operators

class pointZone;
Ostream& operator<<(Ostream&, const pointZone&);


/*---------------------------------------------------------------------------*\
                           Class pointZone Declaration
\*---------------------------------------------------------------------------*/

class pointZone
:
    public labelList
{
    // Private data

        //- Name of zone
        word name_;

        //- Index of zone
        label index_;

        //- Reference to zone list
        const pointZoneMesh& zoneMesh_;


        // Demand-driven private data

            //- Map of point labels in zone for fast location lookup
            mutable Map<label>* pointLookupMapPtr_;


    // Private Member Functions

        //- Disallow default bitwise copy construct
        pointZone(const pointZone&);

        //- Return map of local point indices
        const Map<label>& pointLookupMap() const;

        //- Build map of local point indices
        void calcPointLookupMap() const;


public:

    //- Runtime type information
    TypeName("pointZone");


    // Declare run-time constructor selection tables

        declareRunTimeSelectionTable
        (
            autoPtr,
            pointZone,
            dictionary,
            (
                const word& name,
                const dictionary& dict,
                const label index,
                const pointZoneMesh& zm
            ),
            (name, dict, index, zm)
        );


    // Constructors

        //- Construct from components
        pointZone
        (
            const word& name,
            const labelList& addr,
            const label index,
            const pointZoneMesh&
        );

        //- Construct from components, transferring contents
        pointZone
        (
            const word& name,
            const Xfer<labelList>& addr,
            const label index,
            const pointZoneMesh&
        );

        //- Construct from dictionary
        pointZone
        (
            const word& name,
            const dictionary&,
            const label index,
            const pointZoneMesh&
        );

        //- Construct given the original zone and resetting the
        //  point list and zone mesh information
        pointZone
        (
            const pointZone&,
            const labelList& addr,
            const label index,
            const pointZoneMesh&
        );

        //- Construct given the original zone, resetting the
        //  face list and zone mesh information
        pointZone
        (
            const pointZone&,
            const Xfer<labelList>& addr,
            const label index,
            const pointZoneMesh&
        );

        //- Construct and return a clone, resetting the zone mesh
        virtual autoPtr<pointZone> clone(const pointZoneMesh& zm) const
        {
            return autoPtr<pointZone>
            (
                new pointZone(*this, *this, index(), zm)
            );
        }

        //- Construct and return a clone, resetting the point list
        //  and zone mesh
        virtual autoPtr<pointZone> clone
        (
            const pointZoneMesh& zm,
            const label index,
            const labelList& addr
        ) const
        {
            return autoPtr<pointZone>
            (
                new pointZone(*this, addr, index, zm)
            );
        }


    // Selectors

        //- Return a pointer to a new point zone
        //  created on freestore from dictionary
        static autoPtr<pointZone> New
        (
            const word& name,
            const dictionary&,
            const label index,
            const pointZoneMesh&
        );


    //- Destructor

        virtual ~pointZone();


    // Member Functions

        //- Return name
        const word& name() const
        {
            return name_;
        }

        //- Map storing the local point index for every global point
        //  index.  Used to find out the index of point in the zone from
        //  the known global point index.  If the point is not in the
        //  zone, returns -1
        label whichPoint(const label globalPointID) const;

        //- Return the index of this zone in zone list
        label index() const
        {
            return index_;
        }

        //- Return zoneMesh reference
        const pointZoneMesh& zoneMesh() const;

        //- Clear addressing
        void clearAddressing();

        //- Check zone definition. Return true if in error.
        bool checkDefinition(const bool report = false) const;

        //- Correct patch after moving points
        virtual void movePoints(const pointField&)
        {}

        //- Write
        virtual void write(Ostream&) const;

        //- Write dictionary
        virtual void writeDict(Ostream&) const;


    // Member Operators

        //- Assign to zone clearing demand-driven data
        void operator=(const pointZone&);

        //- Assign addressing clearing demand-driven data
        void operator=(const labelList&);


    // Ostream Operator

        friend Ostream& operator<<(Ostream&, const pointZone&);
};


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************ vim: set sw=4 sts=4 et: ************************ //