/usr/include/freefoam/OpenFOAM/patchZones.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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for more details.
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Class
Foam::patchZones
Description
Calculates zone number for every face of patch.
Gets constructed from patch and is a labeList with zone number for
every patch face.
SourceFiles
patchZones.C
\*---------------------------------------------------------------------------*/
#ifndef patchZones_H
#define patchZones_H
#include <OpenFOAM/labelList.H>
#include <OpenFOAM/pointField.H>
#include <OpenFOAM/polyPatch.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class patchZones Declaration
\*---------------------------------------------------------------------------*/
class patchZones
:
public labelList
{
// Private data
//- Reference to patch
const primitivePatch& pp_;
//- Reference to protected edges
const boolList& borderEdge_;
//- Max number of zones
label nZones_;
// Private Member Functions
//- Gets labels of changed faces and propagates them to the edges.
// Returns labels of edges changed. Does not cross edges marked in
// regionEdge
labelList faceToEdge
(
const labelList& changedFaces,
labelList& edgeRegion
);
//- Reverse of faceToEdge: gets edges and returns faces
labelList edgeToFace(const labelList& changedEdges);
//- Fill *this with current zone for every face reachable
// from faceI without crossing edge marked in borderEdge.
void markZone(label faceI);
public:
ClassName("patchZones");
// Constructors
//- Fills *this with zone of face. Zone is area
// reachable by edge crossing without crossing borderEdge
// (bool for every edge in patch).
patchZones(const primitivePatch& pp, const boolList& borderEdge);
// Member Functions
//- Number of zones
label nZones() const
{
return nZones_;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
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