/usr/include/freefoam/OpenFOAM/faceI.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 | /*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
// Edge to the right of face vertex i
inline Foam::label Foam::face::right(const label i) const
{
return i;
}
// Edge to the left of face vertex i
inline Foam::label Foam::face::left(const label i) const
{
return i ? i-1 : size()-1;
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
inline Foam::face::face()
{}
inline Foam::face::face(label s)
:
labelList(s, -1)
{}
inline Foam::face::face(const UList<label>& lst)
:
labelList(lst)
{}
inline Foam::face::face(const labelList& lst)
:
labelList(lst)
{}
inline Foam::face::face(const Xfer<labelList>& lst)
:
labelList(lst)
{}
inline Foam::face::face(Istream& is)
{
is >> *this;
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
inline Foam::pointField Foam::face::points(const pointField& meshPoints) const
{
// There are as many points as there labels for them
pointField p(size());
// For each point in list, set it to the point in 'pnts' addressed
// by 'labs'
forAll(p, i)
{
p[i] = meshPoints[operator[](i)];
}
// Return list
return p;
}
inline Foam::scalar Foam::face::mag(const pointField& p) const
{
return ::Foam::mag(normal(p));
}
inline Foam::label Foam::face::nEdges() const
{
// for a closed polygon a number of edges is the same as number of points
return size();
}
inline Foam::edge Foam::face::faceEdge(const label n) const
{
return edge(operator[](n), operator[](fcIndex(n)));
}
// Next vertex on face
inline Foam::label Foam::face::nextLabel(const label i) const
{
return operator[](fcIndex(i));
}
// Previous vertex on face
inline Foam::label Foam::face::prevLabel(const label i) const
{
return operator[](rcIndex(i));
}
// Number of triangles directly known from number of vertices
inline Foam::label Foam::face::nTriangles() const
{
return size() - 2;
}
// * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * //
inline bool Foam::operator==(const face& a, const face& b)
{
return face::compare(a,b) != 0;
}
inline bool Foam::operator!=(const face& a, const face& b)
{
return face::compare(a,b) == 0;
}
// * * * * * * * * * * * * * * * IOstream Operators * * * * * * * * * * * * //
inline Foam::Istream& Foam::operator>>(Istream& is, face& f)
{
if (is.version() == IOstream::originalVersion)
{
// Read starting (
is.readBegin("face");
// Read the 'name' token for the face
token t(is);
// Read labels
is >> static_cast<labelList&>(f);
// Read end)
is.readEnd("face");
}
else
{
is >> static_cast<labelList&>(f);
}
// Check state of Ostream
is.check("Istream& operator>>(Istream&, face&)");
return is;
}
// ************************ vim: set sw=4 sts=4 et: ************************ //
|