/usr/include/freefoam/OpenFOAM/ZoneMesh.C is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "ZoneMesh.H"
#include <OpenFOAM/entry.H>
#include <OpenFOAM/demandDrivenData.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
template<class ZoneType, class MeshType>
void ZoneMesh<ZoneType, MeshType>::calcZoneMap() const
{
// It is an error to attempt to recalculate cellEdges
// if the pointer is already set
if (zoneMapPtr_)
{
FatalErrorIn("void ZoneMesh<ZoneType>::calcZoneMap() const")
<< "zone map already calculated"
<< abort(FatalError);
}
else
{
// Count number of objects in all zones
label nObjects = 0;
forAll (*this, zoneI)
{
nObjects += this->operator[](zoneI).size();
}
zoneMapPtr_ = new Map<label>(2*nObjects);
Map<label>& zm = *zoneMapPtr_;
// Fill in objects of all zones into the map. The key is the global
// object index and the result is the zone index
forAll (*this, zoneI)
{
const labelList& zoneObjects = this->operator[](zoneI);
forAll (zoneObjects, objI)
{
zm.insert(zoneObjects[objI], zoneI);
}
}
}
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
// Read constructor given IOobject and a MeshType reference
template<class ZoneType, class MeshType>
ZoneMesh<ZoneType, MeshType>::ZoneMesh
(
const IOobject& io,
const MeshType& mesh
)
:
PtrList<ZoneType>(),
regIOobject(io),
mesh_(mesh),
zoneMapPtr_(NULL)
{
if
(
readOpt() == IOobject::MUST_READ
|| (readOpt() == IOobject::READ_IF_PRESENT && headerOk())
)
{
PtrList<ZoneType>& zones = *this;
// Read zones
Istream& is = readStream(typeName);
PtrList<entry> patchEntries(is);
zones.setSize(patchEntries.size());
forAll(zones, zoneI)
{
zones.set
(
zoneI,
ZoneType::New
(
patchEntries[zoneI].keyword(),
patchEntries[zoneI].dict(),
zoneI,
*this
)
);
}
// Check state of IOstream
is.check
(
"ZoneMesh::ZoneMesh"
"(const IOobject&, const MeshType&)"
);
close();
}
else
{
// No files found. Force a write of zero-sized zones
// write();
}
}
// Construct given size. Zones will be set later
template<class ZoneType, class MeshType>
ZoneMesh<ZoneType, MeshType>::ZoneMesh
(
const IOobject& io,
const MeshType& mesh,
const label size
)
:
PtrList<ZoneType>(size),
regIOobject(io),
mesh_(mesh),
zoneMapPtr_(NULL)
{}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
template<class ZoneType, class MeshType>
ZoneMesh<ZoneType, MeshType>::~ZoneMesh()
{
clearAddressing();
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
// Map of zones for quick zone lookup
template<class ZoneType, class MeshType>
const Map<label>& ZoneMesh<ZoneType, MeshType>::zoneMap() const
{
if (!zoneMapPtr_)
{
calcZoneMap();
}
return *zoneMapPtr_;
}
// Given a global object index, return the zone it is in.
// If object does not belong to any zones, return -1
template<class ZoneType, class MeshType>
label ZoneMesh<ZoneType, MeshType>::whichZone(const label objectIndex) const
{
const Map<label>& zm = zoneMap();
Map<label>::const_iterator zmIter = zm.find(objectIndex);
if (zmIter == zm.end())
{
return -1;
}
else
{
return zmIter();
}
}
// Return a list of zone names
template<class ZoneType, class MeshType>
wordList ZoneMesh<ZoneType, MeshType>::types() const
{
const PtrList<ZoneType>& zones = *this;
wordList t(zones.size());
forAll (zones, zoneI)
{
t[zoneI] = zones[zoneI].type();
}
return t;
}
// Return a list of zone names
template<class ZoneType, class MeshType>
wordList ZoneMesh<ZoneType, MeshType>::names() const
{
const PtrList<ZoneType>& zones = *this;
wordList t(zones.size());
forAll (zones, zoneI)
{
t[zoneI] = zones[zoneI].name();
}
return t;
}
template<class ZoneType, class MeshType>
label ZoneMesh<ZoneType, MeshType>::findZoneID(const word& zoneName) const
{
const PtrList<ZoneType>& zones = *this;
forAll (zones, zoneI)
{
if (zones[zoneI].name() == zoneName)
{
return zoneI;
}
}
// Zone not found
if (debug)
{
Info<< "label ZoneMesh<ZoneType>::findZoneID(const word& "
<< "zoneName) const : "
<< "Zone named " << zoneName << " not found. "
<< "List of available zone names: " << names() << endl;
}
// A dummy return to kep the compiler happy
return -1;
}
template<class ZoneType, class MeshType>
void ZoneMesh<ZoneType, MeshType>::clearAddressing()
{
deleteDemandDrivenData(zoneMapPtr_);
PtrList<ZoneType>& zones = *this;
forAll (zones, zoneI)
{
zones[zoneI].clearAddressing();
}
}
template<class ZoneType, class MeshType>
void ZoneMesh<ZoneType, MeshType>::clear()
{
clearAddressing();
PtrList<ZoneType>::clear();
}
// Check zone definition
template<class ZoneType, class MeshType>
bool ZoneMesh<ZoneType, MeshType>::checkDefinition(const bool report) const
{
bool inError = false;
const PtrList<ZoneType>& zones = *this;
forAll (zones, zoneI)
{
inError |= zones[zoneI].checkDefinition(report);
}
return inError;
}
// Correct zone mesh after moving points
template<class ZoneType, class MeshType>
void ZoneMesh<ZoneType, MeshType>::movePoints(const pointField& p)
{
PtrList<ZoneType>& zones = *this;
forAll (zones, zoneI)
{
zones[zoneI].movePoints(p);
}
}
// writeData member function required by regIOobject
template<class ZoneType, class MeshType>
bool ZoneMesh<ZoneType, MeshType>::writeData(Ostream& os) const
{
os << *this;
return os.good();
}
// * * * * * * * * * * * * * * * IOstream Operators * * * * * * * * * * * * //
template<class ZoneType, class MeshType>
Ostream& operator<<(Ostream& os, const ZoneMesh<ZoneType, MeshType>& zones)
{
os << zones.size() << nl << token::BEGIN_LIST;
forAll(zones, zoneI)
{
zones[zoneI].writeDict(os);
}
os << token::END_LIST;
return os;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// ************************ vim: set sw=4 sts=4 et: ************************ //
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