/usr/include/freefoam/OpenFOAM/PrimitivePatchPointAddressing.C is in libfreefoam-dev 0.1.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Description
Point addressing on the patch: pointEdges and pointFaces.
\*---------------------------------------------------------------------------*/
#include "PrimitivePatch_.H"
#include <OpenFOAM/SLList.H>
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
template
<
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
void
Foam::PrimitivePatch<Face, FaceList, PointField, PointType>::
calcPointEdges() const
{
if (debug)
{
Info<< "PrimitivePatch<Face, FaceList, PointField, PointType>::"
<< "calcPointEdges() : calculating pointEdges"
<< endl;
}
if (pointEdgesPtr_)
{
// it is considered an error to attempt to recalculate
// if already allocated
FatalErrorIn
(
"PrimitivePatch<Face, FaceList, PointField, PointType>::"
"calcPointEdges()"
) << "pointEdges already calculated"
<< abort(FatalError);
}
const edgeList& e = edges();
// set up storage for pointEdges
List<SLList<label> > pointEdges(meshPoints().size());
forAll (e, edgeI)
{
pointEdges[e[edgeI].start()].append(edgeI);
pointEdges[e[edgeI].end()].append(edgeI);
}
// sort out the list
pointEdgesPtr_ = new labelListList(pointEdges.size());
labelListList& pe = *pointEdgesPtr_;
forAll (pointEdges, pointI)
{
pe[pointI].setSize(pointEdges[pointI].size());
label i = 0;
for
(
SLList<label>::iterator curEdgesIter = pointEdges[pointI].begin();
curEdgesIter != pointEdges[pointI].end();
++curEdgesIter, ++i
)
{
pe[pointI][i] = curEdgesIter();
}
}
if (debug)
{
Info<< "PrimitivePatch<Face, FaceList, PointField, PointType>::"
<< "calcPointEdges() finished calculating pointEdges"
<< endl;
}
}
template
<
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
void
Foam::PrimitivePatch<Face, FaceList, PointField, PointType>::
calcPointFaces() const
{
if (debug)
{
Info<< "PrimitivePatch<Face, FaceList, PointField, PointType>::"
<< "calcPointFaces() : calculating pointFaces"
<< endl;
}
if (pointFacesPtr_)
{
// it is considered an error to attempt to recalculate
// if already allocated
FatalErrorIn
(
"PrimitivePatch<Face, FaceList, PointField, PointType>::"
"calcPointFaces()"
) << "pointFaces already calculated"
<< abort(FatalError);
}
const List<Face>& f = localFaces();
// set up storage for pointFaces
List<SLList<label> > pointFcs(meshPoints().size());
forAll (f, faceI)
{
const Face& curPoints = f[faceI];
forAll (curPoints, pointI)
{
pointFcs[curPoints[pointI]].append(faceI);
}
}
// sort out the list
pointFacesPtr_ = new labelListList(pointFcs.size());
labelListList& pf = *pointFacesPtr_;
forAll (pointFcs, pointI)
{
pf[pointI].setSize(pointFcs[pointI].size());
label i = 0;
for
(
SLList<label>::iterator curFacesIter = pointFcs[pointI].begin();
curFacesIter != pointFcs[pointI].end();
++curFacesIter, ++i
)
{
pf[pointI][i] = curFacesIter();
}
}
if (debug)
{
Info<< "PrimitivePatch<Face, FaceList, PointField, PointType>::"
<< "calcPointFaces() finished calculating pointFaces"
<< endl;
}
}
// ************************ vim: set sw=4 sts=4 et: ************************ //
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