/usr/include/freefoam/OpenFOAM/PatchTools.H is in libfreefoam-dev 0.1.0+dfsg-1build1.
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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::PatchTools
Description
A collection of tools for searching, sorting PrimitivePatch information.
The class could also be extended to include more that just static methods.
SourceFiles
PatchTools.C
PatchToolsCheck.C
PatchToolsEdgeOwner.C
PatchToolsSearch.C
PatchToolsSortEdges.C
\*---------------------------------------------------------------------------*/
#ifndef PatchTools_H
#define PatchTools_H
#include <OpenFOAM/PrimitivePatch_.H>
#include <OpenFOAM/HashSet.H>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class PatchTools Declaration
\*---------------------------------------------------------------------------*/
class PatchTools
{
public:
//- Check for orientation issues.
// Returns true if problems were found.
// If a normal flips across an edge, places it in the HashSet
template
<
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
static bool checkOrientation
(
const PrimitivePatch<Face, FaceList, PointField, PointType>&,
const bool report = false,
labelHashSet* marked = 0
);
//- Fill faceZone with currentZone for every face reachable
// from faceI without crossing edge marked in borderEdge.
// Note: faceZone has to be sized nFaces before calling.
template
<
class BoolListType,
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
static void markZone
(
const PrimitivePatch<Face, FaceList, PointField, PointType>&,
const BoolListType& borderEdge,
const label faceI,
const label currentZone,
labelList& faceZone
);
//- Size and fills faceZone with zone of face.
// Zone is area reachable by edge crossing without crossing borderEdge.
// Returns number of zones.
template
<
class BoolListType,
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
static label markZones
(
const PrimitivePatch<Face, FaceList, PointField, PointType>&,
const BoolListType& borderEdge,
labelList& faceZone
);
//- Determine the mapping for a sub-patch.
// Only include faces for which bool-list entry is true.
// @param[in] includeFaces faces to include
// @param[out] pointMap mapping new to old localPoints
// @param[out] faceMap mapping new to old faces
template
<
class BoolListType,
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
static void subsetMap
(
const PrimitivePatch<Face, FaceList, PointField, PointType>&,
const BoolListType& includeFaces,
labelList& pointMap,
labelList& faceMap
);
//- Return edge-face addressing sorted by angle around the edge.
// Orientation is anticlockwise looking from edge.vec(localPoints())
template
<
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
static labelListList sortedEdgeFaces
(
const PrimitivePatch<Face, FaceList, PointField, PointType>&
);
//- If 2 face neighbours: label of face where ordering of edge
// is consistent with righthand walk.
// If 1 neighbour: label of only face.
// If >2 neighbours: undetermined.
template
<
class Face,
template<class> class FaceList,
class PointField,
class PointType
>
static labelList edgeOwner
(
const PrimitivePatch<Face, FaceList, PointField, PointType>&
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "PatchTools.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************ vim: set sw=4 sts=4 et: ************************ //
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