/usr/include/fox-1.6/FXOptionMenu.h is in libfox-1.6-dev 1.6.49-2ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* *
* O p t i o n M e n u *
* *
*********************************************************************************
* Copyright (C) 1997,2006 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXOptionMenu.h,v 1.28 2006/02/06 02:03:38 fox Exp $ *
********************************************************************************/
#ifndef FXOPTIONMENU_H
#define FXOPTIONMENU_H
#ifndef FXLABEL_H
#include "FXLabel.h"
#endif
namespace FX {
class FXPopup;
/// Option Menu Button
class FXAPI FXOption : public FXLabel {
FXDECLARE(FXOption)
protected:
FXColor selbackColor;
FXColor seltextColor;
protected:
FXOption();
private:
FXOption(const FXOption&);
FXOption &operator=(const FXOption&);
public:
long onPaint(FXObject*,FXSelector,void*);
long onEnter(FXObject*,FXSelector,void*);
long onLeave(FXObject*,FXSelector,void*);
long onLeftBtnPress(FXObject*,FXSelector,void*);
long onLeftBtnRelease(FXObject*,FXSelector,void*);
long onKeyPress(FXObject*,FXSelector,void*);
long onKeyRelease(FXObject*,FXSelector,void*);
long onHotKeyPress(FXObject*,FXSelector,void*);
long onHotKeyRelease(FXObject*,FXSelector,void*);
public:
/// Constructor
FXOption(FXComposite* p,const FXString& text,FXIcon* ic=NULL,FXObject* tgt=NULL,FXSelector sel=0,FXuint opts=JUSTIFY_NORMAL|ICON_BEFORE_TEXT,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);
/// Return default width
virtual FXint getDefaultWidth();
/// Return default height
virtual FXint getDefaultHeight();
/// Returns true because a menu button can receive focus
virtual bool canFocus() const;
/// Set focus to this window
virtual void setFocus();
/// Remove the focus from this window
virtual void killFocus();
/// Return the selection background color
void setSelBackColor(FXColor clr);
/// Return the selection background color
FXColor getSelBackColor() const { return selbackColor; }
/// Return the selection text color
void setSelTextColor(FXColor clr);
/// Return the selection text color
FXColor getSelTextColor() const { return seltextColor; }
/// Destructor
virtual ~FXOption();
};
/// Option Menu
class FXAPI FXOptionMenu : public FXLabel {
FXDECLARE(FXOptionMenu)
protected:
FXPopup *pane;
FXOption *current;
protected:
FXOptionMenu(){}
private:
FXOptionMenu(const FXOptionMenu&);
FXOptionMenu &operator=(const FXOptionMenu&);
public:
long onPaint(FXObject*,FXSelector,void*);
long onLeftBtnPress(FXObject*,FXSelector,void*);
long onLeftBtnRelease(FXObject*,FXSelector,void*);
long onFocusIn(FXObject*,FXSelector,void*);
long onFocusOut(FXObject*,FXSelector,void*);
long onMotion(FXObject*,FXSelector,void*);
long onKeyPress(FXObject*,FXSelector,void*);
long onKeyRelease(FXObject*,FXSelector,void*);
long onCmdPost(FXObject*,FXSelector,void*);
long onCmdUnpost(FXObject*,FXSelector,void*);
long onQueryHelp(FXObject*,FXSelector,void*);
long onQueryTip(FXObject*,FXSelector,void*);
long onCmdSetValue(FXObject*,FXSelector,void*);
long onCmdSetIntValue(FXObject*,FXSelector,void*);
long onCmdGetIntValue(FXObject*,FXSelector,void*);
long onMouseWheel(FXObject*,FXSelector,void*);
public:
/// Constructor
FXOptionMenu(FXComposite* p,FXPopup* pup=NULL,FXuint opts=JUSTIFY_NORMAL|ICON_BEFORE_TEXT,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_PAD,FXint pr=DEFAULT_PAD,FXint pt=DEFAULT_PAD,FXint pb=DEFAULT_PAD);
/// Create server-side resources
virtual void create();
/// Detach server-side resources
virtual void detach();
/// Delete server-side resources
virtual void destroy();
/// Perform layout
virtual void layout();
/// Remove the focus from this window
virtual void killFocus();
/// Return default width
virtual FXint getDefaultWidth();
/// Return default height
virtual FXint getDefaultHeight();
/// Return TRUE if the position is logically in the pane
virtual bool contains(FXint parentx,FXint parenty) const;
/// Set the current option
void setCurrent(FXOption *win,FXbool notify=FALSE);
/// Return the current option
FXOption* getCurrent() const { return current; }
/// Set the current option number
void setCurrentNo(FXint no,FXbool notify=FALSE);
/// Get the current option number
FXint getCurrentNo() const;
/// Get number of options
FXint getNumOptions() const;
/// Set the pane which will be popped up
void setMenu(FXPopup *pup);
/// Return the pane which is poppup up
FXPopup* getMenu() const { return pane; }
/// Returns true because a option menu can receive focus
virtual bool canFocus() const;
/// Return TRUE if popped up
FXbool isPopped() const;
/// Save option menu to a stream
virtual void save(FXStream& store) const;
/// Load option menu from a stream
virtual void load(FXStream& store);
/// Destructor
virtual ~FXOptionMenu();
};
}
#endif
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