/usr/include/fox-1.6/FXMatrix.h is in libfox-1.6-dev 1.6.49-2ubuntu1.
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* *
* M a t r i x C o n t a i n e r W i d g e t *
* *
*********************************************************************************
* Copyright (C) 1997,2006 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXMatrix.h,v 1.19 2006/01/22 17:58:06 fox Exp $ *
********************************************************************************/
#ifndef FXMATRIX_H
#define FXMATRIX_H
#ifndef FXPACKER_H
#include "FXPacker.h"
#endif
namespace FX {
/// Matrix packing options
enum {
MATRIX_BY_ROWS = 0, /// Fixed number of rows, add columns as needed
MATRIX_BY_COLUMNS = 0x00020000 /// Fixed number of columns, adding rows as needed
};
/**
* The Matrix layout manager automatically arranges its child windows
* in rows and columns. If the matrix style is MATRIX_BY_ROWS, then
* the matrix will have the given number of rows and the number of columns
* grows as more child windows are added; if the matrix style is MATRIX_BY_COLUMNS,
* then the number of columns is fixed and the number of rows grows as more children
* are added.
* If all children in a row (column) have the LAYOUT_FILL_ROW (LAYOUT_FILL_COLUMN)
* hint set, then the row (column) will be stretchable as the matrix layout manager
* itself is resized. If more than one row (column) is stretchable, the space is
* apportioned to each stretchable row (column) proportionally.
* Within each cell of the matrix, all other layout hints are observed.
* For example, a child having LAYOUT_CENTER_Y and LAYOUT_FILL_X hints will
* be centered in the Y-direction, while being stretched in the X-direction.
* Empty cells can be obtained by simply placing a borderless FXFrame widget
* as a space-holder.
*/
class FXAPI FXMatrix : public FXPacker {
FXDECLARE(FXMatrix)
protected:
FXint num;
protected:
FXMatrix(){}
private:
FXMatrix(const FXMatrix&);
FXMatrix &operator=(const FXMatrix&);
public:
long onFocusUp(FXObject*,FXSelector,void*);
long onFocusDown(FXObject*,FXSelector,void*);
long onFocusLeft(FXObject*,FXSelector,void*);
long onFocusRight(FXObject*,FXSelector,void*);
public:
/// Construct a matrix layout manager with n rows or columns
FXMatrix(FXComposite *p,FXint n=1,FXuint opts=MATRIX_BY_ROWS,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=DEFAULT_SPACING,FXint pr=DEFAULT_SPACING,FXint pt=DEFAULT_SPACING,FXint pb=DEFAULT_SPACING,FXint hs=DEFAULT_SPACING,FXint vs=DEFAULT_SPACING);
/// Perform layout
virtual void layout();
/// Return default width
virtual FXint getDefaultWidth();
/// Return default height
virtual FXint getDefaultHeight();
/// Obtain the child placed at a certain row and column
FXWindow* childAtRowCol(FXint r,FXint c) const;
/// Return the row in which the given child is placed
FXint rowOfChild(const FXWindow* child) const;
/// Return the column in which the given child is placed
FXint colOfChild(const FXWindow* child) const;
/// Change the matrix style
void setMatrixStyle(FXuint ph);
/// Return the current matrix style
FXuint getMatrixStyle() const;
/// Change the number of rows
void setNumRows(FXint nr);
/// Return the number of rows
FXint getNumRows() const;
/// Change the number of columns
void setNumColumns(FXint nc);
/// Return the number of columns
FXint getNumColumns() const;
};
}
#endif
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