/usr/include/fox-1.6/FXGLSphere.h is in libfox-1.6-dev 1.6.49-2ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | /********************************************************************************
* *
* O p e n G L S p h e r e O b j e c t *
* *
*********************************************************************************
* Copyright (C) 1998,2006 by Jeroen van der Zijp. All Rights Reserved. *
*********************************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. *
*********************************************************************************
* $Id: FXGLSphere.h,v 1.18 2006/01/22 17:58:03 fox Exp $ *
********************************************************************************/
#ifndef FXGLSPHERE_H
#define FXGLSPHERE_H
#ifndef FXGLSHAPE_H
#include "FXGLShape.h"
#endif
namespace FX {
/// OpenGL Sphere Object
class FXAPI FXGLSphere : public FXGLShape {
FXDECLARE(FXGLSphere)
public:
FXfloat radius; // Radius of sphere
FXint slices; // Longitudinal subdivision
FXint stacks; // Latitudinal subdivision
protected:
FXGLSphere();
virtual void drawshape(FXGLViewer* viewer);
public:
enum {
ID_LAST=FXGLShape::ID_LAST
};
public:
/// Construct with specified origin and radius
FXGLSphere(FXfloat x,FXfloat y,FXfloat z,FXfloat r=1.0f);
/// Construct with specified origin, radius and material
FXGLSphere(FXfloat x,FXfloat y,FXfloat z,FXfloat r,const FXMaterial& mtl);
/// Copy constructor
FXGLSphere(const FXGLSphere& orig);
/// Copy this object
virtual FXGLObject* copy();
/// Change radius
void setRadius(FXfloat r){ radius=r; }
FXfloat getRadius() const { return radius; }
/// Change slices
void setSlices(FXint s){ slices=s; }
FXint getSlices() const { return slices; }
/// Change stacks
void setStacks(FXint s){ stacks=s; }
FXint getStacks() const { return stacks; }
/// Save to a stream
virtual void save(FXStream& store) const;
/// Load from a stream
virtual void load(FXStream& store);
/// Destroy
virtual ~FXGLSphere();
};
}
#endif
|