/usr/include/fluidsynth/ramsfont.h is in libfluidsynth-dev 1.1.6-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | /* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
/* RAM SoundFonts: October 2002 - Antoine Schmitt */
#ifndef _FLUIDSYNTH_RAMSFONT_H
#define _FLUIDSYNTH_RAMSFONT_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file ramsfont.h
* @brief API for creating and managing SoundFont instruments in RAM.
*
* RAM SoundFonts live in ram. The samples are loaded from files
* or from RAM. A minimal API manages a soundFont structure,
* with presets, each preset having only one preset-zone, which
* instrument has potentially many instrument-zones. No global
* zones, and nor generator nor modulator other than the default
* ones are permitted. This may be extensible in the future.
*/
FLUIDSYNTH_API fluid_sfont_t* fluid_ramsfont_create_sfont(void);
FLUIDSYNTH_API int fluid_ramsfont_set_name(fluid_ramsfont_t* sfont, const char *name);
FLUIDSYNTH_API
int fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int lokey, int hikey);
FLUIDSYNTH_API
int fluid_ramsfont_remove_izone(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample);
FLUIDSYNTH_API
int fluid_ramsfont_izone_set_gen(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int gen_type, float value);
FLUIDSYNTH_API
int fluid_ramsfont_izone_set_loop(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int on, float loopstart, float loopend);
FLUIDSYNTH_API fluid_sample_t* new_fluid_ramsample(void);
FLUIDSYNTH_API int delete_fluid_ramsample(fluid_sample_t* sample);
FLUIDSYNTH_API int fluid_sample_set_name(fluid_sample_t* sample, const char *name);
FLUIDSYNTH_API
int fluid_sample_set_sound_data(fluid_sample_t* sample, short *data,
unsigned int nbframes, short copy_data, int rootkey);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_RAMSFONT_H */
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