This file is indexed.

/usr/include/dune/grid/common/indexidset.hh is in libdune-grid-dev 2.2.1-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
// -*- tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
// vi: set et ts=4 sw=2 sts=2:
// $Id: indexidset.hh 7328 2011-01-20 14:25:22Z graeser $

#ifndef DUNE_INDEXIDSET_HH
#define DUNE_INDEXIDSET_HH

#include <iostream>
#include <vector>
#include <dune/common/exceptions.hh>
#include <dune/common/forloop.hh>
#include <dune/grid/common/grid.hh>


/** @file
	@author Peter Bastian
	@brief Provides base classes for index and id sets
*/

namespace Dune
{

#include <dune/common/bartonnackmanifcheck.hh>

  /** @brief Index Set %Interface base class.
   
  This class template is used as a base class for all index set implementations. 
  It uses the Barton-Nackman trick to ensure conformity to the interface.
   
  \tparam GridImp Type that is a model of Dune::Grid.
  \tparam IndexSetImp Type that is a model of Dune::IndexSet.
  \tparam IndexTypeImp The type used by IndexSetImp to store the indices

  <H3>Overview</H3>

  An index set provides a map \f[ m : E \to \mathbf{N}\f] where
  \f$E\f$ is a subset of the entities of a grid and \f$\mathbf{N}\f$ is the set of
  natural numbers (including 0).

  We define the subsets
  \f[ E_g^c = \{e\in E \ | \ \textrm{$e$ has codimension $c$ and geometry type $g$} \}.\f]

  The index map \f$m\f$ has the following properties:

  - It is unique within the subsets \f$E_g^c\f$, i.e. for any \f$e,e^\prime\in E_g^c\f$
  we have \f$e\neq e^\prime \rightarrow m(e)\neq m(e^\prime)\f$.
  - It is consecutive and zero-starting within the subsets \f$E_g^c\f$, i.e. we have
  \f$0\leq m(e) < |E_g^c|\f$ for any \f$e\in E_g^c\f$.

  Index sets are used to assign user defined data (e.g. degrees of freedom
  of a discretization) to entities of the grid. For efficiency reasons the prefered
  data structure for user data is the array. In order to access the data from the
  entity, its index (with respect to an index set - there may be several) is evaluated
  and used as an index to an array (or some other container providing random access).

  Usually an index set is not used directly but a Mapper is used to
  compute the array index from the information supplied by an index set.

  It is important to note that the index assigned to an entity may change during
  grid modification (i.e. refinement or dynamic load balancing). The user is reponsible
  for reorganizing the information stored in the external arrays appropriately. In
  order to do this the IdSet concept is supplied.

  <H3>Level index</H3>

  Index set where \f$E\f$ corresponds to all entities of a given grid level.
  All grid implementations provide level indices.

  <H3>Leaf Index</H3>

  Index set where \f$E\f$ corresponds to all entities of the leaf grid.
  All grid implementations provide a leaf index.

  @ingroup IndexIdSets
  */
  template<class GridImp, class IndexSetImp, class IndexTypeImp>
  class IndexSet
  {
    /* We use the remove_const to extract the Type from the mutable class,
       because the const class is not instantiated yet. */
    typedef typename remove_const< GridImp >::type::Traits Traits;

  public:
    /** \brief The type used for the indices */
    typedef IndexTypeImp IndexType;

    /** \brief dimension of the grid (maximum allowed codimension) */
    static const int dimension = remove_const< GridImp >::type::dimension;

	//===========================================================
	/** @name Index access from entity
	 */
	//@{
	//===========================================================

	/** @brief Map entity to index. The result of calling this method with an entity that is not
		in the index set is undefined.

		\param e Reference to codim cc entity, where cc is the template parameter of the function.
		\return An index in the range 0 ... Max number of entities in set - 1.
	 */
    /*
      We use the remove_const to extract the Type from the mutable class,
      because the const class is not instantiated yet.
    */
	template<int cc>
	IndexType index (const typename remove_const<GridImp>::type::
               Traits::template Codim<cc>::Entity& e) const 
	{
      CHECK_INTERFACE_IMPLEMENTATION((asImp().template index<cc>(e)));
      return asImp().template index<cc>(e);
	}

	/** @brief Map entity to index. Easier to use than the above because codimension template
		parameter need not be supplied explicitely.
		The result of calling this method with an entity that is not
		in the index set is undefined.

		\param e Reference to codim cc entity. Since 
               entity knows its codimension, automatic extraction is possible.
		\return An index in the range 0 ... Max number of entities in set - 1.
	 */
    template<class EntityType>
    IndexType index (const EntityType& e) const
    {
      enum { cc = EntityType::codimension };
      CHECK_INTERFACE_IMPLEMENTATION((asImp().template index<cc>(e)));
      return asImp().template index<cc>(e);
    }

    /** \brief Map a subentity to an index.
     *
     *  The result of calling this method with an entity that is not in the
     *  index set is undefined.
     *
     *  \tparam  cc  codimension of the entity
     *
     *  \param[in]  e      reference to codimsion cc entity
     *  \param[in]  i      number subentity of e within the codimension
     *  \param[in]  codim  codimension of the subentity we're interested in
     *                     (must satisfy cc <= codim <= dimension)
     *
     *  \return An index in the range 0 ... Max number of entities in set - 1.
     */
    template< int cc >
    IndexType subIndex ( const typename Traits::template Codim< cc >::Entity &e,
                         int i, unsigned int codim ) const
    {
      CHECK_INTERFACE_IMPLEMENTATION((asImp().template subIndex< cc >(e,i,codim)));
      return asImp().template subIndex< cc >(e,i,codim);
    }

    /** \brief Map a subentity to an index.
     *
     *  The result of calling this method with an entity that is not in the
     *  index set is undefined.
     *
     *  \note This method exists for convenience only.
     *        It extracts the codimension from the type of the entity, which can
     *        be guessed by the compiler.
     *
     *  \tparam  Entity  type of entity (must be GridImp::Codim< cc >::Entity
     *                   for some cc)
     *
     *  \param[in]  e      reference to entity
     *  \param[in]  i      number subentity of e within the codimension
     *  \param[in]  codim  codimension of the subentity we're interested in
     *
     *  \return An index in the range 0 ... Max number of entities in set - 1.
     */
    template< class Entity >
    IndexType subIndex ( const Entity &e, int i, unsigned int codim ) const
    {
      static const int cc = Entity::codimension;
      return asImp().template subIndex< cc >( e, i, codim );
    }
	//@}


	//===========================================================
	/** @name Access to entity set
	 */
	//@{
	//===========================================================

	/** @brief Return vector with all geometry types of entities in domain of index map.
		Return a vector with all geometry types of a given codimension
		contained in the Entity set \f$E\f$.

	   \param[in] codim A valid codimension.
	   \return Const reference to a vector of geometry types.
	*/
	const std::vector<GeometryType>& geomTypes (int codim) const
	{
      CHECK_INTERFACE_IMPLEMENTATION((asImp().geomTypes(codim)));
	  return asImp().geomTypes(codim);
	}

	/** @brief Return total number of entities of given geometry type in entity set \f$E\f$.

	   \param[in] type A valid geometry type.
	   \return         number of entities.
	*/
	IndexType size (GeometryType type) const
	{
      CHECK_INTERFACE_IMPLEMENTATION((asImp().size(type)));
      return asImp().size(type);
	}

	/** @brief Return total number of entities of given codim in the entity set \f$E\f$. This
		is simply a sum over all geometry types.

        \param[in] codim A valid codimension
		\return    number of entities.
    */
    IndexType size (int codim) const
    {
      CHECK_INTERFACE_IMPLEMENTATION((asImp().size(codim)));
      return asImp().size(codim);
    }

    /** @brief Return true if the given entity is contained in \f$E\f$.
     * 
     * \note If the input element e is not an element of the grid, then
     *       the result of contains() is undefined.
     */
    template<class EntityType>
    bool contains (const EntityType& e) const
    {
      CHECK_INTERFACE_IMPLEMENTATION((asImp().contains(e)));
      return asImp().contains(e);
    }

	// Must be explicitely defined although this class should get a default constructor.
    IndexSet() {}

  private:
    //! Forbid the copy constructor
    IndexSet(const IndexSet&);
    //! Forbid the assignment operator
    IndexSet& operator=(const IndexSet&);

  	//!  Barton-Nackman trick 
	IndexSetImp& asImp () {return static_cast<IndexSetImp &> (*this);}
	//!  Barton-Nackman trick
	const IndexSetImp& asImp () const {return static_cast<const IndexSetImp &>(*this);}
  };

#undef CHECK_INTERFACE_IMPLEMENTATION
#undef CHECK_AND_CALL_INTERFACE_IMPLEMENTATION



  /**\brief Provide default implementation of method if IndexSet
	 @ingroup GridDevel
  */
  template<class GridImp, class IndexSetImp>
  class IndexSetDefaultImplementation
  : public IndexSet< GridImp, IndexSetImp >
  {
    typedef IndexSet< GridImp, IndexSetImp > Base;
    typedef typename remove_const< GridImp >::type::Traits Traits;

  public:
    /** \brief The type used for the indices */
    typedef typename Base::IndexType IndexType;

    /** \brief dimension of the grid (maximum allowed codimension) */
    static const int dimension = Base::dimension;
   
    using Base::index;
    using Base::subIndex;

	//===========================================================
	/** @name Index access from entity
	 */
	//@{
	//===========================================================

    /** \copydoc Dune::IndexSet::subIndex(const typename Traits::template Codim< cc >::Entity &e,int i,unsigned int codim) const
     *
     *  The default implementation is as follows:
     *  \code
     *  index( *(e.subEntity( i, codim )) );
     *  \endcode
     *  It does only work for cc=0 since the subEntity method is not present otherwise.
     */
    template< int cc >
    IndexType subIndex ( const typename Traits::template Codim< cc >::Entity &e, int i, unsigned int codim ) const
    {
      return index( *(e.subEntity( i, codim )) );
    }
	//@}

	//===========================================================
	/** @name Access to entity set
	 */
	//@{
	//===========================================================

  	/** @brief Return total number of entities of given codim in the entity set \f$E\f$. This
	    	is simply a sum over all geometry types.

        \param[in] codim A valid codimension
		    \return    number of entities.
    */
    IndexType size ( const int codim ) const
    {
      IndexType s( 0 );
      const std::vector< GeometryType > &geomTs = Base::geomTypes( codim ); 
      typedef typename std::vector< GeometryType >::const_iterator Iterator;
      const Iterator end = geomTs.end();
      for( Iterator it = geomTs.begin(); it != end; ++it )
        s += Base::size( *it );
      return s;
    }
	//@{
  };


  /** @brief Id Set %Interface.

  This class template is used as a base class for all id set implementations. 
  It uses the Barton-Nackman trick to ensure conformity to the interface.
   
  Template parameters are:
   
   - <tt>GridImp</tt> Type that is a model of Dune::Grid.
   - <tt>IdSetImp</tt> Type that is a model of Dune::IdSet.
   - <tt>IdTypeImp</tt> Traits class containing return types depending on implementation.

  <H3>Overview</H3>

  An id set provides a map \f[ m : E \to \mathbf{I}\f] where
  \f$E\f$ is a subset of the entities of a grid and \f$\mathbf{I}\f$ is a discrete
  set of ids. These ids need not be consecutive nor positive.
  However, the ids must be usable as keys for STL associative containers
  (e.g., <tt>std::map</tt>). For debugging purposes, it must also be possible
  to write them into standard C++ streams.
  More precisely, for such a type <tt>Id</tt>, at least the following operators
  have to be provided:
  \code
  bool operator== ( const Id &, const Id & );
  bool operator!= ( const Id &, const Id & );
  bool opreator<  ( const Id &, const Id & );

  template< class C, class T >
  std::basic_ostream< C, T > &operator<< ( std::basic_ostream< C, T > &, const Id & );
  \endcode

  The index map \f$m\f$ has the following properties:

  - It is injective, i.e. for any \f$e,e^\prime\in E\f$
  we have \f$e\neq e^\prime \Rightarrow m(e)\neq m(e^\prime)\f$.
  - It is persistent with respect to grid modification, i.e. if there exists an entity \f$e\f$ with
  id \f$i\f$ before grid modification and an entity \f$e^\prime\f$ with id \f$i\f$ after mesh
  modification it is guaranteed that \f$e=e^\prime\f$.

  The set of ids \f$ \mathbf{I} = \{i\ |\ \exists e\in E : m(e)=i\}\f$ used by the
  id set is not necessarily consecutive. In practice the numbers can be quite large, especially
  in a parallel implementation. Therefore the type used to represent the id can be chosen
  by the application.

  <H3>Ids and leaf entities</H3>

  An element is a copy of its father element if it is the only son. This
  concept can be transfered to all higher codimensions because in a nested grid
  structure the entities of any codimension form a set of trees. However, the roots
  of these trees are not necessarily on level 0.
  Thus, we define that an entity is a copy of another entity if it is the only descendant 
  of this entity in the refinement tree. This is illustrated in the following figure where,
  for example, vertex w is a copy of vertex v.
  
  \image html  idlocalref.png "Sharing of ids."
  \image latex idlocalref.eps "Sharing of ids." width=\textwidth
  
  The copy relation can be trivially extended to be an equivalence relation. 
  With respect to ids we define that <EM> all copies of an entity share the same id.</EM>
  In the example of the figure the vertices v and w would have the same id.

  This definition is useful to transfer data related to the leaf grid during grid modification.

  <H3>Global id set</H3>

  A global id set provides ids that are unique over all processes over wich the
  grid is distributed.
  All grid implementations provide a global id set.

  <H3>Local id set</H3>

  A local id set provides ids that are unique within one process but two entities
  in different processes may have the same id. Obviously, a global id set is also
  a local id set. A grid implementation may provide an extra local id set for efficiency reasons.
  In sequential grids local and global id set are identical.
  All grid implementations provide a local id set. 

  @ingroup IndexIdSets
  */
  template<class GridImp, class IdSetImp, class IdTypeImp>
  class IdSet
  {
  public:
  	//! Type used to represent an id. 
	typedef IdTypeImp IdType;

	//! Get id of an entity. This method is simpler to use than the one below.
    template<class EntityType>
    IdType id (const EntityType& e) const
    {
      enum { cc = EntityType::codimension };
      return asImp().template id<cc>(e);
    }

  	//! Get id of an entity of codim cc. Unhandy because template parameter must be supplied explicitely.
    /*
      We use the remove_const to extract the Type from the mutable class,
      because the const class is not instantiated yet.
    */
    template<int cc>
    IdType id (const typename remove_const<GridImp>::type::
                 Traits::template Codim<cc>::Entity& e) const 
    {
      return asImp().template id<cc>(e);
    }

    /** \brief Get id of subentity i of codim cc of a codim 0 entity.
     */
    IdType subId (const typename remove_const<GridImp>::type::
      Traits::template Codim<0>::Entity& e, int i, unsigned int codim) const
    {
      return asImp().subId(e,i,codim);
    }

    // Default constructor (is not provided automatically because copy constructor is private)
    IdSet() {}

  private:
    //! Forbid the copy constructor
    IdSet(const IdSet&);
    //! Forbid the assignment operator
    IdSet& operator=(const IdSet&);

  	//!  Barton-Nackman trick 
    IdSetImp& asImp () {return static_cast<IdSetImp &> (*this);}
    //!  Barton-Nackman trick 
    const IdSetImp& asImp () const {return static_cast<const IdSetImp &>(*this);}
  };

}

#endif