/usr/include/dune/grid/alugrid/3d/grid_imp.cc is in libdune-grid-dev 2.2.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define DUNE_ALUGRID_GRID_IMP_CC
#if COMPILE_ALUGRID_INLINE == 0
#include <config.h>
#endif
// Dune includes
#include <dune/common/stdstreams.hh>
// Local includes
#include "entity.hh"
#include "iterator.hh"
#include "datahandle.hh"
#include "grid.hh"
#if COMPILE_ALUGRID_INLINE
#define alu_inline inline
#else
#define alu_inline
#endif
namespace Dune
{
template< class Comm >
template< class GridType >
alu_inline
void ALU3dGridVertexList< Comm >::
setupVxList(const GridType & grid, int level)
{
// iterates over grid elements of given level and adds all vertices to
// given list
enum { codim = 3 };
VertexListType & vxList = vertexList_;
unsigned int vxsize = grid.hierarchicIndexSet().size(codim);
if( vxList.size() < vxsize ) vxList.reserve(vxsize);
std::vector<int> visited_(vxsize);
for(unsigned int i=0; i<vxsize; i++)
{
visited_[i] = 0;
}
vxList.resize(0);
const ALU3dGridElementType elType = GridType:: elementType;
typedef ALU3DSPACE ALU3dGridLevelIteratorWrapper< 0, Dune::All_Partition, Comm > ElementLevelIteratorType;
typedef typename ElementLevelIteratorType :: val_t val_t;
typedef ALU3dImplTraits< elType, Comm > ImplTraits;
typedef typename ImplTraits::IMPLElementType IMPLElementType;
typedef typename ImplTraits::VertexType VertexType;
enum { nVx = ElementTopologyMapping < elType > :: numVertices };
ElementLevelIteratorType it ( grid, level, grid.nlinks() );
int count = 0;
for( it.first(); !it.done() ; it.next())
{
val_t & item = it.item();
IMPLElementType * elem = 0;
if( item.first )
elem = static_cast<IMPLElementType *> (item.first);
else if( item.second )
elem = static_cast<IMPLElementType *> (item.second->getGhost().first);
assert( elem );
for(int i=0; i<nVx; ++i)
{
VertexType * vx = elem->myvertex(i);
assert( vx );
// insert only interior and border vertices
if( vx->isGhost() ) continue;
const int idx = vx->getIndex();
if(visited_[idx] == 0)
{
vxList.push_back(vx);
++count;
}
visited_[idx] = 1;
}
}
assert( count == (int) vxList.size());;
up2Date_ = true;
}
template< class Comm >
template< class GridType >
alu_inline
void ALU3dGridLeafVertexList< Comm >::
setupVxList(const GridType & grid)
{
// iterates over grid elements of given level and adds all vertices to
// given list
enum { codim = 3 };
VertexListType & vxList = vertexList_;
size_t vxsize = grid.hierarchicIndexSet().size(codim);
if( vxList.capacity() < vxsize) vxList.reserve(vxsize);
vxList.resize(vxsize);
for(size_t i=0; i<vxsize; ++i)
{
ItemType & vx = vxList[i];
vx.first = 0;
vx.second = -1;
}
const ALU3dGridElementType elType = GridType:: elementType;
typedef ALU3DSPACE ALU3dGridLeafIteratorWrapper< 0, Dune::All_Partition, Comm > ElementIteratorType;
typedef typename ElementIteratorType :: val_t val_t;
typedef ALU3dImplTraits< elType, Comm > ImplTraits;
typedef typename ImplTraits::IMPLElementType IMPLElementType;
typedef typename ImplTraits::VertexType VertexType;
enum { nVx = ElementTopologyMapping < elType > :: numVertices };
ElementIteratorType it ( grid, grid.maxLevel() , grid.nlinks() );
#ifndef NDEBUG
int count = 0;
#endif
for( it.first(); !it.done() ; it.next())
{
val_t & item = it.item();
IMPLElementType * elem = 0;
if( item.first )
elem = static_cast<IMPLElementType *> (item.first);
else if( item.second )
elem = static_cast<IMPLElementType *> (item.second->getGhost().first);
assert( elem );
int level = elem->level();
for(int i=0; i<nVx; ++i)
{
VertexType * vx = elem->myvertex(i);
assert( vx );
// insert only interior and border vertices
if( vx->isGhost() ) continue;
const int idx = vx->getIndex();
ItemType & vxpair = vxList[idx];
if( vxpair.first == 0 )
{
vxpair.first = vx;
vxpair.second = level;
#ifndef NDEBUG
++ count;
#endif
}
// always store max level of vertex as grdi definition says
else
{
// set the max level for each vertex, see Grid definition
if (vxpair.second < level) vxpair.second = level;
}
}
}
//std::cout << count << "c | s " << vxList.size() << "\n";
// make sure that the found number of vertices equals to stored ones
//assert( count == (int)vxList.size() );
up2Date_ = true;
}
// ALU3dGrid
// ---------
template< ALU3dGridElementType elType, class Comm >
alu_inline
const ALU3dGrid< elType, Comm > &
ALU3dGrid< elType, Comm >::operator= ( const ALU3dGrid< elType, Comm > &other )
{
DUNE_THROW(GridError,"Do not use assignment operator of ALU3dGrid! \n");
return (*this);
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
ALU3dGrid< elType, Comm >::~ALU3dGrid ()
{
delete communications_;
delete vertexProjection_;
//delete bndPrj_;
if( bndVec_ )
{
const size_t bndSize = bndVec_->size();
for(size_t i=0; i<bndSize; ++i)
{
delete (*bndVec_)[i];
}
delete bndVec_; bndVec_ = 0;
}
for(unsigned int i=0; i<levelIndexVec_.size(); i++) delete levelIndexVec_[i];
delete globalIdSet_; globalIdSet_ = 0;
delete leafIndexSet_; leafIndexSet_ = 0;
delete sizeCache_; sizeCache_ = 0;
/*
if(myGrid().container().iterators_attached())
{
dwarn << "WRANING: There still exists instances of iterators giving access to this grid which is about to be removed! in: " << __FILE__ << " line: " << __LINE__ << std::endl;
}
*/
delete mygrid_; mygrid_ = 0;
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
int ALU3dGrid< elType, Comm >::size ( int level, int codim ) const
{
// if we dont have this level return 0
if( (level > maxlevel_) || (level < 0) ) return 0;
assert( codim >= 0);
assert( codim < dimension+1 );
assert( sizeCache_ );
return sizeCache_->size(level,codim);
}
template< ALU3dGridElementType elType, class Comm >
size_t ALU3dGrid< elType, Comm >::numBoundarySegments () const
{
#ifdef ALUGRID_VERTEX_PROJECTION
return myGrid().numMacroBndSegments();
#else
derr << "Method available in any version of ALUGrid > 1.14" << std::endl;
return 0;
#endif
}
// --size
template< ALU3dGridElementType elType, class Comm >
alu_inline
int ALU3dGrid< elType, Comm >::size ( int level, GeometryType type ) const
{
if(elType == tetra && !type.isSimplex()) return 0;
if(elType == hexa && !type.isCube ()) return 0;
return size( level, dimension - type.dim() );
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
int ALU3dGrid< elType, Comm >::size ( int codim ) const
{
assert( codim >= 0 );
assert( codim <= dimension );
assert( sizeCache_ );
return sizeCache_->size(codim);
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
int ALU3dGrid< elType, Comm >::size ( GeometryType type ) const
{
if(elType == tetra && !type.isSimplex()) return 0;
if(elType == hexa && !type.isCube ()) return 0;
return size( dimension - type.dim() );
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
int ALU3dGrid< elType, Comm >::ghostSize ( int codim ) const
{
assert( codim >= 0 );
assert( codim <= dimension );
return ( codim == 0 ) ? 1 : 0;
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
int ALU3dGrid< elType, Comm >::ghostSize ( int level, int codim ) const
{
assert( codim >= 0 );
assert( codim <= dimension );
assert( level >= 0);
return ( codim == 0 ) ? 1 : 0;
}
// calc all necessary things that might have changed
template< ALU3dGridElementType elType, class Comm >
alu_inline
void ALU3dGrid< elType, Comm >::setMaxLevel ( int mxl )
{
maxlevel_ = std::max(maxlevel_,mxl);
}
// calc all necessary things that might have changed
template< ALU3dGridElementType elType, class Comm >
alu_inline
void ALU3dGrid< elType, Comm >::updateStatus()
{
calcMaxLevel();
calcExtras();
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
void ALU3dGrid< elType, Comm >::calcMaxLevel ()
{
// old fashioned way
int testMaxLevel = 0;
typedef ALU3DSPACE ALU3dGridLeafIteratorWrapper< 0, All_Partition, Comm > IteratorType;
IteratorType w (*this, maxLevel(), nlinks() );
typedef typename IteratorType :: val_t val_t ;
typedef typename ALU3dImplTraits< elType, Comm >::IMPLElementType IMPLElementType;
for (w.first () ; ! w.done () ; w.next ())
{
val_t & item = w.item();
IMPLElementType * elem = 0;
if( item.first )
elem = static_cast<IMPLElementType *> (item.first);
else if( item.second )
elem = static_cast<IMPLElementType *> (item.second->getGhost().first);
assert( elem );
int level = elem->level();
if(level > testMaxLevel) testMaxLevel = level;
}
maxlevel_ = testMaxLevel;
}
// --calcExtras
template< ALU3dGridElementType elType, class Comm >
alu_inline
void ALU3dGrid< elType, Comm >::calcExtras ()
{
if(sizeCache_) delete sizeCache_;
sizeCache_ = new SizeCacheType (*this);
// unset up2date before recalculating the index sets,
// becasue they will use this feature
leafVertexList_.unsetUp2Date();
for(size_t i=0; i<MAXL; ++i)
{
vertexList_[i].unsetUp2Date();
levelEdgeList_[i].unsetUp2Date();
}
if( comm().size() > 1 )
{
for( int i = 0; i < dimension; ++i )
{
ghostLeafList_[i].unsetUp2Date();
for(size_t l=0; l<MAXL; ++l) ghostLevelList_[i][l].unsetUp2Date();
}
}
// update all index set that are already in use
for(size_t i=0; i<levelIndexVec_.size(); ++i)
{
if(levelIndexVec_[i])
(*(levelIndexVec_[i])).calcNewIndex( this->template lbegin<0>( i ),
this->template lend<0>( i ) );
}
if(leafIndexSet_)
leafIndexSet_->calcNewIndex( this->template leafbegin<0>(), this->template leafend<0>() );
// build global ID set new (to be revised)
if( globalIdSet_ ) globalIdSet_->updateIdSet();
coarsenMarked_ = 0;
refineMarked_ = 0;
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
const typename ALU3dGrid< elType, Comm >::Traits::LeafIndexSet &
ALU3dGrid< elType, Comm >::leafIndexSet () const
{
if(!leafIndexSet_) leafIndexSet_ = new LeafIndexSetImp ( *this,
this->template leafbegin<0>(),
this->template leafend<0>() );
return *leafIndexSet_;
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
const typename ALU3dGrid< elType, Comm >::Traits::LevelIndexSet &
ALU3dGrid< elType, Comm >::levelIndexSet ( int level ) const
{
// check if level fits in vector
assert( level >= 0 );
assert( level < (int) levelIndexVec_.size() );
if( levelIndexVec_[level] == 0 )
levelIndexVec_[level] =
new LevelIndexSetImp ( *this,
this->template lbegin<0> (level),
this->template lend<0> (level),
level );
return *(levelIndexVec_[level]);
}
// global refine
template< ALU3dGridElementType elType, class Comm >
alu_inline
void ALU3dGrid< elType, Comm >::globalRefine ( int refCount )
{
assert( (refCount + maxLevel()) < MAXL );
for( int count = refCount; count > 0; --count )
{
const LeafIteratorType end = leafend();
for( LeafIteratorType it = leafbegin(); it != end; ++it )
mark( 1, *it );
const bool refined = adapt();
if( refined )
postAdapt();
}
}
// preprocess grid
template< ALU3dGridElementType elType, class Comm >
alu_inline
bool ALU3dGrid< elType, Comm >::preAdapt()
{
return (coarsenMarked_ > 0);
}
// adapt grid
template< ALU3dGridElementType elType, class Comm >
alu_inline
bool ALU3dGrid< elType, Comm >::adapt ()
{
bool ref = false;
if( lockPostAdapt_ == true )
{
DUNE_THROW(InvalidStateException,"Make sure that postAdapt is called after adapt was called and returned true!");
}
bool mightCoarse = preAdapt();
// if prallel run, then adapt also global id set
if(globalIdSet_)
{
//std::cout << "Start adapt with globalIdSet prolong \n";
int defaultChunk = newElementsChunk_;
int actChunk = refineEstimate_ * refineMarked_;
// guess how many new elements we get
int newElements = std::max( actChunk , defaultChunk );
globalIdSet_->setChunkSize( newElements );
ref = myGrid().duneAdapt(*globalIdSet_); // adapt grid
}
else
{
ref = myGrid().adaptWithoutLoadBalancing();
}
// in parallel this is different
if( this->comm().size() == 1 )
{
ref = ref && refineMarked_ > 0;
}
if(ref || mightCoarse)
{
// calcs maxlevel and other extras
updateStatus();
// notify that postAdapt must be called
lockPostAdapt_ = true;
}
return ref;
}
// post process grid
template< ALU3dGridElementType elType, class Comm >
alu_inline
void ALU3dGrid< elType, Comm >::postAdapt ()
{
{
// old fashioned way
typedef ALU3DSPACE ALU3dGridLeafIteratorWrapper< 0, All_Partition, Comm > IteratorType;
IteratorType w (*this, maxLevel(), nlinks() );
typedef typename IteratorType::val_t val_t;
typedef typename ALU3dImplTraits< elType, Comm >::IMPLElementType IMPLElementType;
for (w.first () ; ! w.done () ; w.next ())
{
val_t & item = w.item();
assert( item.first || item.second );
IMPLElementType * elem = 0;
if( item.first )
elem = static_cast<IMPLElementType *> (item.first);
else if( item.second )
{
elem = static_cast<IMPLElementType *>( item.second->getGhost().first );
assert( elem );
}
elem->resetRefinedTag();
}
}
// make that postAdapt has been called
lockPostAdapt_ = false;
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
bool ALU3dGrid< elType, Comm >
::writeGrid_Ascii( const std::string filename, alu3d_ctype time , bool scientific ) const
{
// write ascii only works for serial grids at the moment
if ( this->comm().size() > 1 )
{
DUNE_THROW(GridError,"ALU3dGrid::writeGrid_Ascii not implemented for parallel grids!");
}
std::ofstream file ( filename.c_str() );
if(file)
{
typedef typename ALU3dImplTraits< elType, Comm >::HElementType HElementType;
typedef typename ALU3dImplTraits< elType, Comm >::VertexType VertexType;
typedef typename ALU3dImplTraits< elType, Comm >::BNDFaceType BNDFaceType;
typedef typename ALU3dImplTraits< elType, Comm >::IMPLElementType IMPLElementType;
typedef typename ALU3dImplTraits< elType, Comm >::HasFaceType HasFaceType;
typedef typename ALU3dImplTraits< elType, Comm >::GEOVertexType GEOVertexType;
ALU3DSPACE LeafIterator < HElementType > leafElements( myGrid() );
file << "!" << elType2Name( elType ) << " Elements = " << leafElements->size() << std::endl;
ALU3DSPACE LeafIterator < VertexType > leafVertices( myGrid() );
{
file << std::endl;
if( scientific )
{
// use scientific mode
file << std::scientific;
}
// write coordinates of the vertices
int vxsize = leafVertices->size();
file << vxsize << std::endl;
typedef double ShortVecType[3];
ShortVecType * vxvec = new ShortVecType [vxsize];
assert( vxvec );
for( leafVertices->first(); !leafVertices->done() ; leafVertices->next() )
{
const GEOVertexType & vertex =
static_cast<GEOVertexType &> (leafVertices->item());
const double (&p)[3] = vertex.Point();
int vxidx = vertex.getIndex();
double (&v)[3] = vxvec[vxidx];
for(int i=0; i<3; ++i) v[i] = p[i];
}
for(int i=0; i<vxsize; ++i)
{
file << vxvec[i][0] << " " << vxvec[i][1] << " " << vxvec[i][2] << std::endl;
}
delete [] vxvec;
}
file << std::endl;
// write element vertices
{
const int novx = (elType == tetra) ? 4 : 8;
file << leafElements->size() << std::endl;
for( leafElements->first(); !leafElements->done() ; leafElements->next() )
{
IMPLElementType & item = static_cast<IMPLElementType &> (leafElements->item());
for(int i=0; i<novx; ++i)
{
const int vxnum = item.myvertex(i)->getIndex();
file << vxnum << " ";
}
file << std::endl;
}
}
// write boundary faces
{
file << std::endl;
const int nofaces = (elType == tetra) ? 4 : 6;
int bndfaces = 0;
for( leafElements->first(); !leafElements->done() ; leafElements->next() )
{
IMPLElementType & item = static_cast<IMPLElementType &> (leafElements->item());
for(int i=0; i<nofaces; ++i)
{
std::pair < HasFaceType * , int > nbpair = item.myneighbour(i);
if(nbpair.first->isboundary())
{
++bndfaces;
}
}
}
file << bndfaces << std::endl;
}
// write boundary faces
{
const int bndvxnum = (elType == tetra) ? 3 : 4;
const int nofaces = (elType == tetra) ? 4 : 6;
for( leafElements->first(); !leafElements->done() ; leafElements->next() )
{
IMPLElementType & item = static_cast<IMPLElementType &> (leafElements->item());
for(int i=0; i<nofaces; ++i)
{
std::pair < HasFaceType * , int > nbpair = item.myneighbour(i);
if(nbpair.first->isboundary())
{
BNDFaceType * face = static_cast<BNDFaceType *> (nbpair.first);
file << -(face->bndtype()) << " " << bndvxnum << " ";
for(int j=0; j<bndvxnum; j++)
{
int vxnum = face->myvertex(0,j)->getIndex();
file << vxnum << " ";
}
file << std::endl;
}
}
}
}
{
file << std::endl;
// write coordinates of the vertices
int vxnum = 0;
for( leafVertices->first(); !leafVertices->done() ; leafVertices->next() )
{
file << vxnum << " -1" << std::endl;
++vxnum;
}
}
}
return true;
}
template< ALU3dGridElementType elType, class Comm >
template <GrapeIOFileFormatType ftype>
alu_inline
bool ALU3dGrid< elType, Comm >
::writeGrid ( const std::string filename, alu3d_ctype time ) const
{
switch(ftype)
{
case xdr : return writeGrid_Xdr(filename,time);
case ascii: return writeGrid_Ascii(filename,time);
default: derr << "Wrong file type in writeGrid method~ \n";
}
return false;
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
bool ALU3dGrid< elType, Comm >
::writeGrid_Xdr ( const std::string filename, alu3d_ctype time ) const
{
myGrid().duneBackup(filename.c_str());
// write time and maxlevel
{
std::string extraName(filename);
extraName += ".extra";
std::ofstream out (extraName.c_str());
if(out)
{
out << std::scientific << time << " ";
out << maxlevel_ << " ";
out.close();
}
else
{
derr << "ALU3dGrid::writeGrid: couldn't open <" << extraName << ">! \n";
}
}
return true;
}
template< ALU3dGridElementType elType, class Comm >
inline bool ALU3dGrid< elType, Comm >
::writeMacroGrid ( const std::string path, const std::string name ) const
{
std::stringstream filename;
filename << path << "/" << name << "." << comm().rank();
std::ofstream macro( filename.str().c_str() );
if( macro )
{
// dump distributed macro grid as ascii files
myGrid().container().backupCMode( macro );
}
else
std::cerr << "WARNING: couldn't open file `" << filename.str() << "' for writing!" << std::endl;
return true;
}
template< ALU3dGridElementType elType, class Comm >
template <GrapeIOFileFormatType ftype>
alu_inline
bool ALU3dGrid< elType, Comm >
::readGrid ( const std::string filename, alu3d_ctype & time )
{
{
typedef std::ostringstream StreamType;
std::string mName(filename);
mName += ".macro";
const char * macroName = mName.c_str();
{ //check if file exists
std::ifstream check ( macroName );
if( !check
// only abort on rank 0
// on all other ranks this can be empty
&& comm().rank() == 0
)
DUNE_THROW(GridError,"cannot read file " << macroName << "\n");
check.close();
}
// if grid exists delete first
if( mygrid_ ) delete mygrid_;
mygrid_ = createALUGrid( macroName );
}
assert(mygrid_ != 0);
// check for element type
this->checkMacroGrid ();
myGrid().duneRestore(filename.c_str());
{
std::string extraName (filename);
extraName += ".extra";
std::ifstream in (extraName.c_str());
if(in)
{
in >> std::scientific >> time;
in >> maxlevel_;
in.close();
}
else
{
derr << "ALU3dGrid::readGrid: couldn't open <" << extraName << ">! \n";
}
}
// calculate new maxlevel
// calculate indices
updateStatus();
// reset refinement markers
postAdapt();
// send time from proc 0 to all in case that some grids are empty
comm().broadcast(&time,1,0);
return true;
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
void ALU3dGrid< elType, Comm >::checkMacroGridFile ( const std::string filename )
{
if(filename == "") return;
std::ifstream file(filename.c_str());
if(!file)
{
std::cerr << "Couldn't open file '" << filename <<"' !" << std::endl;
DUNE_THROW(IOError,"Couldn't open file '" << filename <<"' !");
}
const std::string aluid((elType == tetra) ? "!Tetrahedra" : "!Hexahedra");
const std::string oldAluId((elType == tetra) ? "!Tetraeder" : "!Hexaeder");
std::string idline;
std::getline(file,idline);
std::stringstream idstream(idline);
std::string id;
idstream >> id;
if(id == aluid )
{
return;
}
else if ( id == oldAluId )
{
derr << "\nKeyword '" << oldAluId << "' is deprecated! Change it to '" << aluid << "' in file '" << filename<<"'! \n";
return ;
}
else
{
std::cerr << "Delivered file '"<<filename<<"' does not contain keyword '"
<< aluid << "'. Found id '" <<id<< "'. Check the macro grid file! Bye." << std::endl;
DUNE_THROW(IOError,"Wrong file format! ");
}
}
template< ALU3dGridElementType elType, class Comm >
alu_inline
void ALU3dGrid< elType, Comm >::checkMacroGrid ()
{
typedef typename ALU3dImplTraits< elType, Comm >::HElementType HElementType;
typedef ALU3DSPACE PureElementLeafIterator< HElementType > IteratorType;
IteratorType w( this->myGrid() );
for (w->first () ; ! w->done () ; w->next ())
{
ALU3dGridElementType type = (ALU3dGridElementType) w->item().type();
if( type != elType )
{
derr << "\nERROR: " << elType2Name(elType) << " Grid tries to read a ";
derr << elType2Name(type) << " macro grid file! \n\n";
assert(type == elType);
DUNE_THROW(GridError,"\nERROR: " << elType2Name(elType) << " Grid tries to read a " << elType2Name(type) << " macro grid file! ");
}
}
}
alu_inline
const char * elType2Name( ALU3dGridElementType elType )
{
switch( elType )
{
case tetra : return "Tetrahedra";
case hexa : return "Hexahedra";
case mixed : return "Mixed";
default : return "Error";
}
}
#if COMPILE_ALUGRID_LIB
// Instantiation
template class ALU3dGrid< hexa, No_Comm >;
template class ALU3dGrid< tetra, No_Comm >;
template bool ALU3dGrid< tetra, No_Comm >::readGrid< xdr > (const std::string, alu3d_ctype & );
template bool ALU3dGrid< tetra, No_Comm >::readGrid< ascii > (const std::string, alu3d_ctype & );
template bool ALU3dGrid< tetra, No_Comm >::writeGrid< xdr > (const std::string, alu3d_ctype ) const ;
template bool ALU3dGrid< tetra, No_Comm >::writeGrid< ascii > (const std::string, alu3d_ctype ) const ;
template bool ALU3dGrid< hexa, No_Comm >::readGrid< xdr > (const std::string, alu3d_ctype & );
template bool ALU3dGrid< hexa, No_Comm >::readGrid< ascii > (const std::string, alu3d_ctype & );
template bool ALU3dGrid< hexa, No_Comm >::writeGrid< xdr > (const std::string, alu3d_ctype ) const ;
template bool ALU3dGrid< hexa, No_Comm >::writeGrid< ascii > (const std::string, alu3d_ctype ) const ;
#if ALU3DGRID_PARALLEL
template class ALU3dGrid< hexa, MPI_Comm >;
template class ALU3dGrid< tetra, MPI_Comm >;
template bool ALU3dGrid< tetra, MPI_Comm >::readGrid< xdr > (const std::string, alu3d_ctype & );
template bool ALU3dGrid< tetra, MPI_Comm >::readGrid< ascii > (const std::string, alu3d_ctype & );
template bool ALU3dGrid< tetra, MPI_Comm >::writeGrid< xdr > (const std::string, alu3d_ctype ) const ;
template bool ALU3dGrid< tetra, MPI_Comm >::writeGrid< ascii > (const std::string, alu3d_ctype ) const ;
template bool ALU3dGrid< hexa, MPI_Comm >::readGrid< xdr > (const std::string, alu3d_ctype & );
template bool ALU3dGrid< hexa, MPI_Comm >::readGrid< ascii > (const std::string, alu3d_ctype & );
template bool ALU3dGrid< hexa, MPI_Comm >::writeGrid< xdr > (const std::string, alu3d_ctype ) const ;
template bool ALU3dGrid< hexa, MPI_Comm >::writeGrid< ascii > (const std::string, alu3d_ctype ) const ;
#endif // #if ALU3DGRID_PARALLEL
#endif // #if COMPILE_ALUGRID_LIB
} // end namespace Dune
#endif // end DUNE_ALUGRID_GRID_IMP_CC
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