/usr/include/dcmtk/oflog/socketap.h is in libdcmtk2-dev 3.6.0-15.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | // Module: LOG4CPLUS
// File: socketappender.h
// Created: 5/2003
// Author: Tad E. Smith
//
//
// Copyright 2003-2009 Tad E. Smith
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/** @file */
#ifndef _LOG4CPLUS_SOCKET_APPENDER_HEADER_
#define _LOG4CPLUS_SOCKET_APPENDER_HEADER_
#include "dcmtk/oflog/config.h"
#include "dcmtk/oflog/appender.h"
#include "dcmtk/oflog/helpers/socket.h"
#include "dcmtk/oflog/helpers/syncprims.h"
#define LOG4CPLUS_MAX_MESSAGE_SIZE (8*1024)
namespace log4cplus {
/**
* Sends {@link spi::InternalLoggingEvent} objects to a remote a log server.
*
* The SocketAppender has the following properties:
*
* <ul>
*
* <li>Remote logging is non-intrusive as far as the log event
* is concerned. In other words, the event will be logged with
* the same time stamp, NDC, location info as if it were logged
* locally by the client.
*
* <li>SocketAppenders do not use a layout.
*
* <li>Remote logging uses the TCP protocol. Consequently, if
* the server is reachable, then log events will eventually arrive
* at the server.
*
* <li>If the remote server is down, the logging requests are
* simply dropped. However, if and when the server comes back up,
* then event transmission is resumed transparently. This
* transparent reconneciton is performed by a <em>connector</em>
* thread which periodically attempts to connect to the server.
*
* <li>Logging events are automatically <em>buffered</em> by the
* native TCP implementation. This means that if the link to server
* is slow but still faster than the rate of (log) event production
* by the client, the client will not be affected by the slow
* network connection. However, if the network connection is slower
* then the rate of event production, then the client can only
* progress at the network rate. In particular, if the network link
* to the the server is down, the client will be blocked.
*
* <li>On the other hand, if the network link is up, but the server
* is down, the client will not be blocked when making log requests
* but the log events will be lost due to server unavailability.
* </ul>
*
* <h3>Properties</h3>
* <dl>
* <dt><tt>host</tt></dt>
* <dd>Remote host name to connect and send events to.</dd>
*
* <dt><tt>port</tt></dt>
* <dd>Port on remote host to send events to.</dd>
*
* <dt><tt>ServerName</tt></dt>
* <dd>Host name of event's origin prepended to each event.</dd>
*
* </dl>
*/
class LOG4CPLUS_EXPORT SocketAppender : public Appender {
public:
// Ctors
SocketAppender(const log4cplus::tstring& host, int port,
const log4cplus::tstring& serverName = tstring());
SocketAppender(const log4cplus::helpers::Properties & properties, log4cplus::tstring& error);
// Dtor
~SocketAppender();
// Methods
virtual void close();
protected:
void openSocket();
void initConnector ();
virtual void append(const spi::InternalLoggingEvent& event);
// Data
log4cplus::helpers::Socket socket;
log4cplus::tstring host;
int port;
log4cplus::tstring serverName;
#if ! defined (LOG4CPLUS_SINGLE_THREADED)
class LOG4CPLUS_EXPORT ConnectorThread;
friend class ConnectorThread;
class LOG4CPLUS_EXPORT ConnectorThread
: public thread::AbstractThread
, public helpers::LogLogUser
{
public:
ConnectorThread (SocketAppender &);
virtual ~ConnectorThread ();
virtual void run();
void terminate ();
void trigger ();
protected:
SocketAppender & sa;
thread::ManualResetEvent trigger_ev;
bool exit_flag;
};
volatile bool connected;
helpers::SharedObjectPtr<ConnectorThread> connector;
#endif
private:
// Disallow copying of instances of this class
SocketAppender(const SocketAppender&);
SocketAppender& operator=(const SocketAppender&);
};
namespace helpers {
LOG4CPLUS_EXPORT
SocketBuffer convertToBuffer(const log4cplus::spi::InternalLoggingEvent& event,
const log4cplus::tstring& serverName);
LOG4CPLUS_EXPORT
log4cplus::spi::InternalLoggingEvent readFromBuffer(SocketBuffer& buffer);
} // end namespace helpers
} // end namespace log4cplus
#endif // _LOG4CPLUS_SOCKET_APPENDER_HEADER_
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