/usr/include/crystalspace-2.0/iutil/strset.h is in libcrystalspace-dev 2.0+dfsg-1build1.
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Copyright (C) 2003 by Anders Stenberg
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __CS_IUTIL_STRINGSET_H__
#define __CS_IUTIL_STRINGSET_H__
/**\file
* Stringset interface
*/
/**\addtogroup util
* @{ */
#include "csutil/scf_interface.h"
namespace CS
{
/// Type for the actual value of a string ID
typedef unsigned int StringIDValue;
/**
* An identifier for a string. This identifier is equivalent to the contents
* of a string: If two strings have the same content, they have get the same
* identifier. If they have different content, they get different identifiers.
*
* String IDs have a "tag" which identifies for what the string ID is used.
* They also protect against mixing string IDs used for different purposes.
*/
template<typename Tag>
struct StringID
{
protected:
StringIDValue id;
public:
StringID() {}
StringID (const StringID& other) : id (other.id) {}
StringID (StringIDValue id) : id (id) {}
// Detect attempts to mix string IDs with different tags
template<typename Tag2>
CS_DEPRECATED_METHOD_MSG("Mixing string IDs with different tags may "
"indicate an error. Explicit construct if really needed")
StringID (const StringID<Tag2>& other) : id ((StringIDValue)other) {}
StringID& operator=(const StringID& other)
{
id = other.id;
return *this;
}
// Detect attempts to mix string IDs with different tags
template<typename Tag2>
CS_DEPRECATED_METHOD_MSG("Mixing string IDs with different tags may "
"indicate an error. Explicit construct if really needed")
StringID& operator=(const StringID<Tag2>& other)
{
id = (StringIDValue)other;
return *this;
}
operator StringIDValue() const { return id; }
unsigned int GetHash() const { return id; }
};
/// An \e invalid csStringID.
template<typename Tag>
struct InvalidStringID : public StringID<Tag>
{
InvalidStringID() { this->id = (StringIDValue)~0; }
};
} // namespace CS
/**
* The string set is a collection of unique strings. Each string has an ID
* number. The most important operation is to request a string, which means to
* return the ID for the string, adding it to the collection if not already
* present. This is useful when you need to work with strings but want the
* performance characteristics of simple numeric comparisons. Rather than
* performing string comparisons, you instead compare the numeric string ID's.
*
* As a convenience, the csInitializer class creates a string set at
* application initialization time and inserts it into the global object
* registry (iObjectRegistry). To obtain a reference this shared string set
* (which may be desirable when modules need to share string ID's), use a code
* snippet similar to the following:
*
* \code
* iObjectRegistry* object_reg = ...;
* csRef<iStringSet> strings = csQueryRegistryTagInterface<iStringSet> (
* object_reg, "crystalspace.shared.stringset");
* csStringID myid = strings->Request ("crystalspace.mygame.mystring");
* \endcode
*
* \sa csStringHash
* \sa csStringSet
*/
template<typename Tag>
struct iStringSetBase : public virtual iBase
{
typedef Tag TagType;
//SCF_INTERFACE(iStringSet, 2,0,0);
/**
* Request the numeric ID for the given string.
* \return The ID of the string.
* \remarks Creates a new ID if the string is not yet present in the set,
* else returns the previously assigned ID.
*/
virtual CS::StringID<Tag> Request(const char*) = 0;
/**
* Request the string corresponding to the given ID.
* \return Null if the string * has not been requested (yet), else the string
* corresponding to the ID.
*/
virtual const char* Request(CS::StringID<Tag>) const = 0;
/**
* Check if the set contains a particular string.
*/
virtual bool Contains(char const*) const = 0;
/**
* Check if the set contains a string with a particular ID.
* \remarks This is rigidly equivalent to
* <tt>return Request(id) != NULL</tt>, but more idiomatic.
*/
virtual bool Contains(CS::StringID<Tag>) const = 0;
/**
* Remove specified string.
* \return True if a matching string was in thet set; else false.
*/
virtual bool Delete(char const*) = 0;
/**
* Remove a string with the specified ID.
* \return True if a matching string was in the set; else false.
*/
virtual bool Delete(CS::StringID<Tag>) = 0;
/**
* Remove all stored strings. When new strings are registered again, new
* ID values will be used; the old ID's will not be re-used.
*/
virtual void Empty() = 0;
/**
* Remove all stored strings.
* \deprecated Deprecated in 1.3. Use Empty() instead.
*/
CS_DEPRECATED_METHOD_MSG("Use Empty() instead.")
virtual void Clear() = 0;
/// Get the number of elements in the hash.
virtual size_t GetSize () const = 0;
/**
* Return true if the hash is empty.
* \remarks Rigidly equivalent to <tt>return GetSize() == 0</tt>, but more
* idiomatic.
*/
virtual bool IsEmpty() const = 0;
};
#define CS_ISTRINGSSET_SCF_VERSION(Class) SCF_INTERFACE(Class, 2, 0, 0)
namespace CS
{
namespace StringSetTag
{
struct General;
} // namespace StringSetTag
} // namespace CS
#if defined(SWIG)
// Templated classes must be declared before we actually use
// them, so we have to declare the following here.
%template(iGeneralStringSetBase) iStringSetBase<CS::StringSetTag::General>;
#endif
/// General string ID string set
struct iStringSet : public iStringSetBase<CS::StringSetTag::General>
{
CS_ISTRINGSSET_SCF_VERSION(iStringSet);
};
/// General string ID
typedef CS::StringID<CS::StringSetTag::General> csStringID;
/// Invalid string ID
csStringID const csInvalidStringID = CS::InvalidStringID<CS::StringSetTag::General> ();
/** @} */
#endif // __CS_IUTIL_STRINGSET_H__
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