/usr/include/crystalspace-2.0/iutil/selfdestruct.h is in libcrystalspace-dev 2.0+dfsg-1build1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | /*
Crystal Space Data Buffer interface
Copyright (C) 2006 by Jorrit Tyberghein
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __CS_IUTIL_SELFDESTRUCT_H__
#define __CS_IUTIL_SELFDESTRUCT_H__
/**\file
* Self destruction interface.
*/
/**\addtogroup util
* @{ */
#include "csutil/scf_interface.h"
/**
* An object implementing this interface can remove itself from its
* 'natural parent'. For example, if this is used on a mesh object then
* the engine will be the natural parent. This is used by
* iEngine->RemoveObject().
*/
struct iSelfDestruct : public virtual iBase
{
SCF_INTERFACE(iSelfDestruct, 1,0,0);
/// Remove me!
virtual void SelfDestruct () = 0;
};
/** @} */
#endif // __CS_IUTIL_SELFDESTRUCT_H__
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