/usr/include/crystalspace-2.0/imesh/partsys.h is in libcrystalspace-dev 2.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | /*
Copyright (C) 2000 by Jorrit Tyberghein
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __CS_IMESH_PARTSYS_H__
#define __CS_IMESH_PARTSYS_H__
/**\file
* Particle system interface
*/
#include "csutil/scf.h"
/**\addtogroup meshplugins
* @{ */
struct iMaterialWrapper;
class csColor;
/**
* This interface describes the API for the particle mesh object.
*/
struct iParticleState : public virtual iBase
{
SCF_INTERFACE(iParticleState, 2, 0, 0);
/// Set mix mode.
virtual void SetMixMode (uint mode) = 0;
/// Get mix mode.
virtual uint GetMixMode () const = 0;
/// Set the alpha of particles.
virtual void SetAlpha(float alpha) = 0;
/// Get the probable alpha of the particles
virtual float GetAlpha() const = 0;
/// Set change color.
virtual void SetChangeColor (const csColor& color) = 0;
/// Unset change color.
virtual void UnsetChangeColor () = 0;
/// see if change color is enabled, and get a copy if so.
virtual bool GetChangeColor (csColor& col) const = 0;
/// Set change size of all particles, by factor per second.
virtual void SetChangeSize (float factor) = 0;
/// Unset change of size.
virtual void UnsetChangeSize () = 0;
/// see if change size is enabled, and get the value if so.
virtual bool GetChangeSize (float& factor) const = 0;
/// Change rotation of all particles, by angle in radians per second.
virtual void SetChangeRotation (float angle) = 0;
/// Stop change of rotation.
virtual void UnsetChangeRotation () = 0;
/// see if change rotation is enabled, and get the angle if so.
virtual bool GetChangeRotation (float& angle) const = 0;
/// Change alpha of all particles, by factor per second.
virtual void SetChangeAlpha (float factor) = 0;
/// Stop change of alpha.
virtual void UnsetChangeAlpha () = 0;
/// see if change alpha is enabled, and get the value if so.
virtual bool GetChangeAlpha (float& factor) const = 0;
/// Set selfdestruct mode on, and msec to live.
virtual void SetSelfDestruct (csTicks t) = 0;
/// System will no longer self destruct.
virtual void UnSetSelfDestruct () = 0;
};
/** @} */
#endif // __CS_IMESH_PARTSYS_H__
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