/usr/include/crystalspace-2.0/imesh/lghtng.h is in libcrystalspace-dev 2.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright (C) 2003 by Boyan Hristov
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __CS_IMESH_LGHTNG_H__
#define __CS_IMESH_LGHTNG_H__
#include "csutil/scf_interface.h"
/**\file
* Lightning mesh object
*/
/**\addtogroup meshplugins
* @{ */
class csVector3;
/// \todo Document me!
struct iLightningFactoryState : public virtual iBase
{
SCF_INTERFACE(iLightningFactoryState, 2, 0, 0);
/// Set the point of origin, the center of the texture.
virtual void SetOrigin (const csVector3& pos) = 0;
/// Get the point of origin
virtual const csVector3& GetOrigin () const = 0;
///
virtual float GetLength () const = 0;
///
virtual void SetLength (float value) = 0;
///
virtual int GetPointCount () const = 0;
///
virtual void SetPointCount (int n) = 0;
///
virtual float GetWildness () const = 0;
///
virtual void SetWildness (float value) = 0;
///
virtual float GetVibration () const = 0;
///
virtual void SetVibration (float value) = 0;
///
virtual void SetDirectional (const csVector3 &pos) = 0;
///
virtual const csVector3& GetDirectional () = 0;
///
virtual csTicks GetUpdateInterval () const = 0;
///
virtual void SetUpdateInterval (csTicks value) = 0;
///
virtual float GetBandWidth () const = 0;
///
virtual void SetBandWidth (float value) = 0;
};
///
struct iLightningState : public iLightningFactoryState
{
SCF_INTERFACE(iLightningState, 2, 0, 0);
};
/** @} */
#endif // __CS_IMESH_LGHTNG_H__
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