/usr/include/crystalspace-2.0/imesh.h is in libcrystalspace-dev 2.0+dfsg-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | /* imesh.h -- Generated automatically; do not edit. */
#ifndef __IMESH_H__
#define __IMESH_H__
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/**@file
* Directory master header. This header file includes all headers in a
* subdirectory of the top Crystal Space include directory.
*/
#include "cssysdef.h"
#include "imesh/animesh.h"
#include "imesh/animnode/debug.h"
#include "imesh/animnode/ik.h"
#include "imesh/animnode/lookat.h"
#include "imesh/animnode/ragdoll.h"
#include "imesh/animnode/retarget.h"
#include "imesh/animnode/skeleton2anim.h"
#include "imesh/animnode/speed.h"
#include "imesh/bodymesh.h"
#include "imesh/emit.h"
#include "imesh/furmesh.h"
#include "imesh/genmesh.h"
#include "imesh/gmeshanim.h"
#include "imesh/haze.h"
#include "imesh/lghtng.h"
#include "imesh/modifiableterrain.h"
#include "imesh/nullmesh.h"
#include "imesh/object.h"
#include "imesh/objmodel.h"
#include "imesh/particle.h"
#include "imesh/particles.h"
#include "imesh/partsys.h"
#include "imesh/protomesh.h"
#include "imesh/skeleton2.h"
#include "imesh/skeleton2anim.h"
#include "imesh/sprite2d.h"
#include "imesh/sprite3d.h"
#include "imesh/spritecal3d.h"
#include "imesh/terrain.h"
#include "imesh/terrain2.h"
#include "imesh/watermesh.h"
#endif /* __IMESH_H__ */
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