This file is indexed.

/usr/include/crystalspace-2.0/csgeom/math.h is in libcrystalspace-dev 2.0+dfsg-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
/*
  Copyright (C) 2005 by Marten Svanfeldt
  
  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Library General Public
  License as published by the Free Software Foundation; either
  version 2 of the License, or (at your option) any later version.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Library General Public License for more details.

  You should have received a copy of the GNU Library General Public
  License along with this library; if not, write to the Free
  Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#ifndef __CS_MATH_H__
#define __CS_MATH_H__

#include "csutil/algorithms.h"

/**\file 
 * Generic mathematic utility functions.
 */
/**
 * \addtogroup geom_utils
 * @{ */

/**
 * Returns bigger of a and b. If they are equal, a or b can be returned.
 */
template<class T>
const T& csMax (const T& a, const T& b)
{
  if (b < a) return a;
  return b;
}

/**
 * Returns smaller of a and b. If they are equal, a or b can be returned.
 */
template<class T>
const T& csMin (const T& a, const T& b)
{
  if (a < b) return a;
  return b;
}

/**
 * Sort a and b in order of size.
 */
template<class T>
void csSort (T& a, T& b)
{
  if (b < a)
    CS::Swap (a, b);
}

/**
 * Sort a and b in order of size.
 * If swapping them, also swap x and y
 */
template<class T, class U>
void csSort (T& a, T& b, U& x, U& y)
{
  if (b < a)
  {
    CS::Swap (a, b);
    CS::Swap (x, y);
  }
}


/**
 * Clamp a between max and min.
 */
template<class T>
T csClamp (const T& a, T max, T min)
{
  return csMin (csMax (a, min), max);
}

/**
 * Performs a smooth interpolation of a on range min to max.
 * \return Smooth interporlated value if \a min \< \a a \< \a max, 
 *  and 0 resp. 1 if \a a is smaller than \a min resp. larger than \a max.
 */
template<class T>
T csSmoothStep (const T& a, T max, T min)
{
  T tmp, tmp2;
  if (a <= min)
    tmp = 0.0f;
  else if (a >= max)
    tmp = 1.0f;
  else
  {
    tmp2 = (a - min) / (max-min);
    tmp = tmp2*tmp2 * (3.0 - 2.0*tmp2);
  }
  return tmp;
}

/**
 * Performs a linear interpolation between \a a and \a b with the factor
 * \a f.
 */
template<class T, class Tfactor>
T csLerp (const T& a, const T& b, const Tfactor& f)
{
  return (a + (b - a) * f);
}

/**
 * Returns the square of the argument
 */
template<class T>
T csSquare (const T& x)
{
  return x * x;
}

namespace CS
{
  /** \name Floating point utilities
   * @{ */
  /* IsNaN() is implemented by looking at the binary values directly
     as using built-in functions turned out to be unreliable.
     (Specifically, gcc's built-in isnan() always returns false if
     -ffast-math is enabled.) */
  /// Checks if a floating point value is not-a-number.
  CS_FORCEINLINE bool IsNaN (float f)
  {
  #ifdef CS_IEEE_DOUBLE_FORMAT
    const uint32 exponentMask = 0x7f800000;
    const uint32 mantissaMask = 0x007fffff;
    union
    {
      float f;
      uint32 ui32;
    } u;
    u.f = f;
    return ((u.ui32 & exponentMask) == exponentMask)
	&& ((u.ui32 & mantissaMask) != 0);
  #else
    #error Do not know how to test for NaN
  #endif
  }
  // External definition; used below as a workaround for __STRICT_ANSI__
  CS_CRYSTALSPACE_EXPORT bool IsNaN_ext (double d);
  /// Checks if a double-precision floating point value is not-a-number.
  CS_FORCEINLINE bool IsNaN (double d)
  {
  #ifdef __STRICT_ANSI__
    return IsNaN_ext (d);
  #else
  #ifdef CS_IEEE_DOUBLE_FORMAT
    const uint64 exponentMask = CONST_UINT64(0x7ff0000000000000);
    const uint64 mantissaMask = CONST_UINT64(0x000fffffffffffff);
    union
    {
      double d;
      uint64 ui64;
    } u;
    u.d = d;
    return ((u.ui64 & exponentMask) == exponentMask)
	&& ((u.ui64 & mantissaMask) != 0);
  #else
    #error Do not know how to test for NaN
  #endif
  #endif
  }
  
  /// Checks if a floating point value is finite.
  CS_FORCEINLINE bool IsFinite (float f)
  {
  #ifdef CS_IEEE_DOUBLE_FORMAT
    const uint32 exponentMask = 0x7f800000;
    union
    {
      float f;
      uint32 ui32;
    } u;
    u.f = f;
    return ((u.ui32 & exponentMask) != exponentMask);
  #else
    #error Do not know how to test for NaN
  #endif
  }
  // External definition; used below as a workaround for __STRICT_ANSI__
  CS_CRYSTALSPACE_EXPORT bool IsFinite_ext (double d);
  /// Checks if a double-precision floating point value is finite.
  CS_FORCEINLINE bool IsFinite (double d)
  {
  #ifdef __STRICT_ANSI__
    return IsFinite_ext (d);
  #else
  #ifdef CS_IEEE_DOUBLE_FORMAT
    const uint64 exponentMask = CONST_UINT64(0x7ff0000000000000);
    union
    {
      double d;
      uint64 ui64;
    } u;
    u.d = d;
    return ((u.ui64 & exponentMask) != exponentMask);
  #else
    #error Do not know how to test for NaN
  #endif
  #endif
  }
  
  /// Return Infinity.
  CS_FORCEINLINE float Infinity()
  {
  #ifdef CS_IEEE_DOUBLE_FORMAT
    union
    {
      uint32 ui32;
      float f;
    } u;
    u.ui32 = 0x7f800000;
    return u.f;
  #else
    return std::numeric_limits<float>::infinity();
  #endif
  }
  /** @} */
} // namespace CS

//@{
/**
 * Checks if a floating point value is finite.
 * \deprecated Deprecated in 2.0. Use CS::IsFinite() instead.
 */
CS_DEPRECATED_METHOD_MSG("Use CS::IsFinite(x) instead")
CS_FORCEINLINE bool csFinite (float f)
{
  return CS::IsFinite (f);
}
/**
 * Checks if a double-precision floating point value is finite.
 * \deprecated Deprecated in 2.0. Use CS::IsFinite() instead.
 */
CS_DEPRECATED_METHOD_MSG("Use CS::IsFinite(x) instead")
CS_FORCEINLINE bool csFinite (double d)
{
  return CS::IsFinite (d);
}

/**
 * Checks if a floating point value is not-a-number.
 * \deprecated Deprecated in 2.0. Use CS::IsNan() instead.
 */
CS_DEPRECATED_METHOD_MSG("Use CS::IsNaN(x) instead")
CS_FORCEINLINE bool csNaN (float f)
{
  return CS::IsNaN (f);
}
/**
 * Checks if a double-precision floating point value is not-a-number.
 * \deprecated Deprecated in 2.0. Use CS::IsNaN() instead.
 */
CS_DEPRECATED_METHOD_MSG("Use CS::IsNaN(x) instead")
CS_FORCEINLINE bool csNaN (double d)
{
  return CS::IsNaN (d);
}

/**
 * Checks if a floating point value is normal (not infinite or nan).
 * \deprecated Deprecated in 2.0. Usage not recommended as results are
 *   inconsistent across platforms.
 */
CS_DEPRECATED_METHOD_MSG("Usage not recommended, inconsistent results")
CS_FORCEINLINE bool csNormal (float f)
{
#if defined (CS_HAVE_NORMALF)
  return normalf (f);
#elif defined (CS_HAVE_STD__ISNORMAL)
  return std::isnormal (f);
#elif defined(CS_HAVE_ISNORMAL)
  return isnormal (f);
#else
  return CS::IsFinite(f) && !CS::IsNaN(f);
#endif
}
/**
 * Checks if a double-precision floating point value is normal.
 * \deprecated Deprecated in 2.0. Usage not recommended as results are
 *   inconsistent across platforms.
 */
CS_DEPRECATED_METHOD_MSG("Usage not recommended, inconsistent results")
CS_FORCEINLINE bool csNormal (double d)
{
#if defined (CS_HAVE_STD__ISNORMAL)
  return std::isnormal (d);
#elif defined(CS_HAVE_ISNORMAL)
  return isnormal (d);
#else
  return CS::IsFinite(d) && !CS::IsNaN(d);
#endif
}
//@}


namespace CS
{
namespace Math
{
  /// Return the next number in the sequence 0,1,2 modulo 3
  template<typename T>
  CS_FORCEINLINE_TEMPLATEMETHOD T NextModulo3 (T number)
  {
    return (1 << number) & 0x3;
  }
}
}


/** @} */

#endif //__CS_MATH_H__