/usr/include/BoxLib/Array.H is in libbox-dev 2.5-3.
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** (c) 1996-2000 The Regents of the University of California (through
** E.O. Lawrence Berkeley National Laboratory), subject to approval by
** the U.S. Department of Energy. Your use of this software is under
** license -- the license agreement is attached and included in the
** directory as license.txt or you may contact Berkeley Lab's Technology
** Transfer Department at TTD@lbl.gov. NOTICE OF U.S. GOVERNMENT RIGHTS.
** The Software was developed under funding from the U.S. Government
** which consequently retains certain rights as follows: the
** U.S. Government has been granted for itself and others acting on its
** behalf a paid-up, nonexclusive, irrevocable, worldwide license in the
** Software to reproduce, prepare derivative works, and perform publicly
** and display publicly. Beginning five (5) years after the date
** permission to assert copyright is obtained from the U.S. Department of
** Energy, and subject to any subsequent five (5) year renewals, the
** U.S. Government is granted for itself and others acting on its behalf
** a paid-up, nonexclusive, irrevocable, worldwide license in the
** Software to reproduce, prepare derivative works, distribute copies to
** the public, perform publicly and display publicly, and to permit
** others to do so.
*/
#ifndef BL_ARRAY_H
#define BL_ARRAY_H
//
// $Id: Array.H,v 1.30 2001/08/02 01:11:36 car Exp $
//
#include <cstddef>
#include <vector>
#include <BLassert.H>
#include <BoxLib.H>
template <class T> class Array;
//
//@Man:
//@Memo: An Array of Objects of Type T
/*@Doc:
This class implements an array of objects of the parameterized type
T. In contrast with the predefined C++ array type, an `Array<T>'
object knows its size, can be dynamically resized, and provides
automatic bounds checking. The bounds checking can be turned off by
specifying the -DNDEBUG flag on the command line when compiling the
BOXLIB library. The main reason for defining the ARRAY class is that
it is used, either by composition or inheritance, to implement many of
the other classes in the BOXLIB library.
The `Array<T>' class works by storing copies of the objects it
contains. If the objects are large, such as `FARRAYBOX's it is
probably better to use the `PArray' class which is an array class that
stores pointers to the objects (avoiding expensive copies).
The `Array<T>' class destructs all objects in the array when it is
itself destructed. If this is not the desired action, the `PArray' class
should be used.
In the Array<T> class, there are two different concepts of size: the amount
of space allocated, and the amount of space actually used. Obviously, the
allocated space must be larger than the used space. We separate these two
concepts to allow the user to optionally avoid memory allocation costs.
Rather than construct and destroy a temporary Array<T> many times, it may
be less expensive to allocate it once with enough memory to handle all uses,
and resize the Array<T> for each particular use. See the member functions
`reserve', `shrinkWrap', and `resize'.
Note that care must be taken when deriving classes from `Array<T>'. It is
a concrete class, not a polymorphic one.
This class does NOT provide an assignment operator for assigning an integer
to an Array<T>.
*/
template <class T>
class Array
:
public std::vector<T>
{
public:
//
//@ManDoc: Constructs an `Array<T>' with no elements
//
Array ();
/*@ManDoc: Constructs an `Array<T>' of size len with the value of each
element defined by the default constructor for `T'.
*/
explicit Array (size_t len);
/*@ManDoc: Constructs an `Array<T>' of size len with the value of each
elements given by initialvalue.
*/
Array (size_t len,
const T& initialvalue);
/*@ManDoc: Constructs an `Array<T>' of size len in which the K'th
value is a copy of vec[K].
*/
Array (const T* vec,
size_t len);
int size () const;
/*@ManDoc: Returns a reference to the K'th element in this `Array<T>'.
The element can be modified through this reference. The
result can be used as an L-value.
*/
T& operator[] (size_t i);
//
//@ManDoc: Same as above, except acts on const Array's.
//
const T& operator[] (size_t i) const;
//
//@ManDoc: Different syntax for operator[] (long i).
//
T& get (size_t i);
//
//@ManDoc: Different syntax for const operator[] (long i).
//
const T& get (size_t i) const;
/*@ManDoc: Returns pointer to vector of data. This function breaks object
encapsulation and should only be used for interfacing to
Fortran subroutines.
*/
T* dataPtr ();
//
//@ManDoc: Same as above for constant arrays.
//
const T* dataPtr () const;
//
//@ManDoc: Changes the i'th element of this `Array<T>' to elem.
//
void set (size_t i,
const T& elem);
//
//@ManDoc: This function swaps the i'th and j'th element of the array.
//
void swap (size_t i,
size_t j);
private:
//
// This is disallowed.
//
Array<T>& operator= (int);
};
template <class T>
inline
int
Array<T>::size () const
{
const std::vector<T>& a = *this;
return a.size();
}
template <class T>
inline
T&
Array<T>::operator[] (size_t i)
{
BL_ASSERT(i < size());
std::vector<T>& a = *this;
return a[i];
}
template <class T>
inline
const T&
Array<T>::operator[] (size_t i) const
{
BL_ASSERT(i < size());
const std::vector<T>& a = *this;
return a[i];
}
template <class T>
inline
T&
Array<T>::get (size_t i)
{
BL_ASSERT(i < size());
return this->operator[](i);
}
template <class T>
inline
const T&
Array<T>::get (size_t i) const
{
BL_ASSERT(i < size());
return std::vector<T>::operator[](i);
}
template <class T>
inline
void
Array<T>::set (size_t i,
const T& elem)
{
get(i) = elem;
}
template <class T>
inline
T*
Array<T>::dataPtr ()
{
return &this->operator[](0);
}
template <class T>
inline
const T*
Array<T>::dataPtr () const
{
return &this->operator[](0);
}
template <class T>
Array<T>::Array ()
:
std::vector<T>()
{}
template <class T>
Array<T>::Array (size_t len)
:
std::vector<T>(len)
{}
template <class T>
Array<T>::Array (size_t len,
const T& initialValue)
:
std::vector<T>(len, initialValue)
{}
template <class T>
Array<T>::Array (const T* vec,
size_t len)
:
std::vector<T>(len)
{
BL_ASSERT(len == 0 || vec != 0);
for (size_t i = 0; i < len; ++i)
{
this->operator[](i) = vec[i];
}
}
#endif /*BL_ARRAY_H*/
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