/usr/include/avifile-0.7/formats.h is in libavifile-0.7-dev 1:0.7.48~20090503.ds-14build1.
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#define AVIFILE_FORMATS_H
#ifdef WIN32
#include <windows.h>
#include <wingdi.h>
#include <mmsystem.h>
#include <mmreg.h>
#else
/* !WIN32 */
#include "avm_default.h"
#ifndef GUID_TYPE
#define GUID_TYPE
/**
* GUID is unique 16-byte indentifier
*
* Usually being shown as: AAAAAAAA-BBBB-CCCC-DDDD-EEEEEEEEEEEE
*
* DDDD however is not uint16_t but two uint8_t
* This representation allows to use it in the natural
* human readable way
* Note: f1, f2, f3 are little endian
*/
typedef struct AVMPACKED
{
uint32_t f1;
uint16_t f2;
uint16_t f3;
uint8_t f4[8];
} GUID;
#endif /* !GUID_TYPE */
#ifndef _BITMAPINFOHEADER_
#define _BITMAPINFOHEADER_
/**
* The BITMAPINFOHEADER contains all the details about the video stream such
* as the actual image dimensions and their pixel depth. A source filter may
* also request that the sink take only a section of the video by providing a
* clipping rectangle in rcSource. In the worst case where the sink filter
* forgets to check this on connection it will simply render the whole thing
* which isn't a disaster. Ideally a sink filter will check the rcSource and
* if it doesn't support image extraction and the rectangle is not empty then
* it will reject the connection. A filter should use SetRectEmpty to reset a
* rectangle to all zeroes (and IsRectEmpty to later check the rectangle).
* The rcTarget specifies the destination rectangle for the video, for most
* source filters they will set this to all zeroes, a downstream filter may
* request that the video be placed in a particular area of the buffers it
* supplies.
*/
typedef struct AVMPACKED
{
/** Specifies the number of bytes required by the structure. */
uint32_t biSize;
/** Specifies the width of bitmap, in pixels. */
int32_t biWidth;
/**
* Specifies the height of bitmap, in pixels.
*
* For RGB surfaces - negative orientation means top-down image
* for all other codecs the sign is meangless and should be ignored
* the FOURCC code uniquely identifies the compression and orientation
* It is not valid to describe orientation with the sign of biHeight
*
* Common YUV format such as YV12, YUY2 are top-down oriented.
* The sign of biHeight for such formats must always be set positive
* by driver producing such formats and the sign must be ignored by any
* driver receiving such formats. For proprietary compression formats with
* an associated FOURCC, any orientation is acceptable, but must be
* always the same for all bitmaps of the FOURCC.
*/
int32_t biHeight;
/** Specifies the number of planes for target device. (Must be 1) */
uint16_t biPlanes;
/**
* Specifies the number of bits-per-pixel.
*
* - 0
* The number is specified or is implied by the JPEG or PNG
*
* - 1
* The bitmap is monochrome and the bmiColors member contains
* two entries. Each bit in the bitmap array represents a pixel.
* If the bit is clear, the pixel is displayed with the color
* of the first entry in the bmiColors table; if the bit is set,
* the pixel has the color of the second in the table.
*
* - 4
* The bitmap has a maximum of 16 colors and the bmiColors member
* contains up to 16 entries. Each pixel in the bitmap is represented
* by a 4-bit index into the color table. For example, if the
* first pixel contains the color in the second table entry, and
* the second pixel constains the color in the sixteenth table entry
*
* - 8
* The bitmap has a maximum of 256 color, and the bmiColors member
* constains up to 256 entries. In this case, each byte in the
* array represents a single pixel.
*
* - 16
* The bitmap has a maximum of 2^16 color. If the biCompression member
* of the BITMPAINFOHEADER is BI_RGB, the bmiColors member is NULL.
* Each WORD in the bitmap array represents a single pixel.
* The relative intensities of red, green and blue are represented
* with five bits for each color component 5-5-5.
* When the biCompression member is BI_BITFIELDS, the system supports
* only the following 16bpp color masks: A 5-5-5 16bit image,
* (b:0x001f, g:0x03e0, r:0x7c00) and 5-6-5 16bit image
* (b:0x001f g:0x07e0 r:0xf800)
*
* - 24
* Bitmap has a maximum of 2^24 colors, and the bmiColors member
* is NULL, Each 3-byte triplet in the bitmap array represents
* the realtive intensities of blue, green, and red, respecitively,
* for each a pix. The bmiColors color table is used for optimizing
* colors used on palette-based devices, and must contain the number
* of entries specified by the biClrUsed member of BITMAPINFOHEADER.
*
* - 32
* The bitmap has a maximum of 2^32. If the biCompression member
* of the BITMPAINFOHEADER is BI_RGB, the bmiColors member is NULL.
* Each DWORD in the bitmap array represents the relative intensities
* of the blue, green and read, respectively, for a pixel. The high
* byte in each DWORD is not used. The bmiColors color table is used
* for optimizing colors used on palette-based devices,
* and must constain the number of entries specified by the biClrUsed
* member of the BITMAPINFOHEADER.
*
* \todo append remaining info here
*/
uint16_t biBitCount;
/**
* Specifies the compression format
*
* - BI_RGB
* An uncompressed format.
*
* - BI_RLE8
* A run-length encoded (RLE) format for bitmaps with 8bpp.
* The compression format is a 2-byte format consisting of
* a count byte followed by a byte containg a color index.
*
* - BI_RLE4
* An RLE format for bitmaps with 4bpp. The compression format
* is a 2-byte format consisting of a count byte followed
* by two word-length color indexes.
*
* - BI_BITFIELDS
* Specifies that the bitmap is not compressed and that the
* color table consists of three DWORD color masks that
* specify the red, green, and blue components, respectively,
* of each pixel. This is valid when used with 16- and
* 32-bpp bitmaps.
*
* - BI_JPEG
* Image is a JPEG image
*
* - BI_PNG
* Image is PNG image
*/
uint32_t biCompression;
/**
* Specifies the size, in bytes, of the image. This may be set to zero
* for BI_RGB bitmaps.
*/
uint32_t biSizeImage;
/** Specifies the horizontal resolution, in pixels-pre-meter */
int32_t biXPelsPerMeter;
/** Specifies the vertical resolution, in pixels-pre-meter */
int32_t biYPelsPerMeter;
/**
* Specifies the number of color indexes in the color table that
* are actually used by the bitmap. If this value is zero, the bitmap
* uses the maximum number of colors corresponding to the value of
* the biBitCount member for the compression mode specified by
* biCompression.
*
* If biClrUsed is nonzero and the biBitCount member is less then 16,
* the biClrUsed member specifies the actual number of colors the graphics
* engine or device driver accesses. If the biBitCount is 16 or greater,
* the biClrUsed member specifies the size of the color table used to
* optimize performance of the system color palettes. If biBitCount
* equals 16 or 32, the optimal color palette starts immediately
* following the free DWORD mask.
*
* When the bitmap array immediatelly follos the BITMAPINFO structure,
* it is a packed bitmap. Packed bitmaps are referenced by a single
* pointer. Packed bitmaps require that the biClrUsed member
* must be either zero or the actual size of the color table.
*/
uint32_t biClrUsed;
/**
* Specifies the number of color indexes that are required for the displaying
* the bitmap. If this value is zero, all colors are required.
*/
uint32_t biClrImportant;
} BITMAPINFOHEADER, *PBITMAPINFOHEADER, *LPBITMAPINFOHEADER;
typedef struct AVMPACKED
{
BITMAPINFOHEADER bmiHeader;
uint32_t bmiColors[1];
} BITMAPINFO, *LPBITMAPINFO;
#endif /* _BITMAPINFOHEADER */
#ifndef _WAVEFORMATEX_
#define _WAVEFORMATEX_
typedef struct AVMPACKED _WAVEFORMATEX
{
/**
* Waveform-audio format type. Format tags are registred with
* Microsoft Corporation for many compression algorithms.
*/
uint16_t wFormatTag;
/** Number of channels in the waveformat audio data. */
uint16_t nChannels;
/**
* Sample rate, in samples per seconds (Hertz), that each channel
* should be played or recorded.
*/
uint32_t nSamplesPerSec;
/**
* Required average data-transfer rate, in bytes per second, for
* format tag. For PCM it should be nAvgBytesPerSec * nBlockAlign
*/
uint32_t nAvgBytesPerSec;
/**
* Block alignment in bytes. The block alignment is the minimum
* atomic using of the data for the wFormatTag format type.
* For PCM it should be nChannels * wBitsPerPixel / 8.
* For Mp3 this is 1 because of the Windows (there is no logic in this)
*/
uint16_t nBlockAlign;
/**
* Bits per sample for the wFormatTag format type. If wFormatTag
* is WAVE_FORMAT_PCM then wBitsPerSample should be equal to 8 or 16.
* Note that some compression schemes cannot define a value for
* wBitsPerSample, so this member can be zero.
* For WAVEFORMATEXTENSIBLE it must be byte-aligned
*/
uint16_t wBitsPerSample;
/**
* Size, in bytes, of extra format information appended to the end
* of the WAVEFORMATEX structure. This information can be used by
* non-PCM formats to store extra attributes for the wFormatTag.
* If no extra information od required by the wFormatTag, this member
* must be set to zero. For PCM format this member is ignored.
*/
uint16_t cbSize;
} WAVEFORMATEX;
typedef WAVEFORMATEX *PWAVEFORMATEX, *NPWAVEFORMATEX, *LPWAVEFORMATEX;
#endif /* !_WAVEFORMATEX_ */
#ifndef _WAVEFORMATEXTENSIBLE_
#define _WAVEFORMATEXTENSIBLE_
/**
* The WAVEFORMATEXTENSIBLE structure defines the format of waveform-audio
* data for formats having more than two channels or higher sample
* resolutions than allowed by WAVEFORMATEX. It can also be used to
* define any format that can be defined by WAVEFORMATEX.
*
* cbSize member must be at least 22
*/
typedef struct AVMPACKED
{
WAVEFORMATEX Format;
union {
uint16_t wValidBitsPerSample; ///< bits of precision
uint16_t wSamplesPerBlock; ///< valid if wBitsPerSample==0
int16_t wReserved; ///< If neither applies, set to zero
} Samples;
int32_t dwChannelMask; ///< which channels are present in stream
#define SPEAKER_FRONT_LEFT 0x1
#define SPEAKER_FRONT_RIGHT 0x2
#define SPEAKER_FRONT_CENTER 0x4
#define SPEAKER_LOW_FREQUENCY 0x8
#define SPEAKER_BACK_LEFT 0x10
#define SPEAKER_BACK_RIGHT 0x20
#define SPEAKER_FRONT_LEFT_OF_CENTER 0x40
#define SPEAKER_FRONT_RIGHT_OF_CENTER 0x80
#define SPEAKER_BACK_CENTER 0x100
#define SPEAKER_SIDE_LEFT 0x200
#define SPEAKER_SIDE_RIGHT 0x400
#define SPEAKER_TOP_CENTER 0x800
#define SPEAKER_TOP_FRONT_LEFT 0x1000
#define SPEAKER_TOP_FRONT_CENTER 0x2000
#define SPEAKER_TOP_FRONT_RIGHT 0x4000
#define SPEAKER_TOP_BACK_LEFT 0x8000
#define SPEAKER_TOP_BACK_CENTER 0x10000
#define SPEAKER_TOP_BACK_RIGHT 0x20000
GUID SubFormat; ///< similar to wFormatTag number
} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
#endif /* !_WAVEFORMATEXTENSIBLE_ */
typedef WAVEFORMATEXTENSIBLE WAVEFORMATPCMEX; /* Format.cbSize = 22 */
/**
* WAVE format with extended structure which describes mp3 track
*/
typedef struct AVMPACKED
{
WAVEFORMATEX wfx;
uint16_t wID; ///< Set this structure member to MPEGLAYER3_ID_MPEG
#define MPEGLAYER3_ID_UNKNOWN 0
#define MPEGLAYER3_ID_MPEG 1
#define MPEGLAYER3_ID_CONSTANTFRAMESIZE 2
int32_t fdwFlags; ///< Indicates whether padding is used to adjust the average bitrate to the sampling rate
#define MPEGLAYER3_FLAG_PADDING_ISO 0 ///< Insert padding as needed to achieve the stated average bitrate.
#define MPEGLAYER3_FLAG_PADDING_ON 1 ///< Always insert padding. The average bit rate may be higher than stated.
#define MPEGLAYER3_FLAG_PADDING_OFF 2 ///< Never insert padding. The average bit rate may be lower than stated.
uint16_t nBlockSize; ///< Block size in bytes. This value equals the frame length in bytes x nFramesPerBlock. For MP3 audio, the frame length is calculated as follows: 144 x (bitrate / sample rate) + padding
uint16_t nFramesPerBlock; ///< Number of audio frames per block
uint16_t nCodecDelay; ///< Encoder delay in samples. If you do not know this value, set this structure member to zero
} MPEGLAYER3WAVEFORMAT;
typedef struct AVMPACKED
{
WAVEFORMATEXTENSIBLE wfex;
uint32_t nInitSize; ///< Size of initial ident header
uint32_t nCommentSize; ///< Size of comment header
uint32_t nCodebookSize; ///< Size of codebook header
} VORBISWAVEFORMATEX;
#ifndef WAVE_FORMAT_VORBIS1
#define WAVE_FORMAT_VORBIS1 0x674f ///< ("Og") ... Original stream compatible
#define WAVE_FORMAT_VORBIS2 0x6750 ///< ("Pg") ... Have independent header
#define WAVE_FORMAT_VORBIS3 0x6751 ///< ("Qg") ... Have no codebook header
#define WAVE_FORMAT_VORBIS1P 0x676f ///< ("og") ... Original stream compatible
#define WAVE_FORMAT_VORBIS2P 0x6770 ///< ("pg") ... Have independent header
#define WAVE_FORMAT_VORBIS3P ('q' | ('g'<<8)) ///< 0x6771("qg") ... Have no codebook header
typedef struct AVMPACKED
{
WAVEFORMATEX wfx;
uint32_t dwVorbisACMVersion; ///< vorbis.acm
uint32_t dwLibVorbisVersion; ///< libVorbis
uint8_t byExtra[0];
} OGGWAVEWAVEFORMAT;
#endif /* WAVE_FORMAT_VORBIS1 */
/**
* this extended WAVEFORMAT struct is used to pass around info about codecs currently unknown to other
* parts of avifile (and usually to any Microsoft specs)
* So this format will NOT be playable by anything else except avifile!!!
*/
typedef struct AVMPACKED
{
WAVEFORMATEXTENSIBLE wfex;
uint32_t dwCodecID; ///< CodecID from ffmpeg's audio codec
} FFMPEGWAVEFORMATEX;
/* http://msdn.microsoft.com/en-us/library/ms867195.aspx */
/** WAVE form wFormatTag IDs */
#define WAVE_FORMAT_UNKNOWN 0x0000 ///< Microsoft Corporation
#if !defined(WAVE_FORMAT_PCM)
#define WAVE_FORMAT_PCM 0x0001 ///< Microsoft Corporation: PCM audio in integer format
#endif /* !WAVE_FORMAT_PCM */
#define WAVE_FORMAT_ADPCM 0x0002 ///< Microsoft Corporation: adaptive PCM
#define WAVE_FORMAT_IEEE_FLOAT 0x0003 ///< Microsoft Corporation: PCM audio in IEEE floating-point format
#define WAVE_FORMAT_VSELP 0x0004 ///< Compaq Computer Corp.: PCM audio in IEEE floating-point format
#define WAVE_FORMAT_IBM_CVSD 0x0005 ///< IBM Corporation
#define WAVE_FORMAT_ALAW 0x0006 ///< Microsoft Corporation
#define WAVE_FORMAT_MULAW 0x0007 ///< Microsoft Corporation
#define WAVE_FORMAT_DTS 0x0008 ///< Microsoft Corporation
#define WAVE_FORMAT_DRM 0x0009 ///< Microsoft Corporation: Microsoft Digital Rights Managed encrypted audio
#define WAVE_FORMAT_VMPS1 0x000A ///< Microsoft Corporation: Speech audio codec
#define WAVE_FORMAT_WMSP2 0x000B ///< Microsoft Corporation
#define WAVE_FORMAT_OKI_ADPCM 0x0010 ///< OKI
#define WAVE_FORMAT_DVI_ADPCM 0x0011 ///< Intel Corporation
#define WAVE_FORMAT_IMA_ADPCM (WAVE_FORMAT_DVI_ADPCM)
#define WAVE_FORMAT_MEDIASPACE_ADPCM 0x0012 ///< Videologic
#define WAVE_FORMAT_SIERRA_ADPCM 0x0013 ///< Sierra Semiconductor Corp
#define WAVE_FORMAT_G723_ADPCM 0x0014 ///< Antex Electronics Corporation
#define WAVE_FORMAT_DIGISTD 0x0015 ///< DSP Solutions, Inc.
#define WAVE_FORMAT_DIGIFIX 0x0016 ///< DSP Solutions, Inc.
#define WAVE_FORMAT_DIALOGIC_OKI_ADPCM 0x0017 ///< Dialogic Corporation: OKI ADPCM chips or firmware
#define WAVE_FORMAT_MEDIAVISION_ADPCM 0x0018 ///< Media Vision, Inc.: ADPCM for Jazz 16 chip set
#define WAVE_FORMAT_CU_CODEC 0x0019 ///< Hewlett-Packard Company
#define WAVE_FORMAT_HP_DYNAMIC_VOICE 0x001A ///< Hewlett-Packard Company
#define WAVE_FORMAT_YAMAHA_ADPCM 0x0020 ///< Yamaha Corporation of America
#define WAVE_FORMAT_SONARC 0x0021 ///< Speech Compression
#define WAVE_FORMAT_DSPGROUP_TRUESPEECH 0x0022 ///< DSP Group, Inc
#define WAVE_FORMAT_ECHOSC1 0x0023 ///< Echo Speech Corporation
#define WAVE_FORMAT_AUDIOFILE_AF36 0x0024 ///< Ahead Inc.
#define WAVE_FORMAT_APTX 0x0025 ///< Audio Processing Technology
#define WAVE_FORMAT_AUDIOFILE_AF10 0x0026 ///< Ahead, Inc.
#define WAVE_FORMAT_PROSODY_1612 0x0027 ///< Aculab plc: Prosody CTI speech card
#define WAVE_FORMAT_LRC 0x0028 ///< Merging Technologies S.A.
#define WAVE_FORMAT_DOLBY_AC2 0x0030 ///< Dolby Laboratories
#define WAVE_FORMAT_GSM610 0x0031 ///< Microsoft Corporation
#define WAVE_FORMAT_MSNAUDIO 0x0032 ///< Microsoft Corporation: Microsoft MSN audio code
#define WAVE_FORMAT_ANTEX_ADPCME 0x0033 ///< Antex Electronics Corporation
#define WAVE_FORMAT_CONTROL_RES_VQLPC 0x0034 ///< Control Resources Limited
#define WAVE_FORMAT_DIGIREAL 0x0035 ///< DSP Solutions, Inc.
#define WAVE_FORMAT_DIGIADPCM 0x0036 ///< DSP Solutions, Inc.
#define WAVE_FORMAT_CONTROL_RES_CR10 0x0037 ///< Control Resources Limited
#define WAVE_FORMAT_NMS_VBXADPCM 0x0038 ///< Natural MicroSystems
#define WAVE_FORMAT_ROLAND_RDAC 0x0039 ///< Roland Corporation: Roland RDAC proprietary format (IMA ADPCM)
#define WAVE_FORMAT_ECHOSC3 0x003A ///< Echo Speech Corporation: Proprietary compression format
#define WAVE_FORMAT_ROCKWELL_ADPCM 0x003B ///< Rockwell International: Rockwell ADPCM
#define WAVE_FORMAT_ROCKWELL_DIGITALK 0x003C ///< Rockwell International: Rockwell DIGITALK
#define WAVE_FORMAT_XEBEC 0x003D ///< Xebec Multimedia Solutions Ltd.: Proprietary compression format
#define WAVE_FORMAT_G721_ADPCM 0x0040 ///< Antex Electronics Corporation
#define WAVE_FORMAT_G728_CELP 0x0041 ///< Antex Electronics Corporation
#define WAVE_FORMAT_MSG723 0x0042 ///< Microsoft Corporation
#define WAVE_FORMAT_MSG723_1 0x0043 ///< Microsoft Corporation
#define WAVE_FORMAT_MSG729 0x0044 ///< Microsoft Corporation
#define WAVE_FORMAT_SPG726 0x0045 ///< Microsoft Corporation
#define WAVE_FORMAT_MPEG 0x0050 ///< Microsoft Corporation
#define WAVE_FORMAT_RT24 0x0052 ///< InSoft, Inc.
#define WAVE_FORMAT_PAC 0x0053 ///< InSoft, Inc.
#define WAVE_FORMAT_MPEGLAYER3 0x0055 ///< ISO/MPEG Layer3 format tag
#define WAVE_FORMAT_LUCENT_G723 0x0059 ///< Lucent Technologies
#define WAVE_FORMAT_CIRRUS 0x0060 ///< Cirrus Logic
#define WAVE_FORMAT_ESPCM 0x0061 ///< ESS Technology
#define WAVE_FORMAT_VOXWARE 0x0062 ///< Voxware Inc
#define WAVE_FORMAT_CANOPUS_ATRAC 0x0063 ///< Canopus, co., Ltd.: ATRACWAVEFORMAT
#define WAVE_FORMAT_G726_ADPCM 0x0064 ///< APICOM
#define WAVE_FORMAT_G722_ADPCM 0x0065 ///< APICOM
#define WAVE_FORMAT_DSAT_DISPLAY 0x0067 ///< Microsoft Corporation
#define WAVE_FORMAT_VOXWARE_BYTE_ALIGNED 0x0069 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_AC8 0x0070 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_AC10 0x0071 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_AC16 0x0072 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_AC20 0x0073 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_RT24 0x0074 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_RT29 0x0075 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_RT29HW 0x0076 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_VR12 0x0077 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_VR18 0x0078 ///< Voxware, Inc.
#define WAVE_FORMAT_VOXWARE_TQ40 0x0079 ///< Voxware, Inc.
#define WAVE_FORMAT_SOFTSOUND 0x0080 ///< Softsound, Ltd.
#define WAVE_FORMAT_VOXWARE_TQ60 0x0081 ///< Voxware, Inc.
#define WAVE_FORMAT_MSRT24 0x0082 ///< Microsoft Corporation
#define WAVE_FORMAT_G729A 0x0083 ///< AT&T Labs, Inc.
#define WAVE_FORMAT_MVI_MVI2 0x0084 ///< Motion Pixels
#define WAVE_FORMAT_DF_G726 0x0085 ///< DataFusion Systems (Pty), Ltd.
#define WAVE_FORMAT_DF_GSM610 0x0086 ///< DataFusion Systems (Pty), Ltd.
#define WAVE_FORMAT_ISIAUDIO 0x0088 ///< Iterated Systems, Inc.
#define WAVE_FORMAT_ONLIVE 0x0089 ///< OnLive! Technologies, Inc.
#define WAVE_FORMAT_MULTITUDE_FT_SX20 0x008A ///< Multitude, Inc.
#define WAVE_FORMAT_MM_INFOCOM_ITS_ACM_G721 0x008B ///< Infocom ITS A/S: G.721 ADPCM
#define WAVE_FORMAT_CONVEDIA_G729 0x008C ///< Convedia Corporation
#define WAVE_FORMAT_CONGRUENCY_AUDIO_CODEC 0x008D ///< Congruency, Inc.
#define WAVE_FORMAT_SBC24 0x0091 ///< Siemens Business Communications Sys
#define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092 ///< Sonic Foundry
#define WAVE_FORMAT_MEDIASONIC_G723 0x0093 ///< MediaSonic
#define WAVE_FORMAT_PROSODY_8KBPS 0x0094 ///< Aculab plc: Prosody CTI speech card
#define WAVE_FORMAT_ZYXEL_ADPCM 0x0097 ///< ZyXEL Communications, Inc.: ZyXEL ADPCM
#define WAVE_FORMAT_PHILIPS_LPCBB 0x0098 ///< Philips Speech Processing
#define WAVE_FORMAT_PACKED 0x0099 ///< Studer Professional Audio AG
#define WAVE_FORMAT_MALDEN_PHONYTALK 0x00A0 ///< Malden Electronics Ltd.
#define WAVE_FORMAT_RRLGSM 0x00A1 ///< Racal Recorders: Racal Recorder GSM
#define WAVE_FORMAT_RRLG729A 0x00A3 ///< Racal Recorders: Racal Recorder G720.a
#define WAVE_FORMAT_RRLG7231 0x00A3 ///< Racal Recorders: Racal G723.1
#define WAVE_FORMAT_RRLTETRA_ACLEP 0x00A4 ///< Racal Recorders: Racal Tetra ACELP
#define WAVE_FORMAT_NEC_AAC 0x00B0 ///< NEC Corporation: NEC AAC
#define WAVE_FORMAT_RHETOREX_ADPCM 0x0100 ///< Rhetorex Inc.: Rhetorex ADPCM wave format type
#define WAVE_FORMAT_IRAT 0x0101 ///< BeCubed Software, Inc.
#define WAVE_FORMAT_VIVO_G723 0x0111 ///< Vivo Software
#define WAVE_FORMAT_VIVO_SIREN 0x0112 ///< Vivo Software
#define WAVE_FORMAT_PHILIPS_CELP 0x0120 ///< Philips Speech Processing
#define WAVE_FORMAT_PHILIPS_GRUNDIG 0x0121 ///< Philips Speech Processing
#define WAVE_FORMAT_DIGITAL_G723 0x0123 ///< Digital Equipment Corporation
#define WAVE_FORMAT_SANYO_LD_ADPCM 0x0125 ///< Sanyo Electric Co., Ltd.: Sanyo LD-ADPCM wave type
#define WAVE_FORMAT_SIPROLAB_ACEPLNET 0x0130 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_SIPROLAB_ACELP4800 0x0131 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_SIPROLAB_ACELP8V3 0x0132 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_SIPROLAB_G729 0x0133 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_SIPROLAB_G729A 0x0134 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_SIPROLAB_KELVIN 0x0135 ///< Sipro Lab Telecom, Inc.
#define WAVE_FORMAT_G726ADPCM 0x0140 ///< Dictaphone Corporation
#define WAVE_FORMAT_CELP68 0x0141 ///< Dictaphone Corporation
#define WAVE_FORMAT_CELP54 0x0142 ///< Dictaphone Corporation
#define WAVE_FORMAT_QUALCOMM_PUREVOICE 0x0150 ///< Qualcomm, Inc.
#define WAVE_FORMAT_QUALCOMM_HALFRATE 0x0151 ///< Qualcomm, Inc.
#define WAVE_FORMAT_TUBGSM 0x0155 ///< Ring Zero Systems, Inc.: Related to GSM 6.10
#define WAVE_FORMAT_MSAUDIO1 0x0160 ///< Microsoft Corporation
#define WAVE_FORMAT_WMAUDIO2 0x0161 ///< Microsoft Corporation: Multichannel WMA
#define WAVE_FORMAT_MSAUDIO2 (WAVE_FORMAT_WMAUDIO2)
#define WAVE_FORMAT_WMAUDIO3 0x0162 ///< Microsoft Corporation
#define WAVE_FORMAT_WMAUDIO_LOSSLESS 0x0163 ///< Microsoft Corporation: WMA lossless
#define WAVE_FORMAT_WMASPDIF 0x0164 ///< Microsoft Corporation: WMA Pro over S/PDIF
#define WAVE_FORMAT_UNISYS_NAP_ADPCM 0x0170 ///< Unisys Corporation
#define WAVE_FORMAT_UNISYS_NAP_ULAW 0x0171 ///< Unisys Corporation
#define WAVE_FORMAT_UNISYS_NAP_ALAW 0x0172 ///< Unisys Corporation
#define WAVE_FORMAT_UNISYS_NAP_16K 0x0173 ///< Unisys Corporation
#define WAVE_FORMAT_MM_SYCOM_ACM_SYC008 0x0174 ///< SyCom Technologies
#define WAVE_FORMAT_MM_SYCOM_ACM_SYC701_G726L 0x0175 ///< SyCom Technologies
#define WAVE_FORMAT_MM_SYCOM_ACM_SYC701_CELP54 0x0176 ///< SyCom Technologies
#define WAVE_FORMAT_MM_SYCOM_ACM_SYC701_CELP68 0x0177 ///< SyCom Technologies
#define WAVE_FORMAT_KNOWLEDGE_ADVENTURE_ADPCM 0x0177 ///< Knowledge Adventure, Inc.
#define WAVE_FORMAT_MPEG2AAC 0x0180 ///< Fraunhofer IIS
#define WAVE_FORMAT_DTS_DS 0x0190 ///< Digital Theater Systems, Inc.
#define WAVE_FORMAT_INNINGS_ADPCM 0x0197 ///< Innings Telecom Inc.
#define WAVE_FORMAT_CREATIVE_ADPCM 0x0200 ///< Creative Labs, Inc.
#define WAVE_FORMAT_CREATIVE_FASTSPEECH8 0x0202 ///< Creative Labs, Inc.
#define WAVE_FORMAT_CREATIVE_FASTSPEECH10 0x0203 ///< Creative Labs, Inc.
#define WAVE_FORMAT_UHER_ADPCM 0x0210 ///< UHER informatic GmbH
#define WAVE_FORMAT_QUARTERDECK 0x0220 ///< Quarterdeck Corporation
#define WAVE_FORMAT_ILINK_VC 0x0230 ///< I-Link Worldwide
#define WAVE_FORMAT_RAW_SPORT 0x0240 ///< Aureal Semiconductor
#define WAVE_FORMAT_IPI_HSX 0x0250 ///< Interactive Products, Inc.
#define WAVE_FORMAT_IPI_RPELP 0x0251 ///< Interactive Products, Inc.
#define WAVE_FORMAT_CS2 0x0260 ///< Consistent Software
#define WAVE_FORMAT_SONY_SCX 0x0270 ///< Sony Corporation
#define WAVE_FORMAT_SONY_SCY 0x0271 ///< Sony Corporation
#define WAVE_FORMAT_SONY_ATRAC3 0x0272 ///< Sony Corporation
#define WAVE_FORMAT_SONY_SPC 0x0273 ///< Sony Corporation
#define WAVE_FORMAT_TELUM 0x0280 ///< Telum, Inc.
#define WAVE_FORMAT_TELUMIA 0x0281 ///< Telum, Inc.
#define WAVE_FORMAT_NCVS_ADPCM 0x0285 ///< Norcom Electronics Corporation: Norcom Voice Systems ADPCM
#define WAVE_FORMAT_FM_TOWNS_SND 0x0300 ///< Fujitsu Corporation
// 0x0301 .. 0x0308 reserved for Fujitsu Corporation
#define WAVE_FORMAT_DEVELOPMENT_MICRONAS 0x0350 ///< Micronas Semiconductors, Inc.
#define WAVE_FORMAT_CELP833 0x0351 ///< Micronas Semiconductors, Inc.
#define WAVE_FORMAT_BTV_DIGITAL 0x0400 ///< Brooktree Corporation: Brooktree digital audio format
#define WAVE_FORMAT_QDESIGN_MUSIC 0x0450 ///< QDesign Corporation
#define WAVE_FORMAT_VME_VMPCM 0x0680 ///< AT&T Labs, Inc.
#define WAVE_FORMAT_TPC 0x0681 ///< AT&T Labs, Inc.
#define WAVE_FORMAT_OLIGSM 0x1000 ///< Ing C. Olivetti & C., S.p.A.
#define WAVE_FORMAT_OLIADPCM 0x1001 ///< Ing C. Olivetti & C., S.p.A.
#define WAVE_FORMAT_OLICELP 0x1002 ///< Ing C. Olivetti & C., S.p.A.
#define WAVE_FORMAT_OLISBC 0x1003 ///< Ing C. Olivetti & C., S.p.A.
#define WAVE_FORMAT_OLIOPR 0x1004 ///< Ing C. Olivetti & C., S.p.A.
#define WAVE_FORMAT_LH_CODEC 0x1100 ///< Lernout & Hauspie
#define WAVE_FORMAT_LH_CELP 0x1101 ///< Lernout & Hauspie
#define WAVE_FORMAT_LH_SB8 0x1102 ///< Lernout & Hauspie
#define WAVE_FORMAT_LH_SB12 0x1103 ///< Lernout & Hauspie
#define WAVE_FORMAT_LH_SB16 0x1104 ///< Lernout & Hauspie
#define WAVE_FORMAT_NORRIS 0x1400 ///< Norris Communications, Inc.
#define WAVE_FORMAT_SOUNDSPACE_MUSICOMPRESS 0x1500 ///< AT&T Labs, Inc.
#define WAVE_FORMAT_SONICFOUNDRY_LOSSLESS 0x1971 ///< Sonic Foundry
#define WAVE_FORMAT_DVM 0x2000 ///< FAST Multimedia AG
#define WAVE_FORMAT_MSCE 0x2500 ///< Microsoft Corporation: reserved rangle to 0x2600
#define WAVE_FORMAT_DIVIO_AAC 0x4143 ///< Divio, Inc.: Divio's AAC
#define WAVE_FORMAT_NOKIA_AMR 0x4201 ///< Nokia Mobile Phones: Nokia adaptive multirate
#define WAVE_FORMAT_DIVIO_G726 0x4243 ///< Divio, Inc.: Divio's G726
#define WAVE_FORMAT_3COM_NBX 0x7000 ///< 3Com Corporation Not specified
#define WAVE_FORMAT_NTT_DOCOMO_AMR_NO_SID 0x7A21 ///< Microsoft Corporation Adaptive multirate
#define WAVE_FORMAT_NTT_DOCOMO_AMR_WITH_SID 0x7A22 ///< Microsoft Corporation: AMR with silence detection
#define WAVE_FORMAT_COMVERSEINFOSYS_G723_1 0xA100 ///< Comverse Infosys Ltd.
#define WAVE_FORMAT_COMVERSEINFOSYS_AVQSBC 0xA101 ///< Comverse Infosys Ltd.
#define WAVE_FORMAT_COMVERSEINFOSYS_OLDSBC 0xA102 ///< Comverse Infosys Ltd.
#define WAVE_FORMAT_SYMBOLTECH_G729A 0xA103 ///< Symbol Technologies Canada Symbol Technology's G729A
#define WAVE_FORMAT_VOICEAGE_AMR_WB 0xA104 ///< VoiceAge Corporation
#define WAVE_FORMAT_ITI_G726 0xA105 ///< Ingenient Technologies, Inc.: Ingenient's G726
#define WAVE_FORMAT_AAC 0xA106 ///< ISO/MPEG-4 advanced audio Coding
#define WAVE_FORMAT_ESLG726 0xA107 ///< Encore Software Ltd.: Encore Software Ltd's G726
// WAVEFORMATIEEEFLOATEX KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
// WAVEFORMATPCMEX KSDATAFORMAT_SUBTYPE_PCM
#if !defined(WAVE_FORMAT_EXTENSIBLE)
#define WAVE_FORMAT_EXTENSIBLE 0xFFFE ///< Microsoft extensible
#endif /* !WAVE_FORMAT_EXTENSIBLE */
/**
* the WAVE_FORMAT_DEVELOPMENT format tag can be used during the
* development phase of a new wave format. Before shipping, you MUST
* acquire an official format tag from Microsoft.
*/
#define WAVE_FORMAT_DEVELOPMENT 0xFFFF
#endif /* !WIN32 */
/**
* Image format tag:
* For more details see: http://www.webartz.com/fourcc/fccyuv.htm
*/
/**
* Basic Windows bitmap format. 1, 4 and 8 bpp versions are palettised.
* 16, 24 and 32bpp contain raw BGR samples.
*/
#define BI_RGB 0
/** Run length encoded 8bpp BGR image. */
#define BI_RLE8 1
/** Alias for BI_RLE8 */
#define IMG_FMT_RLE8 0x38454C52
/** Run length encoded 4bpp BGR image. */
#define BI_RLE4 2
/** Alias for BI_RLE4 */
#define IMG_FMT_RLE 0x34454C52
/**
* Raw BGR with alpha. Sample precision and packing is arbitrary and
* determined using bit masks for each component, as for BI_BITFIELDS.
*/
#define IMG_FMT_RGBA 0x34454C52
/**
* Raw BGR with a transparency field. Layout is as for BI_RGB
* at 16 and 32 bits per pixel but the msb in each pixel
* indicates whether the pixel is transparent or not.
*/
#define IMG_FMT_RGBT 0x34454C52
/**
* Raw BGR with arbitrary sample packing within a pixel.
* Packing and precision of R, G and B components is determined
* by bit masks for each.
* bps: 16, 24, 32
*/
#define BI_BITFIELDS 3
/** Alias for BI_RLE4 */
#define IMG_FMT_RAW 0x32776173
/* RGB/BGR Formats */
#define IMG_FMT_RGB (('R'<<24)|('G'<<16)|('B'<<8))
#define IMG_FMT_RGB8 (IMG_FMT_RGB|8)
#define IMG_FMT_RGB15 (IMG_FMT_RGB|15)
#define IMG_FMT_RGB16 (IMG_FMT_RGB|16)
#define IMG_FMT_RGB24 (IMG_FMT_RGB|24)
#define IMG_FMT_RGB32 (IMG_FMT_RGB|32)
#define IMG_FMT_BGR BI_RGB // so normal BGR image has just number
#define IMG_FMT_BGR8 (IMG_FMT_BGR|8)
#define IMG_FMT_BGR15 (IMG_FMT_BGR|15)
#define IMG_FMT_BGR16 (IMG_FMT_BGR|16)
#define IMG_FMT_BGR24 (IMG_FMT_BGR|24)
#define IMG_FMT_BGR32 (IMG_FMT_BGR|32)
/**
* Planar YUV Formats U (Cb) V (Cr)
*/
/** Similar to YV12 but including a level of indirection. */
#define IMG_FMT_CLPL 0x4C504C43
/** 8 bit Y plane followed by 8 bit 4x4 subsampled V and U planes. */
#define IMG_FMT_YVU9 0x39555659
/** As YVU9 but an additional 4x4 subsampled plane is appended and
* constains delta information relative to the last frame - bpp is 9.
* Intel Intermediate YUV9 */
#define IMG_FMT_IF09 0x39304649
/** 8 bit Y plane followed 8 bit 2x2 subsampled U and V planes */
#define IMG_FMT_I420 0x30323449
/** Duplicate of I420. */
#define IMG_FMT_IYUV 0x56555949
/** 8 bit Y plane follwed 8 bit 2x2 subsampled V and U planes.
* similar to I420 except U, V planes swaped */
#define IMG_FMT_YV12 0x32315659
/** 8 bit Y plane followed 8 bit 4x4 subsampled U and V planes
* so there is 1/4 width and 1/4 height of Y pixels for each line
* this is UNREGISTERED extension used by avifile (YUV411P) */
#define IMG_FMT_I410 0x30313449
/** 8 bit Y plane followed 8 bit 4x1 subsampled U and V planes
* so there is 1/4 width of Y pixels for each line
* this is UNREGISTERED extension used by avifile (YUV411P) */
#define IMG_FMT_I411 0x31313449
/** 8 bit Y plane followed 8 bit 2x1 subsampled U and V planes
* this is UNREGISTERED extension used by avifile (YUV422P) */
#define IMG_FMT_I422 0x32323449
/** 8 bit Y U V planes
* this is UNREGISTERED extension used by avifile (YUV444P) */
#define IMG_FMT_I444 0x34343449
/** Single Y plane for monochrome images. */
#define IMG_FMT_Y800 0x30303859
/** Duplicate of Y800. */
#define IMG_FMT_Y8 0x20203859
/**
* Packed YUV Formats
*/
/** Cirrus Logic format wit 4 pixels packed into uint32
* A form of YUV 4:1:1 with less than 8 bits per Y, U and V sample. */
#define IMG_FMT_CLJR 0x524A4C43
/** Interlaced version of UYVY (line order 0,2,4,... 1,3,5,...). */
#define IMG_FMT_IUYV 0x56595549
/** Interlaced version of Y41P (line order 0,2,4,... 1,3,5,...). */
#define IMG_FMT_IY41 0x31435949
/** 12 bit format used in Digital Camera IEEE 1394
* lsb: U0,Y0,Y1,V0,Y2,Y3 */
#define IMG_FMT_IYU1 0x31555949
/** YUV 4:2:2 as for UYVY but with different component ordering
* within the uint32 macropixel identical to YUNV & V422
* lsb: Y0,U0,Y1,V0; Y2,U2,Y3,V2; Y4,U4,Y5,V4; */
#define IMG_FMT_YUY2 0x32595559
/** Duplicate of YUY2. */
#define IMG_FMT_YUYV 0x49595559
/** Duplicate of YUY2. */
#define IMG_FMT_V422 0x32323456
/** Duplicate of YUY2. */
#define IMG_FMT_YUNV 0x564E5559
/** 24 bit format
* YUY 4:4:4 lsb: U0,Y0,V0; U1,Y1,V1; */
#define IMG_FMT_YUV 0x20565559
/** duplicate of YUV used in Digital Camera IEEE 1394. */
#define IMG_FMT_IYU2 0x32555949
/** YUV 4:2:2 (Y sample at every pixel, U and V sampled every second
* pixel horizontaly on each line). A macropixel constains 2 pixels
* in one uint32 - also known as UYNV and UYVY
* lsb: U0,Y0,V0,Y1; U2,Y2,V2,Y3; U4,Y4,V4,Y5 */
#define IMG_FMT_Y422 0x32323459
/** Duplicate of Y422. */
#define IMG_FMT_UYVY 0x59565955
/** Duplicate of Y422. */
#define IMG_FMT_CPLA 0x414C5543
/** Duplicate of UYVY - used by some Nvidia */
#define IMG_FMT_UYNV 0x564E5955
/** Format as UYVY but lsb of each Y component is used
* to signal pixel transparency. */
#define IMG_FMT_Y42T 0x54323459
/** YCbCr 4:2:2 extended precision 10bits per component - lsb: U0,Y0,V0,Y1 */
#define IMG_FMT_UYVP 0x50565955
/** YCbCr 4:2:2 extended precision 10-bits per component in Y0U0Y1V0 order. */
#define IMG_FMT_YUVP 0x50565559
/** 16 but YUV 4:2:2 - registered by Vitec Multimedia. */
#define IMG_FMT_V655 0x35353656
/** Packed YUV format with Y sampled at every second pixel across each
* line and U and V sampled at every fourth pixel. */
#define IMG_FMT_Y211 0x31313259
/** YUV 4:1:1 similar to Y41P
* within the 3x uint32 macropixels there are 8 image pixels
* lsb: U0,Y0,V1,Y1; U4,Y2,V4,Y3; Y4,Y5,Y6,Y7; */
#define IMG_FMT_Y411 0x31315559
/** Y41P is basically the same as IY41 with the exception that
* the data is interlaced. Lines are ordered 0,2,4,....,1,3,5....
* instead of 0,1,2,3,4,5,.... */
#define IMG_FMT_Y41P 0x50313459
/** Identical to Y41P except that the least significant bit of each Y
* component forms a chromakey channel. (1 means show pixel) */
#define IMG_FMT_Y41T 0x54313459
/** Reodered YUY2 lsb: Y0,V0,Y1,U0; Y2,V2,Y3,U2; Y4,V4,Y5,U5 */
#define IMG_FMT_YVYU 0x55595659
/** Similar to UYVY - but the image is fliped vertically
* also is made from lowercase letters ! */
#define IMG_FMT_cyuv 0x76757963
/** Compressed Formats */
#define IMG_FMT_MPEGPES (('M'<<24)|('P'<<16)|('E'<<8)|('S'))
#endif // AVIFILE_FORMATS_H
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