This file is indexed.

/usr/include/allegro/platform/alwin.h is in liballegro4-dev 2:4.4.2-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
/*         ______   ___    ___
 *        /\  _  \ /\_ \  /\_ \
 *        \ \ \L\ \\//\ \ \//\ \      __     __   _ __   ___ 
 *         \ \  __ \ \ \ \  \ \ \   /'__`\ /'_ `\/\`'__\/ __`\
 *          \ \ \/\ \ \_\ \_ \_\ \_/\  __//\ \L\ \ \ \//\ \L\ \
 *           \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/
 *            \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/
 *                                           /\____/
 *                                           \_/__/
 *
 *      Windows-specific header defines.
 *
 *      By Shawn Hargreaves.
 *
 *      See readme.txt for copyright information.
 */


#ifndef ALLEGRO_WINDOWS
   #error bad include
#endif



/*******************************************/
/********** magic main emulation ***********/
/*******************************************/
#ifdef __cplusplus
extern "C" {
#endif

AL_FUNC(int, _WinMain, (void *_main, void *hInst, void *hPrev, char *Cmd, int nShow));

#ifdef __cplusplus
}
#endif


#if (!defined ALLEGRO_NO_MAGIC_MAIN) && (!defined ALLEGRO_SRC)

   #define ALLEGRO_MAGIC_MAIN
   #define main _mangled_main
   #undef END_OF_MAIN

   /* disable strict pointer typing because of the vague prototype below */
   #define NO_STRICT

   #ifdef __cplusplus
      extern "C" int __stdcall WinMain(void *hInst, void *hPrev, char *Cmd, int nShow);
   #endif

   #define END_OF_MAIN()                                                     \
                                                                             \
      int __stdcall WinMain(void *hInst, void *hPrev, char *Cmd, int nShow)  \
      {                                                                      \
         return _WinMain((void *)_mangled_main, hInst, hPrev, Cmd, nShow);   \
      }

#endif



/*******************************************/
/************* system drivers **************/
/*******************************************/
#define SYSTEM_DIRECTX           AL_ID('D','X',' ',' ')

AL_VAR(SYSTEM_DRIVER, system_directx);



/*******************************************/
/************** timer drivers **************/
/*******************************************/
#define TIMER_WIN32_HIGH_PERF    AL_ID('W','3','2','H')
#define TIMER_WIN32_LOW_PERF     AL_ID('W','3','2','L')



/*******************************************/
/************ keyboard drivers *************/
/*******************************************/
#define KEYBOARD_DIRECTX         AL_ID('D','X',' ',' ')



/*******************************************/
/************* mouse drivers ***************/
/*******************************************/
#define MOUSE_DIRECTX            AL_ID('D','X',' ',' ')



/*******************************************/
/*************** gfx drivers ***************/
/*******************************************/
#define GFX_DIRECTX              AL_ID('D','X','A','C')
#define GFX_DIRECTX_ACCEL        AL_ID('D','X','A','C')
#define GFX_DIRECTX_SAFE         AL_ID('D','X','S','A')
#define GFX_DIRECTX_SOFT         AL_ID('D','X','S','O')
#define GFX_DIRECTX_WIN          AL_ID('D','X','W','N')
#define GFX_DIRECTX_OVL          AL_ID('D','X','O','V')
#define GFX_GDI                  AL_ID('G','D','I','B')

AL_VAR(GFX_DRIVER, gfx_directx_accel);
AL_VAR(GFX_DRIVER, gfx_directx_safe);
AL_VAR(GFX_DRIVER, gfx_directx_soft);
AL_VAR(GFX_DRIVER, gfx_directx_win);
AL_VAR(GFX_DRIVER, gfx_directx_ovl);
AL_VAR(GFX_DRIVER, gfx_gdi);

#define GFX_DRIVER_DIRECTX                                              \
   {  GFX_DIRECTX_ACCEL,   &gfx_directx_accel,     TRUE  },             \
   {  GFX_DIRECTX_SOFT,    &gfx_directx_soft,      TRUE  },             \
   {  GFX_DIRECTX_SAFE,    &gfx_directx_safe,      TRUE  },             \
   {  GFX_DIRECTX_WIN,     &gfx_directx_win,       TRUE  },             \
   {  GFX_DIRECTX_OVL,     &gfx_directx_ovl,       TRUE  },             \
   {  GFX_GDI,             &gfx_gdi,               FALSE },



/********************************************/
/*************** sound drivers **************/
/********************************************/
#define DIGI_DIRECTX(n)          AL_ID('D','X','A'+(n),' ')
#define DIGI_DIRECTAMX(n)        AL_ID('A','X','A'+(n),' ')
#define DIGI_WAVOUTID(n)         AL_ID('W','O','A'+(n),' ')
#define MIDI_WIN32MAPPER         AL_ID('W','3','2','M')
#define MIDI_WIN32(n)            AL_ID('W','3','2','A'+(n))
#define MIDI_WIN32_IN(n)         AL_ID('W','3','2','A'+(n))



/*******************************************/
/************ joystick drivers *************/
/*******************************************/
#define JOY_TYPE_DIRECTX         AL_ID('D','X',' ',' ')
#define JOY_TYPE_WIN32           AL_ID('W','3','2',' ')

AL_VAR(JOYSTICK_DRIVER, joystick_directx);
AL_VAR(JOYSTICK_DRIVER, joystick_win32);

#define JOYSTICK_DRIVER_DIRECTX                                   \
      { JOY_TYPE_DIRECTX,        &joystick_directx,  TRUE  },

#define JOYSTICK_DRIVER_WIN32                                     \
      { JOY_TYPE_WIN32,          &joystick_win32,  TRUE  },