This file is indexed.

/usr/include/akonadi/attributeentity.h is in kdepimlibs5-dev 4:4.13.0-0ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
/*
    Copyright (c) 2014 Christian Mollekopf <mollekopf@kolabsys.com>

    This library is free software; you can redistribute it and/or modify it
    under the terms of the GNU Library General Public License as published by
    the Free Software Foundation; either version 2 of the License, or (at your
    option) any later version.

    This library is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
    License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to the
    Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
    02110-1301, USA.
*/

#ifndef AKONADI_ATTRIBUTEENTITY_H
#define AKONADI_ATTRIBUTEENTITY_H

#include <akonadi/job.h>
#include <QVector>
#include <qsharedpointer.h>
#include "attribute.h"
#include <kdebug.h>

namespace Akonadi {

/**
 * Parent class for entities that can have attributes.
 * This is supposed to eventually share the code between Akonadi::Tag and Akonadi::Entity.
 *
 * In the current form using this in Akonadi::Entity would break the implicit sharing of it's private class,
 * so AttributeEntity::Private would need to become a parent class of EntityPrivate and use the same clone()
 * calls etc.
 * An even better solution is probably ot make AttributeEntity a private member of Entity, with all Attribute related member functions forwarding to this class.
 */
class AKONADI_EXPORT AttributeEntity {
public:
    AttributeEntity();

    AttributeEntity(const AttributeEntity &);
    virtual ~AttributeEntity();

    //Each subclass must override this to avoid slicing
    virtual AttributeEntity &operator=(const AttributeEntity &);

    /**
     * Adds an attribute to the entity.
     *
     * If an attribute of the same type name already exists, it is deleted and
     * replaced with the new one.
     *
     * @param attribute The new attribute.
     *
     * @note The entity takes the ownership of the attribute.
     */
    void addAttribute( Attribute *attribute );

    /**
     * Removes and deletes the attribute of the given type @p name.
     */
    void removeAttribute( const QByteArray &name );

    /**
     * Returns @c true if the entity has an attribute of the given type @p name,
     * false otherwise.
     */
    bool hasAttribute( const QByteArray &name ) const;

    /**
     * Returns a list of all attributes of the entity.
     */
    Attribute::List attributes() const;

    /**
     * Removes and deletes all attributes of the entity.
     */
    void clearAttributes();

    /**
     * Returns the attribute of the given type @p name if available, 0 otherwise.
     */
    Attribute* attribute( const QByteArray &name ) const;

    /**
     * Describes the options that can be passed to access attributes.
     */
    enum CreateOption {
      AddIfMissing    ///< Creates the attribute if it is missing
    };

    /**
     * Returns the attribute of the requested type.
     * If the entity has no attribute of that type yet, a new one
     * is created and added to the entity.
     *
     * @param option The create options.
     */
    template <typename T> inline T* attribute( CreateOption option )
    {
      Q_UNUSED( option );

      const T dummy;
      if ( hasAttribute( dummy.type() ) ) {
        T* attr = dynamic_cast<T*>( attribute( dummy.type() ) );
        if ( attr ) {
          return attr;
        }
        kWarning( 5250 ) << "Found attribute of unknown type" << dummy.type()
          << ". Did you forget to call AttributeFactory::registerAttribute()?";
      }

      T* attr = new T();
      addAttribute( attr );
      return attr;
    }

    /**
     * Returns the attribute of the requested type or 0 if it is not available.
     */
    template <typename T> inline T* attribute() const
    {
      const T dummy;
      if ( hasAttribute( dummy.type() ) ) {
        T* attr = dynamic_cast<T*>( attribute( dummy.type() ) );
        if ( attr )
          return attr;
        kWarning( 5250 ) << "Found attribute of unknown type" << dummy.type()
          << ". Did you forget to call AttributeFactory::registerAttribute()?";
      }

      return 0;
    }

    /**
     * Removes and deletes the attribute of the requested type.
     */
    template <typename T> inline void removeAttribute()
    {
      const T dummy;
      removeAttribute( dummy.type() );
    }

    /**
     * Returns whether the entity has an attribute of the requested type.
     */
    template <typename T> inline bool hasAttribute() const
    {
      const T dummy;
      return hasAttribute( dummy.type() );
    }
private:
    friend class TagModifyJob;
    QSet<QByteArray> &removedAttributes() const;

    class Private;
    QSharedPointer<Private> d_ptr;
};

}

#endif