/usr/include/TopoFace/topoelt.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1994 Vectaport, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software without
* specific, written prior permission. The copyright holders make no
* representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef topo_entity_h
#define topo_entity_h
#include <InterViews/resource.h>
#include <OS/types.h>
class TopoElement : public Resource {
public:
virtual ~TopoElement();
void* value() const { return _value; }
void value(void* value) { _value = value; }
void insert_points(int npts, float *x, float *y, float *z=nil);
void insert_points(int npts, int *x, int *y, int *z=nil);
void insert_pointers(int npts, float *x, float *y, float *z=nil, boolean freeflag = false);
virtual int npts() const;
virtual const float *xpoints() const;
virtual const float *ypoints() const;
virtual const float *zpoints() const;
float xmin() const { return _xmin; }
float xmax() const { return _xmax; }
float ymin() const { return _ymin; }
float ymax() const { return _ymax; }
float zmin() const { return _zmin; }
float zmax() const { return _zmax; }
protected:
TopoElement(void* value = nil);
void delete_points();
void compute_minmax();
protected:
boolean _alloc;
float *_x;
float *_y;
float *_z;
int _npts;
float _xmin;
float _ymin;
float _zmin;
float _xmax;
float _ymax;
float _zmax;
void* _value;
};
#endif
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