/usr/include/OverlayUnidraw/slctbyattr.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
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* Copyright (c) 1997,1999 Vectaport Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* SlctByAttrCmd - a command for selecting by attribute expression
*/
#ifndef slct_by_attr_h
#define slct_by_attr_h
#include <Unidraw/Commands/command.h>
class Clipboard;
class AttrDialog;
//: command to select components by evaluating an expression.
// This command pops up a dialog box for entering attribute expressions
// to evaluate on all the components in an editor. unknown
// symbols are replaced with the corresponding AttributeValue on the
// AttributeList associated with the component. expressions that evaluate
// to non-zero cause that component to be added to the current selection
// of the drawing editor.
class SlctByAttrCmd : public Command {
public:
SlctByAttrCmd(Editor* = nil, AttrDialog* = nil);
SlctByAttrCmd(ControlInfo* = nil, AttrDialog* = nil);
void Init(AttrDialog*);
virtual Command* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual void Execute();
virtual boolean Reversible();
virtual Clipboard* PostDialog();
Clipboard* clipboard();
protected:
AttrDialog* calculator_;
Clipboard* clipboard_;
OverlaysComp* comps_;
};
#include <ComTerp/comfunc.h>
class AttrDialogImpl;
class AttrListFunc : public ComFunc {
public:
AttrListFunc(ComTerp*, AttrDialog*, OverlaysComp* comps, Iterator* i, Clipboard* cb, Selection* sel=nil);
virtual ~AttrListFunc();
protected:
AttrDialog* attrdialog_;
OverlaysComp* comps_;
Iterator* compiter_;
Clipboard* clipboard_;
Selection* selection_;
};
class OverlaysComp;
//: interpreter command for plugging together AttrDialog and SlctByAttrCmd.
// interpreter command used to iterate over all the components in an editor.
// selection.
class NextAttrListFunc : public AttrListFunc {
public:
NextAttrListFunc(ComTerp*, AttrDialog*, OverlaysComp* comps, Iterator* i, Clipboard* cb);
virtual void execute();
};
//: interpreter command for plugging together AttrDialog and SlctByAttrCmd.
// interpreter command for adding component to current selection when
// attribute expression evaluates to true.
class TrueAttrListFunc : public AttrListFunc {
public:
TrueAttrListFunc(ComTerp*, AttrDialog*, OverlaysComp* comps, Iterator* i, Clipboard* cb);
virtual void execute();
};
//: interpreter command for plugging together AttrDialog and SlctByAttrCmd.
// interpreter command used to not add a component to current selection when
// attribute expression evaluates to false.
class FalseAttrListFunc : public AttrListFunc {
public:
FalseAttrListFunc(ComTerp*, AttrDialog*, OverlaysComp* comps, Iterator* i, Clipboard* cb);
virtual void execute();
};
//: interpreter command for plugging together AttrDialog and SlctByAttrCmd.
// interpreter command used to indicate when done iterating over components.
class DoneAttrListFunc : public AttrListFunc {
public:
DoneAttrListFunc(ComTerp*, AttrDialog*, OverlaysComp* comps, Iterator* i, Clipboard* cb, Viewer* v);
virtual void execute();
protected:
Viewer* viewer_;
};
#endif
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