/usr/include/OverlayUnidraw/setattrbyexpr.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
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* Copyright (c) 1998-1999 Vectaport Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* SetAttrByExprCmd - a command for setting attributes by expression
*/
#ifndef set_attr_by_expr_h
#define set_attr_by_expr_h
#include <Unidraw/Commands/command.h>
#include <OverlayUnidraw/slctbyattr.h>
class Clipboard;
class AttrDialog;
//: command to set attributes on a component by evaluating an expression.
// This command checks for a non-empty selection in the current editor,
// then pops up a dialog box for entering attribute expressions to evaluate.
// symbols on the right hand side of an assignment operator are used to
// look up and return values from the property list (AttributeList) of
// a component. symbols on the left-hand side of an assignment operator are
// used to create or modify an entry in the same component property list.
class SetAttrByExprCmd : public Command {
public:
SetAttrByExprCmd(Editor* = nil, AttrDialog* = nil);
SetAttrByExprCmd(ControlInfo* = nil, AttrDialog* = nil);
void Init(AttrDialog*);
virtual Command* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual void Execute();
virtual boolean Reversible();
virtual Clipboard* PostDialog();
Selection* selection();
Clipboard* clipboard();
protected:
AttrDialog* calculator_;
OverlaysComp* comps_;
Clipboard* clipboard_;
};
//: interpreter command for plugging together AttrDialog and SetAttrByExprCmd.
// interpreter command used to iterate over all the components in the current
// selection.
class NextInSelectionFunc : public AttrListFunc {
public:
NextInSelectionFunc(ComTerp*, AttrDialog*, Selection* sel, Iterator* i);
virtual void execute();
};
//: interpreter command for plugging together AttrDialog and SetAttrByExprCmd.
// interpreter command used to do nothing whether the attribute expression
// evalutes to true or false, because the assignment of values by interpreting
// assignment commands has already occurred.
class BothSetAttrFunc : public AttrListFunc {
public:
BothSetAttrFunc(ComTerp*, AttrDialog*, OverlaysComp* comps, Iterator* i, Clipboard* cb);
virtual void execute();
};
//: interpreter command for plugging together AttrDialog and SetAttrByExprCmd.
// interpreter command used to indicate when done iterating over all the components
// in the current selection.
class DoneSetAttrFunc : public AttrListFunc {
public:
DoneSetAttrFunc(ComTerp*, AttrDialog*, OverlaysComp* comps, Iterator* i, Clipboard* cb, Viewer* v);
virtual void execute();
protected:
Viewer* viewer_;
};
#endif
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