/usr/include/OverlayUnidraw/ovviewer.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1994-1999 Vectaport Inc.
* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* OverlayViewer - a Viewer with support for overlay operations
*/
#ifndef overlay_viewer_h
#define overlay_viewer_h
#include <Unidraw/viewer.h>
#include <IV-2_6/InterViews/alignment.h>
#include <IV-2_6/_enter.h>
class OverlayView;
class Transformer;
//: specialized Viewer.
class OverlayViewer : public Viewer {
public:
OverlayViewer(
Editor*, GraphicView*, UPage*, Grid* = nil,
Coord = 0, Coord = 0, Orientation = Normal,
Alignment = Center, Zooming = Continuous
);
virtual ~OverlayViewer();
virtual GraphicView* GetCurrentGraphicView() { return GetGraphicView(); }
// allow for other than the top-level graphic view
void Update();
// double-buffered damage repair.
void Draw();
// double-buffered drawing of entire screen.
void Redraw(Coord, Coord, Coord, Coord);
// double-buffered drawing of sub-screen.
void Resize();
// called after screen canvas is allocated. From here the ::Configure
// method is called on any components, and the OverlayEditor::InitCommands
// is called as well.
virtual void UseTool(Tool*, Event&);
virtual void StartBuffering();
// start up double buffering. All subsequent draws go to an offscreen buffer.
virtual void FinishBuffering(boolean);
// finish up double buffering, and copy modified part of buffer to the screen.
virtual OverlayView* GetOverlayView();
void Chain(boolean pan = true, boolean zoom = true);
// chain the panning or zooming of this viewer to other chained viewers.
void Unchain(boolean pan = true, boolean zoom = true);
// unchain the panning or zooming of this viewer from the other chained viewers.
boolean Chained();
// true if panning or zooming chained.
boolean ChainedPan();
// true if panning chained.
boolean ChainedZoom();
// true if zooming chained.
void SetColorMap();
// handle these command line arguments: -color6, -color5, -gray7, -gray6, -gray5.
virtual void Adjust(Perspective&);
void ScreenToDrawing(float xscreen, float yscreen, float& xdraw, float& ydraw);
// utility method for converting screen coordinates to drawing coordinates.
void ScreenToDrawing(Coord xscreen, Coord yscreen, float& xdraw, float& ydraw);
// utility method for converting screen coordinates to drawing coordinates.
void DrawingToScreen(float xdraw, float ydraw, float& xscreen, float& yscreen);
// utility method for converting drawing coordinates to screen coordinates.
void DrawingToScreen(float xdraw, float ydraw, Coord& xscreen, Coord& yscreen);
// utility method for converting drawing coordinates to screen coordinates.
void CenterToScreen(int sx, int sy);
// pan xo that 'sx','sy' is at the center of the screen.
void ScreenToGraphic
(float xscreen, float yscreen, Graphic* gr, float& xgr, float& ygr);
// utility method for converting screen coordinates to graphic relative
// coordinates. The graphic coordinates are relative to the origin of the
// screen when the graphic was originally drawn , expect for rasters, stencils,
// and text which use their own origin instead.
void ScreenToGraphic
(Coord xscreen, Coord yscreen, Graphic* gr, float& xgr, float& ygr);
// utility method for converting screen coordinates to graphic relative
// coordinates.
void GraphicToScreen
(Graphic* gr, float xgr, float ygr, float &xscreen, float& yscreen);
// utility method for converting graphic relative coordinates to screen
// coordinates. The graphic coordinates are relative to the origin of the
// screen when the graphic was originally drawn , expect for rasters, stencils,
// and text which use their own origin instead.
void GraphicToScreen
(Graphic* gr, float xgr, float ygr, int &xscreen, int& yscreen);
// utility method for converting graphic relative coordinates to screen
// coordinates.
virtual OverlayView* GetCurrent() { return GetOverlayView(); }
boolean scribble_pointer() { return _scribble_pointer; }
// return flag that indicates whether the mouse is in continuous mode,
// for smooth drawing of polygons and other multi-point graphics.
void scribble_pointer(boolean flag) { _scribble_pointer = flag; }
// set flag that indicates whether the mouse is in continuous mode,
// for smooth drawing of polygons and other multi-point graphics.
virtual void SetMagnification(float);
void ExecuteCmd(Command* cmd);
// indirect command execution for distributed whiteboard mechanism.
// bulk of mechanism implemented in ComEditor.
boolean needs_resize() { return _needs_resize; }
// goes false after initialization is done
protected:
virtual void Zoom(Perspective&);
virtual void Scroll(Perspective&);
virtual void Manipulate(Manipulator*, Event&); // direct manipulation loop
void PrepareDoubleBuf();
protected:
boolean _needs_resize;
boolean _pan_chain;
boolean _zoom_chain;
boolean _scribble_pointer;
static Painter* xorPainter;
};
#include <IV-2_6/_leave.h>
#endif
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