/usr/include/OverlayUnidraw/ovtext.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | /*
* Copyright (c) 1994,1999 Vectaport Inc.
* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* Overlay Text component declarations.
*/
#ifndef overlay_text_h
#define overlay_text_h
#include <OverlayUnidraw/ovcomps.h>
#include <OverlayUnidraw/ovviews.h>
#include <OverlayUnidraw/ovpsview.h>
#include <OverlayUnidraw/scriptview.h>
#include <Unidraw/Graphic/ulabel.h>
#include <IV-2_6/_enter.h>
class TextGraphic;
class TextManip;
#include <iosfwd>
//: clone of TextComp derived from OverlayComp.
class TextOvComp : public OverlayComp {
public:
TextOvComp(TextGraphic* = nil, OverlayComp* parent = nil);
TextOvComp(istream&, OverlayComp* parent = nil);
virtual void Interpret(Command*);
// interpret brush, pattern, and font commands, pass rest to base class.
virtual void Uninterpret(Command*);
// uninterpret brush, pattern, and font commands, pass rest to base class.
TextGraphic* GetText();
// return pointer to graphic.
virtual Component* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual boolean operator == (OverlayComp&);
protected:
ParamList* GetParamList();
void GrowParamList(ParamList*);
static ParamList* _ovtext_params;
friend class OverlaysScript;
CLASS_SYMID2("TextComp", OVTEXT_COMP);
};
//: graphical view of TextOvComp.
class TextOvView : public OverlayView {
public:
TextOvView(TextOvComp* = nil);
virtual void Interpret(Command*);
// interpret align-to-grid command, pass rest to base class.
virtual void Update();
virtual Manipulator* CreateManipulator(Viewer*,Event&,Transformer*,Tool*);
// create manipulator for creating and reshaping a text component.
virtual Command* InterpretManipulator(Manipulator*);
// interpret manipulator for creating and reshaping a text component.
TextOvComp* GetTextOvComp();
// return pointer to associated component.
virtual Graphic* GetGraphic();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
virtual boolean TextChanged();
};
//: "PostScript" view of TextOvComp.
class TextPS : public OverlayPS {
public:
TextPS(OverlayComp* = nil);
virtual boolean Definition(ostream&);
// output "PostScript" fragment for this component.
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
const char* Filter(const char*, int);
};
//: serialized view of TextOvComp.
class TextScript : public OverlayScript {
public:
TextScript(TextOvComp* = nil);
virtual boolean Definition(ostream&);
// output variable-length ASCII record that defines the component.
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
static int ReadText(istream&, void*, void*, void*, void*);
// read text string and construct a TextGraphic.
};
#include <IV-2_6/_leave.h>
#endif
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