/usr/include/OverlayUnidraw/ovstencil.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 | /*
* Copyright (c) 1994,1999 Vectaport Inc.
* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* Overlay Stencil component declarations.
*/
#ifndef overlay_stencil_h
#define overlay_stencil_h
#include <OverlayUnidraw/ovcomps.h>
#include <OverlayUnidraw/ovviews.h>
#include <OverlayUnidraw/ovpsview.h>
#include <OverlayUnidraw/scriptview.h>
class StencilScript;
class UStencil;
#include <iosfwd>
//: clone of StencilComp derived from OverlayComp.
class StencilOvComp : public OverlayComp {
public:
StencilOvComp(UStencil* = nil, const char* pathname = nil, OverlayComp* parent = nil);
StencilOvComp(istream&, OverlayComp* parent = nil);
virtual ~StencilOvComp();
UStencil* GetStencil();
// return pointer to graphic.
virtual void SetPathName(const char*);
// set pathname associated with this stencil
const char* GetPathName();
// return pathname associated with this stencil
virtual boolean GetByPathnameFlag() { return _by_pathname;}
// return flag that indicates whether component will be serialized
// by data or by pathname.
virtual void SetByPathnameFlag(boolean flag) { _by_pathname = flag;}
// set flag that indicates whether component will be serialized
// by data or by pathname.
virtual Component* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual boolean operator == (OverlayComp&);
protected:
ParamList* GetParamList();
void GrowParamList(ParamList*);
static ParamList* _ovstencil_params;
protected:
char* _pathname;
boolean _by_pathname;
friend class StencilScript;
CLASS_SYMID2("StencilComp", OVSTENCIL_COMP);
};
//: graphical view of StencilOvComp.
class StencilOvView : public OverlayView {
public:
StencilOvView(StencilOvComp* = nil);
virtual void Update();
StencilOvComp* GetStencilOvComp();
// return pointer to associated component.
virtual Graphic* GetGraphic();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
};
//: "PostScript" view of StencilOvComp.
class StencilPS : public OverlayPS {
public:
StencilPS(OverlayComp* = nil);
virtual boolean Definition(ostream&);
// output "PostScript" fragment for this component.
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
};
//: serialized view of StencilOvComp.
class StencilScript : public OverlayScript {
public:
StencilScript(StencilOvComp* = nil);
virtual boolean Definition(ostream&);
// output variable-length ASCII record that defines the component.
static int ReadStencil(istream&, void*, void*, void*, void*);
// read stencil pathname if it exists, and construct a Ustencil
// with two Bitmap's inside (image and mask).
static int ReadImageBitmap(istream&, void*, void*, void*, void*);
// read bits (1's and 0's separated by commas) of the image part of
// a stencil directly from istream.
static int ReadMaskBitmap(istream&, void*, void*, void*, void*);
// read bits (1's and 0's separated by commas) of the mask part of
// a stencil directly from istream.
static Bitmap* read_bitmap(istream&);
// read bits (1's and 0's separated by commas) and construct a Bitmap.
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
boolean GetByPathnameFlag();
};
#endif
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