/usr/include/OverlayUnidraw/ovspline.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1994,1999 Vectaport Inc.
* Copyright (c) 1990, 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL,
* INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* Overlay Spline component declarations.
*/
#ifndef overlay_spline_h
#define overlay_spline_h
#include <OverlayUnidraw/ovvertices.h>
class SFH_OpenBSpline;
class SFH_ClosedBSpline;
#include <iosfwd>
//: clone of SplineComp derived from OverlayComp.
class SplineOvComp : public VerticesOvComp {
public:
SplineOvComp(SFH_OpenBSpline* = nil, OverlayComp* parent = nil);
SplineOvComp(istream&, OverlayComp* parent = nil);
SFH_OpenBSpline* GetSpline();
// return pointer to graphic.
virtual Component* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
ParamList* GetParamList();
void GrowParamList(ParamList*);
static ParamList* _ovspline_params;
friend class OverlaysScript;
CLASS_SYMID2("SplineComp", OVSPLINE_COMP);
};
//: graphic view of SplineOvComp.
class SplineOvView : public VerticesOvView {
public:
SplineOvView(SplineOvComp* = nil);
virtual Manipulator* CreateManipulator(Viewer*,Event&,Transformer*,Tool*);
// create manipulator to create or reshape a spline.
virtual Command* InterpretManipulator(Manipulator*);
// interpret manipulator to create or reshape a spline.
SplineOvComp* GetSplineOvComp();
// return pointer to associated component.
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
virtual boolean VertexChanged();
};
//: "PostScript" view of SplineOvComp.
class SplinePS : public VerticesPS {
public:
SplinePS(OverlayComp* = nil);
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
virtual const char* Name();
// return name to differentiate from other VerticesPS.
};
//: serialized view of SplineOvComp.
class SplineScript : public VerticesScript {
public:
SplineScript(SplineOvComp* = nil);
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
static int ReadPoints(istream&, void*, void*, void*, void*);
// read set of points and construct a SFH_OpenBSpline.
protected:
virtual const char* Name();
// return name to differentiate from other VerticesScript.
};
//: clone of ClosedSplineComp derived from OverlayComp.
class ClosedSplineOvComp : public VerticesOvComp {
public:
ClosedSplineOvComp(SFH_ClosedBSpline* = nil, OverlayComp* parent = nil);
ClosedSplineOvComp(istream&, OverlayComp* parent = nil);
SFH_ClosedBSpline* GetClosedSpline();
// return pointer to graphic.
virtual Component* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
ParamList* GetParamList();
void GrowParamList(ParamList*);
static ParamList* _ovclosed_spline_params;
friend class OverlaysScript;
CLASS_SYMID2("ClosedSplineComp", OVCLOSEDSPLINE_COMP);
};
//: graphic view of ClosedSplineOvComp.
class ClosedSplineOvView : public VerticesOvView {
public:
ClosedSplineOvView(ClosedSplineOvComp* = nil);
virtual Manipulator* CreateManipulator(Viewer*,Event&,Transformer*,Tool*);
// create manipulator to create or reshape a spline.
virtual Command* InterpretManipulator(Manipulator*);
// interpret manipulator to create or reshape a spline.
ClosedSplineOvComp* GetClosedSplineOvComp();
// return pointer to associated component.
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
virtual boolean VertexChanged();
};
//: "PostScript" view of ClosedSplineOvComp.
class ClosedSplinePS : public VerticesPS {
public:
ClosedSplinePS(OverlayComp* = nil);
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
virtual const char* Name();
// return name to differentiate from other VerticesPS.
};
//: serialized view of ClosedSplineOvComp.
class ClosedSplineScript : public VerticesScript {
public:
ClosedSplineScript(ClosedSplineOvComp* = nil);
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
static int ReadPoints(istream&, void*, void*, void*, void*);
// read set of points and construct a SFH_ClosedBSpline.
protected:
virtual const char* Name();
// return name to differentiate from other VerticesScript.
};
#endif
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