/usr/include/InterViews/geometry.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef iv_geometry_h
#define iv_geometry_h
#include <InterViews/coord.h>
#include <InterViews/_enter.h>
/*
* Can't make DimensionName an enum because we want to be able
* to iterate from 0 to number_of_dimensions. Alas,
* C++ does not allow arithmetic on enums.
*/
typedef unsigned int DimensionName;
enum {
Dimension_X = 0, Dimension_Y, Dimension_Z, Dimension_Undefined
};
class CoordinateSpace {
public:
enum { x = 0, y, z, dimensions };
#ifdef _DELTA_EXTENSIONS
#pragma __static_class
#endif
};
class Requirement {
public:
Requirement();
Requirement(Coord natural);
Requirement(Coord natural, Coord stretch, Coord shrink, float alignment);
Requirement(
Coord natural_lead, Coord max_lead, Coord min_lead,
Coord natural_trail, Coord max_trail, Coord min_trail
);
boolean equals(const Requirement&, float epsilon) const;
boolean defined() const;
void natural(Coord);
Coord natural() const;
void stretch(Coord);
Coord stretch() const;
void shrink(Coord);
Coord shrink() const;
void alignment(float);
float alignment() const;
private:
Coord natural_;
Coord stretch_;
Coord shrink_;
float alignment_;
#ifdef _DELTA_EXTENSIONS
#pragma __static_class
#endif
};
class Requisition {
public:
Requisition();
Requisition(const Requisition&);
void penalty(int);
int penalty() const;
boolean equals(const Requisition&, float epsilon) const;
void require(DimensionName, const Requirement&);
void require_x(const Requirement&);
void require_y(const Requirement&);
const Requirement& requirement(DimensionName) const;
const Requirement& x_requirement() const;
const Requirement& y_requirement() const;
Requirement& requirement(DimensionName);
Requirement& x_requirement();
Requirement& y_requirement();
private:
int penalty_;
Requirement x_;
Requirement y_;
#ifdef _DELTA_EXTENSIONS
#pragma __static_class
#endif
};
class Allotment {
public:
Allotment();
Allotment(Coord origin, Coord span, float alignment);
boolean equals(const Allotment&, float epsilon) const;
void origin(Coord);
void offset(Coord);
Coord origin() const;
void span(Coord);
Coord span() const;
void alignment(float);
float alignment() const;
Coord begin() const;
Coord end() const;
private:
Coord origin_;
Coord span_;
float alignment_;
#ifdef _DELTA_EXTENSIONS
#pragma __static_class
#endif
};
//: actual size a glyph is given.
// <a href=../refman3.1/refman.html#PAGE18>in reference manual</a>.
class Allocation {
public:
Allocation();
Allocation(const Allocation&);
boolean equals(const Allocation&, float epsilon) const;
void allot(DimensionName, const Allotment&);
void allot_x(const Allotment&);
void allot_y(const Allotment&);
Allotment& allotment(DimensionName);
const Allotment& allotment(DimensionName) const;
Allotment& x_allotment();
Allotment& y_allotment();
const Allotment& x_allotment() const;
const Allotment& y_allotment() const;
Coord x() const;
Coord y() const;
Coord left() const;
Coord right() const;
Coord bottom() const;
Coord top() const;
private:
Allotment x_;
Allotment y_;
#ifdef _DELTA_EXTENSIONS
#pragma __static_class
#endif
};
class Canvas;
//: area where a glyph actually draws after all.
// <a href=../refman3.1/refman.html#PAGE18>in reference manual</a>.
class Extension {
public:
Extension();
Extension(const Extension&);
void operator =(const Extension&);
static void transform_xy(
Canvas*, Coord& left, Coord& bottom, Coord& right, Coord& top
);
void set(Canvas*, const Allocation&);
void set_xy(Canvas*, Coord left, Coord bottom, Coord right, Coord top);
void clear();
void merge(const Extension&);
void merge(Canvas*, const Allocation&);
void merge_xy(Canvas*, Coord left, Coord bottom, Coord right, Coord top);
Coord left() const;
Coord bottom() const;
Coord right() const;
Coord top() const;
private:
Coord x_begin_;
Coord x_end_;
Coord y_begin_;
Coord y_end_;
#ifdef _DELTA_EXTENSIONS
#pragma __static_class
#endif
};
inline Requirement::Requirement() {
natural_ = -fil;
stretch_ = 0;
shrink_ = 0;
alignment_ = 0;
}
inline Requirement::Requirement(Coord natural) {
natural_ = natural;
stretch_ = 0;
shrink_ = 0;
alignment_ = 0;
}
inline Requirement::Requirement(
Coord natural, Coord stretch, Coord shrink, float alignment
) {
natural_ = natural;
stretch_ = stretch;
shrink_ = shrink;
alignment_ = alignment;
}
inline boolean Requirement::defined() const {
return natural_ != -fil;
}
inline void Requirement::natural(Coord c) { natural_ = c; }
inline Coord Requirement::natural() const { return natural_; }
inline void Requirement::stretch(Coord c) { stretch_ = c; }
inline Coord Requirement::stretch() const { return stretch_; }
inline void Requirement::shrink(Coord c) { shrink_ = c; }
inline Coord Requirement::shrink() const { return shrink_; }
inline void Requirement::alignment(float a) { alignment_ = a; }
inline float Requirement::alignment() const { return alignment_; }
inline int Requisition::penalty() const { return penalty_; }
inline void Requisition::penalty(int penalty) { penalty_ = penalty; }
inline void Requisition::require_x(const Requirement& r) { x_ = r; }
inline void Requisition::require_y(const Requirement& r) { y_ = r; }
inline const Requirement& Requisition::x_requirement() const { return x_; }
inline const Requirement& Requisition::y_requirement() const { return y_; }
inline Requirement& Requisition::x_requirement() { return x_; }
inline Requirement& Requisition::y_requirement() { return y_; }
inline Allotment::Allotment() {
origin_ = 0;
span_ = 0;
alignment_ = 0;
}
inline Allotment::Allotment(Coord origin, Coord span, float alignment) {
origin_ = origin;
span_ = span;
alignment_ = alignment;
}
inline void Allotment::origin(Coord o) { origin_ = o; }
inline void Allotment::offset(Coord o) { origin_ += o; }
inline Coord Allotment::origin() const { return origin_; }
inline void Allotment::span(Coord c) { span_ = c; }
inline Coord Allotment::span() const { return span_; }
inline void Allotment::alignment(float a) { alignment_ = a; }
inline float Allotment::alignment() const { return alignment_; }
inline Coord Allotment::begin() const {
return origin_ - Coord(alignment_ * span_);
}
inline Coord Allotment::end() const {
return origin_ - Coord(alignment_ * span_) + span_;
}
inline void Allocation::allot_x(const Allotment& a) { x_ = a; }
inline void Allocation::allot_y(const Allotment& a) { y_ = a; }
inline Allotment& Allocation::x_allotment() { return x_; }
inline Allotment& Allocation::y_allotment() { return y_; }
inline const Allotment& Allocation::x_allotment() const { return x_; }
inline const Allotment& Allocation::y_allotment() const { return y_; }
inline Coord Allocation::x() const { return x_.origin(); }
inline Coord Allocation::y() const { return y_.origin(); }
inline Coord Allocation::left() const { return x_.begin(); }
inline Coord Allocation::right() const { return x_.end(); }
inline Coord Allocation::bottom() const { return y_.begin(); }
inline Coord Allocation::top() const { return y_.end(); }
inline Coord Extension::left() const { return x_begin_; }
inline Coord Extension::bottom() const { return y_begin_; }
inline Coord Extension::right() const { return x_end_; }
inline Coord Extension::top() const { return y_end_; }
#include <InterViews/_leave.h>
#endif
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