/usr/include/IV-look/menu.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 | /*
* Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Menu -- visible list of actions
*/
#ifndef ivlook_menu_h
#define ivlook_menu_h
#include <InterViews/input.h>
#include <InterViews/observe.h>
#include <InterViews/_enter.h>
class Action;
class Menu;
class MenuImpl;
class Patch;
class TelltaleState;
class Window;
class MenuItem : public Resource, public Observer {
public:
MenuItem(Glyph*, TelltaleState*);
MenuItem(Glyph*, TelltaleState*, Action*);
MenuItem(Glyph*, TelltaleState*, Menu*, Window* = nil);
virtual ~MenuItem();
Glyph* body() const;
TelltaleState* state() const;
virtual void action(Action*);
Action* action() const;
virtual void menu(Menu*, Window* = nil);
Menu* menu() const;
Window* window() const;
virtual void update(Observable*);
private:
friend class Menu;
friend class MenuImpl;
Patch* patch_;
TelltaleState* state_;
Action* action_;
Menu* menu_;
Window* window_;
void init(Glyph*, TelltaleState*);
};
inline TelltaleState* MenuItem::state() const { return state_; }
inline Action* MenuItem::action() const { return action_; }
inline Menu* MenuItem::menu() const { return menu_; }
inline Window* MenuItem::window() const { return window_; }
class Menu : public InputHandler {
public:
Menu(Glyph*, Style*, float x1, float y1, float x2, float y2);
virtual ~Menu();
virtual void append_item(MenuItem*);
virtual void prepend_item(MenuItem*);
virtual void insert_item(GlyphIndex, MenuItem*);
virtual void remove_item(GlyphIndex);
virtual void replace_item(GlyphIndex, MenuItem*);
virtual GlyphIndex item_count() const;
virtual MenuItem* item(GlyphIndex) const;
virtual void select(GlyphIndex);
virtual GlyphIndex selected() const;
virtual void unselect();
virtual void press(const Event&);
virtual void drag(const Event&);
virtual void release(const Event&);
virtual void open();
virtual void close();
private:
MenuImpl* impl_;
};
#include <InterViews/_leave.h>
#endif
|