/usr/include/IV-2_6/InterViews/button.h is in ivtools-dev 1.2.11a1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 | /*
* Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University
* Copyright (c) 1991 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the names of
* Stanford and Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Stanford and Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* A button is a view of some value that is normally set when
* the button is pressed.
*/
#ifndef ivlook2_6_button_h
#define ivlook2_6_button_h
#include <inttypes.h>
#include <IV-2_6/InterViews/interactor.h>
#include <IV-2_6/InterViews/subject.h>
#include <IV-2_6/_enter.h>
class Button;
class ButtonList;
class Bitmap;
class ButtonState : public Subject {
public:
ButtonState();
ButtonState(int);
ButtonState(void*);
virtual ~ButtonState();
void operator=(ButtonState&);
void SetValue(int);
void SetValue(void*);
void GetValue (int& v) { v = int(long(value)); }
void GetValue (void*& v) { v = value; }
protected:
void* value;
void Modify(void*);
};
//: button object (iv-2_6)
// A button is a view of some value that is normally set when
// the button is pressed.
// <p><a href=../man3.1/Button2_6.html>man page</a>
class Button : public Interactor {
public:
void Attach(Button*);
void Detach(Button*);
void Enable();
void Disable();
void Choose();
void UnChoose();
virtual void Press();
virtual void Refresh();
virtual void Handle(Event&);
virtual void Update();
protected:
Button(ButtonState*, void*);
Button(const char*, ButtonState*, void*);
~Button();
void* value; /* value associated with this button */
ButtonState* subject; /* set to this->value when pressed */
ButtonList* associates; /* enable/disable when chosen/unchosen */
boolean enabled; /* can be pressed */
boolean chosen; /* currently toggled on */
boolean hit; /* currently being pushed */
private:
void Init(ButtonState*, void*);
};
class TextButton : public Button {
protected:
char* text;
Painter* background;
Painter* grayout; /* for disabled buttons */
TextButton(const char*, const char*, ButtonState*, void*);
TextButton(const char*, ButtonState*, void*);
virtual ~TextButton();
virtual void Reconfig();
void MakeBackground();
void MakeShape();
private:
void Init(const char*);
};
class PushButton : public TextButton {
public:
PushButton(const char*, ButtonState*, intptr_t);
PushButton(const char*, ButtonState*, void*);
PushButton(const char*, const char*, ButtonState*, intptr_t);
PushButton(const char*, const char*, ButtonState*, void*);
virtual ~PushButton();
virtual void Refresh();
protected:
virtual void Reconfig();
virtual void Redraw(IntCoord, IntCoord, IntCoord, IntCoord);
private:
void Init();
};
class RadioButton : public TextButton {
public:
RadioButton(const char*, ButtonState*, intptr_t);
RadioButton(const char*, ButtonState*, void*);
RadioButton(const char*, const char*, ButtonState*, intptr_t);
RadioButton(const char*, const char*, ButtonState*, void*);
virtual ~RadioButton();
virtual void Refresh();
protected:
virtual void Reconfig();
virtual void Redraw(IntCoord, IntCoord, IntCoord, IntCoord);
private:
void Init();
};
class CheckBox : public TextButton {
public:
CheckBox(const char*, ButtonState*, intptr_t, intptr_t);
CheckBox(const char*, ButtonState*, void*, void*);
CheckBox(const char*, const char*, ButtonState*, intptr_t, intptr_t);
CheckBox(const char*, const char*, ButtonState*, void*, void*);
virtual ~CheckBox();
virtual void Press();
virtual void Refresh();
virtual void Update();
protected:
virtual void Reconfig();
virtual void Redraw(IntCoord, IntCoord, IntCoord, IntCoord);
private:
void* offvalue;
void Init(void*);
};
#include <IV-2_6/_leave.h>
#endif
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